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ITALIAN GAMING EXPO & CONFERENCE THE FUTURE HAS ALREADY BEGUN AND LOOKS AT SUSTAINABILITY

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Over 60 speakers, coming from several countries in Europe and the world. More than 35 sessions of content. Over 30 companies involved, including partners and exhibitors. And more than 10 institutions represented, including: Agenzia delle Dogane e dei Monopoli, Coni, Agcom, Ministry of Home Affairs, Masaf (Ministry of Agriculture, Food Sovereignty and Forests), State Police, Italian Finance Police, Europol, Interpol, as well as the Italian Government and Parliament, with a strong presence of representatives of the Senate and the House of Representatives. Foreign regulators -such as the UK Gambling Commission and the Mga, Malta Gaming Authoriry – and various international entities (such as Easg, G4, Imgl – International master of gaming law, Iagr – International association of gaming regulators, Ulis – United Lotteries for integrity in sports) must be added to them.

These are the numbers of the very first edition of IGE – Italian Gaming Expo & Conference, which we have talked about in the past and which is now preparing to go on stage, celebrating its long-awaited debut. The appointment, as is known, is on the two days of April, 18th and 19th, at the Palazzo dei Congressi in Rome, when the real excellences characterizing the Italian gaming market will gather, some of which are presented in the following pages, dedicated to the event and its actors.

Perhaps only a few, outside of those who work there, have the perception of what the gaming industry represents, as a real hotbed of talent and cradle of true excellence: especially in Italy. And lge was born for this very reason, as a new entirely ‘B2B’ event dedicated to this very particular industry in Italy. An initiative focused on content, which offers a unique opportunity to analyze the main subjects that will lead the gaming world in the coming years, to define the approach guidelines for companies that want to look to the future, to innovation, to sustainability. The event offers two days of in-depth analysis on all aspects that interest the stackholders of one of the most important gaming markets in Europe and in the world. Two days dedicated to C-levels who, together with institutions, experts, scholars, influencers, will discuss to stimulate dialogue on the main subjects that will lead the global gaming market. Right about the time in which the Government and Parliament started the reform process that will lead to the birth of a new sector, through the rewriting of the rules governing it, and the issuing of tenders for the renewal of all concessions. In fact, 2024 has already stood out as a strategic year for the sector and the event will therefore be strategic for the entire gaming ecosystem: IGE therefore looks to the future of gaming in Italy: a future that wants and must be fully sustainable. This is in fact the challenge that concerns all the stakeholders in the sector reform process. So, the event meets a double need: on the one hand, that of giving proper emphasis to a sector which, despite its indisputable capabilities and peculiarities, continues not to be considered a ‘real’ industry, while on the other offers a moment of training and information for professionals, dealing with a historic transition, between new regulations and a technological transition which in itself represents a non-trivial challenge, for everyone.

After twenty years of gradual regulation, Italian gaming has become a sector of the highest level and an innovation in the global system, to the point of being imitated by other jurisdictions. Where risks, such as that of pathological drift or illegality, are not hidden at all nor underestimated: on the contrary, they are just the basis of the daily work of the regulator but also of the industry itself, both engaged in research and not only in implementation of increasingly innovative solutions to fight against these events. “This is why Ige talks about a sustainable future: because at the heart of every development there is consumer protection and the role that technology is able to play in this sense today. All topics widely addressed in these two days”, Simona Clarizio, event manager, explains.
The event can rely on an exceptional Scientific Committee able to bring together experts, scholars and professionals internationally renowned. Like:
– Lucio Lamberti, Professor of Marketing Analytics and Analytics for Business Lab at Politecnico di Milano, coordinator of the Interdepartmental Physiology, Emotion and Experience Lab (Pheel) of the Politecnico, as well as scientific director of the Metaverse Marketing Lab and of the Automotive Experience Design Lab;
– Francesco Rodano, Chief Policy Officer Playtech and Former Online Gaming Regulator;
– Quirino Mancini, President of IMGL, Global Head of the Gaming and Gambling Practice Group and Partner of Tonucci&Partners;
– Ludovico Calvi, Honorary President United Lotteries for Integrity in Sports – ULIS;
– Gianluca Comandini, Italian entrepreneur, university professor and technology communicator expert in fintech and new media.
– Matteo Caroli, Professor of International business management – Luiss Guido Carli University.

