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Galaxy Gaming® and Spirit Gaming Sign Distribution Agreement to Bring World-Famous Table Game Content to the European Market

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LAS VEGAS, June 28, 2022 (GLOBE NEWSWIRE) — Galaxy Gaming, Inc. (OTC: GLXZ), the world’s largest independent developer and distributor of casino table games and technology announced that they have entered a partnership with Spirit Gaming, an independent casino gaming distribution company based in Germany. Subject to certain contractual obligations, Spirit Gaming will be the exclusive distribution partner for Galaxy Gaming in Germany, Austria, Luxembourg, and Belgium and a non-exclusive distribution partner in Switzerland and Liechtenstein.

Spirit Gaming will provide localized support and distribution for Galaxy Gaming’s innovative new Triton Casino Systems™, Bonus Jackpot System, and their entire portfolio of table game content including the world-famous 21+3®, Perfect Pairs®, and Three Card Prime™. These games can all be enhanced with thrilling progressives supported by either of Galaxy’s technology solutions – Triton Casino Systems and the Bonus Jackpot System. This best-in-class content and technology paired with unmatched service levels has proven successful for Galaxy Gaming’s clients across the United Kingdom, Europe, North America, and online worldwide.

“We continue to see great success with our table game content and progressive solutions across the United Kingdom and look forward to replicating that same success for our clients in these new markets,” shared Todd Cravens, President and CEO of Galaxy Gaming. “We see great opportunity with this pairing of our best-in-class table game content and solutions with Spirit Gaming’s European market expertise.”

“The entire Spirit Gaming team is proud to partner with Galaxy Gaming. We are very excited to enlarge the footprint of Galaxy Gaming in Europe and are convinced the players will love the innovative and thrilling games, especially the progressive JP systems,” added Frank Ziegler, managing director of Spirit Gaming.

About Galaxy Gaming
Headquartered in Las Vegas, Nevada, Galaxy Gaming (galaxygaming.com) develops and distributes innovative games, bonusing systems, and technology solutions to physical and online casinos worldwide. Galaxy Gaming offers games that are proven to perform developed by gaming experts and backed by the highest level of customer support. Through its subsidiary, Progressive Games Partners, Galaxy Gaming is the world’s leading licensor of proprietary table games to the online gaming industry. Connect with Galaxy Gaming on Facebook, YouTube, Instagram, and Twitter.

About Spirit Gaming
Spirit Gaming has a specialized focus on German casino operations as well as on fast-growing international markets. Spirit Gaming counts especially on the international experience of Frank Ziegler, who combines his know-how from different leading positions in the gaming industry with his long-standing experience in casino operations. Spirit Gaming offers competent practical advice and consultancy.

Contact:

Media:
Phylicia Middleton (702) 938-1753
Investors:        
Harry Hagerty (702) 938-1740

Armadillo Studios to release its first branded slot – The Lioness with Amanda Nunes

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Armadillo Studios announces the upcoming release of its first branded slot, featuring the famous Brazilian MMA champion Amanda “The Lioness” Nunes. The new title will be live on August 2, 2022.

The Lioness, Armadillo Studios’ first branded title featuring the legendary Brazilian athlete Amanda Nunes, will increase the studio’s reach of new player bases and demographics.

The slot will be launched on August 2, after the title rematch with Julianna Peña on July 30 in Dallas, where Nunes is set to reconquer her title as the UFC bantamweight champion.

Amanda Nunes is an ambitious fighter who doesn’t show weakness in her matches, being one of the best ground wrestlers in MMA and going toe-to-toe with the world’s most skilled fighters.

The slot captures Amanda Nunes’ successful career by taking the players to the UFC cage. They can experience the world of MMA fighting through various interactive mechanics, a unique Fight Feature, Free Spins, a Lioness Link bonus, and a Fortune Bet mode that upgrades Nunes’ punching power.

The smooth gameplay, great soundtrack, and animations create a captivating slot showcasing a true champion with many wins under her belt.

David Stoveld, COO of Armadillo Studios, says: “As we make strides in our U.S. market expansion, we realize the importance of branded content. We are thrilled to finally be ready to release a slot centred around a true, one-of-a-kind MMA icon. The Lioness slot has really come together, and we are proud of the final game product as well as the opportunity to work alongside the legendary Amanda Nunes.”