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AN EVENT WITHIN THE EVENT: THE ITALIAN GAMING AWARDS
As is known, Ige won’t be the only debut on the Italian gaming market. The first edition of the Italian Gaming Awards (IGA) will further enrich the event: a special evening to reward the excellence of Italian gaming and the best practices in the sector, in an exceptional location, full of charm, such as Spazio Novecento. Between music, entertainment, good food. And lots of networking. The votes were carried out by a jury of experts who brought together international sector professionals, scholars from different sectors and from the information world, for a total of 18 judges who selected the best realities out of a total of 86 applications received in a total of 20 categories. The award ceremony will take place during a Gala evening, which will bring IGE’s guests at the end of the first day of work. And it is interesting to note how the categories that recorded the highest number of nominations are those relating to Product Innovation and Sustainability: confirming the values and trends we were talking about before.

The post ITALIAN GAMING EXPO & CONFERENCE THE FUTURE HAS ALREADY BEGUN AND LOOKS AT SUSTAINABILITY appeared first on European Gaming Industry News.

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SBC announces major industry event launch in 2025 with SBC Summit Americas

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SBC has announced the launch of SBC Summit Americas, a reimagined show that combines the strengths of SBC Summit North America and SBC Summit Latinoamérica, creating a single platform for the entire Americas gaming community.

The new look event, scheduled for May 13-15, 2025, will bring together the North American and Latin American gaming markets under one roof for a comprehensive experience of education, networking, and exhibition, and eliminate the need to attend two separate regional shows.

SBC Summit Americas will take place in spectacular Fort Lauderdale, Florida. Dubbed the ‘Venice of America’ and renowned for its Blue Wave-certified beaches, the city also offers the accessibility required with direct flights from crucial Latin American, US and European hubs.

Rasmus Sojmark, CEO and Founder of SBC said: “This marks a significant moment for all of us at SBC. When the size of your current venues becomes limiting and cannot meet the demands of the industry,  you know it’s time for a change.”

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The Broward County Convention Center was selected as the venue for the event, boasting 250,000 square feet of space that enables SBC to accommodate over 8,000 attendees and 300 exhibitors and sponsors.

“Now, it’s Fort Lauderdale’s turn to experience what SBC has to offer. We’re launching a major event for the entire Americas region and transforming it into a key networking hub and a must-attend occasion for anyone who doesn’t want to be left behind,” Sojmark added.

With an emphasis on diverse representation, the event will see participation from over 3,200 operator and 1,000 affiliate representatives. Additionally, it will engage senior management from regulatory bodies, sports clubs, and suppliers in the payments, betting, and casino solutions sectors.

The exhibition and conference experience will also receive an extra boost with the inclusion of three specialized summits: SBC Leaders Summit, Affiliate Leaders Summit, and Payment Expert Summit. This aligns with the company’s focus on attracting senior decision-makers, who usually make up 40% of attendees at SBC’s events.

The conference component, led by 400 regional experts, will feature dedicated stages exploring the main markets of interest. Discussions will span topics in the sports betting and casino sectors, covering both online and land-based domains. Moreover, the event will provide insights into affiliation, emerging technologies and the regional startup scene.

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“This also presents a prime opportunity for us to address the concerns of our exhibitors, sponsors, and delegates who struggle to commit to multiple industry events annually. As event organizers, we try to take such feedback on board and act upon it when possible. In this case, it perfectly aligns with our own ambition, which has always been to soar higher and think bigger. When it can be done with greater benefit for our industry friends, it just always feels much better,” Sojmark added.

For more information and to register your interest in the event, visit the official website.

This year’s SBC Summit Latinoamérica is proceeding as planned and will be held on October 29-31, 2024, at the Seminole Hard Rock Hotel & Casino.