Amanda Nunes’ global presence will significantly boost Armadillo Studios’ reach in the localized U.S. market and provide some well-needed gender balance to the casino vertical.

Galaxy Racer appoints Syed Ibn-E-Ali as Chief Financial Officer for South-East Asia

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Galaxy Racer (GXR), the transmedia powerhouse focused on esports, content creators, music and sports, has appointed Syed Ibn-E-Ali as its new Chief Financial Officer for SEA. In his new role, he will mainly focus on the growth, strategy and finances of Galaxy Racer in South-East Asia.

Joining Galaxy Racer with over 14 years of experience in financial administration and operations management, Ali brings with him a deep understanding of Software as a Service (B2B), eCommerce and the video games industry, taking on major positions across multiple regions including the USA, South Asia and APAC.

Having worked at the top level of finance at significant tech, media and gaming companies, including Rocket Internet and Streamline Media Group, Ali will be bringing his considerable experience driving media and gaming companies forward to Galaxy Racer’s operations in South-East Asia.

In his new role, Syed Ibn-E-Ali will be responsible for helping with the organisation’s expansion across the SEA region, as well as focusing on the structuring of all Galaxy Racer’s SEA offices, policy implementation and corporate governance.

With an outstanding track record of building strong business partnerships, optimising business processes and delivering strategic growth, Ali’s rich experience in accounting, auditing and finance will give Galaxy Racer an exceptional foundation for success in South-East Asia.

Syed Ibn-E-Ali, Chief Financial Officer SEA at Galaxy Racer said: “The continued growth of Galaxy Racer speaks for itself, and I’m so excited to join the team as the Chief Financial Officer for SEA, and help take the brand’s presence in the region to the next level. Entertainment, especially esports has become one of the most hyper-growth industries in Asia and is evolving at a tremendous pace. So it’s incredibly exciting for me to be with Galaxy Racer, at the very forefront of that growth.”

Mitch Esguerra, CEO SEA at Galaxy Racer commented: “It’s a pleasure to have Syed Ibn-E-Ali join us as our new Chief Financial Officer for SEA. His vast levels of experience and expertise at the top levels of the finance industry, alongside his passion for the esports and gaming industries, will be vital for us as we continue to grow in the region and build our global footprint.”

Slots Play Casinos unveils new look and more exclusive offers

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Peer-led online gaming website responds to customers’ wishes following comprehensive survey

Slots Play Casinos has unveiled a fresh new look and the promise of even more bonuses and exclusive offers to underline its status as the market’s most customer-focused gaming comparison website.

SlotsPlayCasinos .com has fine-tuned its offering with design and reward enhancements in response to an overwhelmingly positive customer survey found that almost 85% of players said it is either easy or very easy to discover the information they need via the site.

Around three-quarters of respondents said that access to bonuses, free chip coupons and exclusive deals is what they like most about Slots Play Casinos. Information about new game updates was the second most important feature, just ahead of casino reviews.

However, rather than simply soaking up the positive feedback and praise, the peer-led online gaming site is giving its players even more of what they like.

The platform has increased the number of exclusive deals it offers – especially free spins – with a brand-new layout featuring easy-to-find game reviews and bonuses. Users can also enjoy an even more intuitive design with enhanced navigation and speed.

Laurie Renfield of Slots Play Casinos said: “Slots Play Casinos prioritises being responsive to our visitors’ input, which strengthens our peer-led approach and vision: they spoke, we listened, we acted.

“This is the perfect symbiotic relationship for our ever-growing popular hub of information, smart strategies, and great deals in online gaming. Our approach sets a benchmark for the sector and is undoubtedly good news for players.”

After embarking on its latest site performance survey, Slots Play Casinos received hundreds of completed questionnaires in just a few days.

“This unusually high response rate is indicative of a high level of trust in the service we are providing as well as a strong relationship between our site and user,” Renfield added.

Spanish Vulkan Systems implement biometrics with Innovative Technology Ltd

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One of Innovative Technology Ltd.’s Spanish customers, Vulkan Systems, have recently launched their new Hydra model offering a complete solution for access control in a new era for biometric security. Their Hydra model uses ICU Lite from Innovative Technology Ltd (ITL) for facial recognition which is intelligently integrated with an ID and fingerprint reader to offer a highly secure and reliable access control solution.