 

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Scientific Games Promotes Lottery Industry Expert Beth Bresnahan to Chief Communications and Brand Officer

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Scientific Games has named Beth Bresnahan as the company’s Chief Communications and Brand Officer.

Bresnahan, a veteran lottery industry expert, spent nearly 10 years in leadership roles at the Massachusetts Lottery, including serving as its Executive Director, and headed the District of Columbia’s Office of Lottery & Gaming. With a background in public relations, brand management and product positioning, she joined Scientific Games in 2022 and most recently served as Vice President of Strategic Communications.

The Chief Communications and Brand Officer is a new senior executive role that elevates strategic oversight of Scientific Games’ global communications, ensuring a unified and consistent voice and a strong representation of the company’s brand across all platforms and mediums. In this role, Bresnahan will continue to lead external and internal communications and customer proposals while expanding her leadership to include advertising, trade shows and events.

Pat McHugh, CEO of Scientific Games, said, “This promotion will come as no surprise to those who know and have worked with Beth. Her strategic vision, extensive experience in brand communications and deep knowledge of Scientific Games and the lottery industry have earned her the respect and support of our entire company and leadership team.”

Bresnahan’s promotion is another example of the strategic alignment of Scientific Games’ organization with its business strategy to deliver exceptional value to its customers around the world. The company recently announced the expansion of its legal and public policy teams into a new unified global department, made several key hires in systems and technology, and increased focus and execution on products, technology, analytics and marketing across retail and digital to further accelerate customer growth and return to good causes.

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Bresnahan has dedicated nearly 25 years to developing impactful communications, marketing and business strategies for several public and private sector organizations.  In addition to her lottery industry experience, Bresnahan’s previous work spans serving as CEO of a regional print media outlet to providing strategic communications consultation to multiple top-tier national brands, including the Boston Red Sox, BJ’s Wholesale Club, Citizens Financial Group and Wynn Resorts. She also led public and legislative relations for several government agencies in her home state of Massachusetts.

Scientific Games is a trusted partner to 150 lotteries in 50 countries around the globe, providing games, technologies, analytics and services that responsibly drive maximum returns to their beneficiary programs.

 

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Press Releases

Bulletin from Kambi Group plc’s Annual General Meeting 2024

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Kambi Group plc (Company Registration Number C49768) having its registered address situated at Avenue 77 Complex, A4, Triq in-Negozju, Zone 3, Central Business District, Birkirkara, CBD3010, Malta (the “Company”) held its Annual General Meeting on 21 May 2024 at its registered office (the “Meeting”).

Fourteen resolutions were presented to the Meeting. Twelve ordinary resolutions (resolutions a – l) were approved:

  • Annual Report and the Financial Statements of the Company for the year ended 31 December 2023 were approved
  • Remuneration report for the year ended 31 December 2023 was approved
  • Number of Board Members 2024 was approved
  • Board Members’ fees 2024 were approved
  • Anders Ström, Patrick Clase and Marlene Forsell were re-elected as Directors
  • Kristian Nylén and Benjie Cherniak were appointed as additional new Directors
  • Anders Ström was appointed Chairman
  • Guidelines on the appointment and composition of the Nomination Committee were approved
  • Mazars Malta were re-appointed as external auditors

All two extraordinary resolutions, resolutions m and n, obtained one majority of two required in terms of Clause 135 of the Companies Act (Chapter 386 of the Laws of Malta), and in terms of Articles 48B.2(b) of the Articles of Association of the Company. To this end, an Extraordinary General Meeting is being convened within 30 days of today’s Annual General Meeting, as per proviso in same Clause and Articles, to take a fresh vote on the proposed resolutions.

The Board extends its gratitude to Lars Stugemo and Cecilia de Leeuw for their dedicated service and contributions.

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By order of the Board

Sarah Fenech
Company Secretary

 

The post Bulletin from Kambi Group plc’s Annual General Meeting 2024 appeared first on European Gaming Industry News.

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