Commenting on the collaboration, Jose Garcia Escudero, Business Development Manager at ITL said, “During the recent Expojoc Gaming Exhibition in Valencia, Vulkan Systems launched their Hydra and Hydra Zone versions, equipped with ICU Lite facial recognition and age estimation, as well as an ID card reader, people flow management, fingerprint biometric detection and integrated management system.  I would like to congratulate our colleagues at Vulkan Systems – this is a fantastic example of access control of the future. Integrated with our ICU Lite facial recognition technology, Vulkan Systems can offer its customers a complete solution.  I was personally fascinated by its futuristic design, combining ICU integration with ID and fingerprint reader and pass-through flow control sensors, all intelligently integrated with smartwatch connection and remote management. Ideal for customers who want it all and want the best access control solution! I hope this will see fast adoption, not only in the Spanish gaming market but also in other sectors and countries.”

ICU Lite from ITL is a biometric solution that uses facial analysis to control access to buildings or allow hygienic contactless entry, as well as performing age estimation. The device is a compact, USB sized stick which can be used in any standard USB port available.  ICU Lite can also be combined with an existing document scanner or RFID reader for 1:1 face matching. It intelligently ensures the ID photo matches the person in front of the camera to add an additional layer of security and multi-factor authentication.

Jose Luis Quiles, Technical Director of Vulkan Systems and lead integration engineer commented, “I am impressed with how small the ICU Lite device is, yet it provides us with such a powerful and competitive tool for facial recognition. ITL have supported us with the best possible service, and I am very happy with how smooth the integration process was. We look forward to progressing this collaboration further with ITL and showing the industry just how easy and useful biometrics can be for your business.”

BGaming’s portfolio of online games is now fully compliant with the German regulation

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BGaming is delighted to announce that the studio has implemented all the technical improvements required by the German market regulator and is ready to provide its iGaming content to the local operators.

BGaming’s portfolio of online slots is now fully compliant with the German regulation. The company has started supplying its high-quality games to partners working with German traffic and operating in the .de national domains.

After changes in the new Interstate Treaty on Gambling 2021, which allowed operators to provide online slots on a federal level, there were still several significant restrictions regarding the content casinos could provide to their players. The regulations related to the length of the spin, stake limit, auto-play, and other online slot performance.

BGaming has finished the adoption of its existing slots to all the required by German regulator guidelines and is ready to distribute its content to partners operating in the .de domains or working with German-located players. 

The requirements BGaming added to its portfolio of games for the German market are as follows:

– Five seconds spin length;

– No autoplay feature;

– €1 per spin stake limit;

– Game’s description in German language, where the RTP must be visible.

Alexandr Shavel, Head of Business Development Department at BGaming, commented: “Thanks to BGaming’s agile technical team, we could quickly define the needs of the local operators and help them overcome the difficulties of the German regulations. We aim to strengthen relationships with German partners and will continue supplying them with the best content compliant with the local law.” 

These improvements are expected to grant BGaming further content distribution to the German region and strengthen the studio’s position in regulated markets.

 

BGaming is a fast-growing game provider converting gambling into gaming. Thanks to an expert team and a player-driven approach, the studio creates innovative and engaging products featured on reputable platforms and 700+ online casinos worldwide. BGaming is the world’s first to support cryptocurrencies and offer Provably Fair games. Today the brand’s portfolio includes 80+ products with HD graphics and a clear user interface for every device.

BLAST to launch new esports collection with Nike branded apparel

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Collection will look to celebrate gaming culture through an esports-inspired apparel line

Esports entertainment company BLAST has launched an esports-inspired Nike branded apparel collection.

The BLAST and Nike branded collection will look to encapsulate gaming culture and lifestyle through spotlighting and celebrating the people and personalities behind esports – from the talent and players, all the way through to the unsung heroes behind-the-scenes.

The collection will incorporate the iconic colours and design of BLAST Premier with the Nike emblem and will include a t-shirt, cap, hoodie and jersey.

Faye Marlborough, Head of Create Solutions at BLAST, said: “Our ambition is to work with the most reputable brands in the world, and they don’t come much bigger than Nike. Gaming has become a lifestyle over the last few years with the rise of esports, we are excited to be able to encapsulate the passion and uniqueness associated with competitive gaming through this collection.”

The apparel line will be launched and made available for general sale in August during the BLAST Premier Fall Groups (19-28 August).

BLAST Premier is the world’s leading Counter-Strike tournament series, hosting the best players and teams, offering opportunities to regions across the globe and crowning the world champions of CS:GO. Up to 32 of the world’s best teams take part in the seven BLAST Premier events across the year with a combined prize pool of $2,475,000 on the line.

Gaming veteran joins the Board of Nordisk Games

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Copenhagen-based Nordisk Games today announces that Ebba Ljungerud, former CEO of Paradox Interactive, has joined the company’s Board of Directors.

In her new role, Ebba Ljungerud will support the leadership team, by scoping new investment targets and strengthening partnerships with existing partner studios, as it continues to expand its portfolio of game studio investments in 2022. In recent years, Nordisk Games has built a high-growth portfolio of minority and majority-owned game studios that includes Avalanche Studios Group, Star Stable Entertainment, MercurySteam, Nitro Games, Flashbulb Games and Supermassive Games.

During her time at Paradox, Ebba Ljungerud led the company during the development of popular grand strategy series like Crusader Kings, Hearts of Iron and Stellaris. Prior to this, she spent eight years at Kindred Group holding various executive management positions, including CCO. Outside of her role on Nordisk Games’ board, Ebba Ljungerud works as an independent advisor in the games industry.

“I’m thrilled that Ebba has joined the Board of Directors. We have ambitious growth and development plans going forward, and I’m certain her experience and knowledge of the games industry will play a vital part in this in the years to come,” says Nordisk Games’ Chairman of the Board and CEO of Nordisk Film, Allan Mathson Hansen.

“The Nordisk Games team has built a really unique portfolio of artistic and creative studios, so I’m really excited to begin working alongside them. The company also puts a lot of focus on delivering real strategic support, giving partner studios the tools to create the best games possible. I’m looking forward to being able to contribute to their continued success, and make some great games along the way,” added Ebba Ljungerud.

The announcement comes as Nordisk Games plans to add more new members to the Board of Directors throughout the rest of 2022. Nordisk Games is owned by entertainment company Nordisk Film – a part of the Nordic media group Egmont – and has since 2017 invested more than EUR 200 million in European game studios.

Q&A with Victor Pronk, CCO at Incentive Games

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Can you tell us a little bit more about your recently announced partnership with EBET and what it entails? 

Of course. Under the partnership, Incentive Games will provide unique freeplay content for EBET brands that will help the operator lower acquisition costs and take retention to the next level. We believe that esports fans will appreciate the gamification elements and game concepts that Incentive Games has built its reputation on, and we very much look forward to taking these mechanics and features and wrapping them in a range of engaging esports themes. This is our first play in the esports betting sector, and it is a move that we are excited to have made with EBET, an undisputed leader in the vertical.

 

How can freeplay games be used to engage esports audiences and introduce them to esports betting?

It all starts with offering esports fans something that is relevant and fun, which is exactly what our games do. For each title, we use elements of a live sports event, in this case, an esports contest, to create a game for the viewers to engage with. This in turn increases the excitement around the live event/esports contest and also introduces the concept of betting and wagering to those interested in trying it for the first time. That our games are free to play makes them a powerful acquisition tool as the player is not using their own money, but they also add value for those already signed up with a betting brand whether that be traditional sports or esports.

 

Do these games use different mechanics/features to the freeplay games you create for sports betting? If so, how are they different?

The gamification and human behaviour techniques we use are the same across all sports and all product verticals, including esports. The implementation is specific to both the sport and the audience that we are targeting with the game and getting this part right is a combination of experience and a lot of extensive data analysis and A/B testing. So, in short, the fundamentals of the games are the same but themes, prizes, etc are specific to the sport and the audience.

 

How will you continue to develop products for EBET? What role does data play in how you analyse game performance and use this to guide development of new titles? 

We are looking forward to a long partnership with EBET that will include multiple unique games for their esports audience. With every game, we expect to learn more about their audience and how they respond to different concepts and features. This will allow us to improve on the next run of games and better their contribution to the operator’s wider acquisition and retention strategy. We can’t disclose what games are coming, just that we are very excited about the ideas we are working on with EBET and the product roadmap that we have in place for the coming months and years.

 

How do you see the esports betting space evolving over the next 12 months? What role will Incentive play in driving this growth? 

Esports has been a constant and rapidly growing market and we expect that to continue. With the recent pandemic, all operators are very aware of having alternatives to traditional sports and there is a growing desire among many to add esports betting to their proposition. For that reason, we believe the vertical will continue to grow at pace with further opportunities opening up for us and the operators that we work with. We as Incentive Games are very much looking forward to providing our games to EBET and helping them drive their growth.

Engage yourself in the most complete Game Wave Festival, where business, learning, and enjoyment merge!

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The Game Wave Festival is an international event taking place for the second year in a row from September 27th to October 2nd in Tallinn, Estonia at Tallink Spa & Conference Hotel. The first three days of six-day-event are dedicated to the game jam.
The Game Wave Festival is a business, education and entertainment event for the gaming industry professionals. It first took place with great success in September 2021 in Jūrmala, Latvia attracting participants from 25 countries.
“Game Wave Festival is an expressive way to celebrate glorious game development heritage, culture and traditions, meet new and old faces, and have fun. It is professional, oriented to have serious business talks, and cozy, to make friends with almost all attendees. I am happy to welcome all of you to the 2nd Game Wave Festival!” — Ints Viksna, Chairman of Board at Latvian Technological center.
The festival is mainly B2B, however, it is designed to avoid the “stiffness” these types of events sometimes have. Game Wave Festival attempts to capture the fun and relaxed ambiance we’ve experienced in other global and regional game events. GWF is large enough to get an overview of the main tendencies in the Nordic and Baltic region, and small enough to make friends with all participants – The friendships you will make in GWF, will follow you all your life.
Main event and B2Match
  • 30.09. – 02.10. The Main Event: Conference, workshops, expo, pitching competitions, business meetings and game jam final presentation.
  • The conference and interactive events are divided into 5 tracks: General, Art (visual, audial, haptics), Unreal Engine, XR and Board Games.
  • The online matchmaking platform is available for all participants all 6 days, and the meetings can also be booked on-site. Registered members of the matchmaking will be able to participate both on-site and online.
  • GWF uses the B2Match meeting and event management platform that works both on web browsers and mobile devices. This platform also handles video calls and conference streaming, so all functionality needed by the participants is neatly in one place.
  • There will be a private Business area for business ticket holders in Tallink’s Fidel Bar with a nice view of the old town.
The first three days of the six-day-event are dedicated to the game jam
Awesome game jam runs from September 27th to 29th. The game jam’s theme and diversifiers of the jam will be decided by the jam sponsors. However, the game jam does not end on the 3rd day, instead, the final ceremony is on the 6th day of GWF. This is by design so that the teams can improve their games by attending workshops and even pitch them in and get feedback in our “Early stage games mentor pitch”.
Three unique game pitching opportunities:
  • 1 to 1 board games author and publisher pitch in a private, closed space, where publishers can take their time to test the game and converse with the authors.
  • Early stage mentor pitch for anyone not ready for any other pitches, but still willing to train, test their prototype and get feedback. Jammers are welcome.
  • Nordic Game Discovery Contest Baltic semi-finals where developers from Finland, Estonia, Latvia and Lithuania can showcase their games to publishers and industry experts and compete for a place in the finals.
Three special event parties, including Business Afterparty and Pool party
  • The Business Party (29.09.2022) will be available for organizers, speakers, partners and business ticket holders only.
  • The Pool party (30.09.2022) will be available for organizers, speakers, partners, business ticket holders only and pool party ticket holders. There will be access to the pool area, sauna, hot tubs and a quieter area by the bar.
  • The Afterparty (01.10.2022) will be available for almost everyone (except for student ticket holders). It will feature Marioke, a feast table and a quieter area for business conversations.
The 3 day expo for game companies,  art, technology & education
The expo will be of interest to anyone who has a professional or a hobby curiosity about topics related to game companies, art, technology and education. Learning from last year’s success and good feedback, GWF will place staff members to guard the hall, so that the expo participants are not tied down at their booths for 3 days.

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