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ESL FACEIT Group Unveils the ESL Impact 2024 Program in Counter-Strike 2

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ESL FACEIT Group (EFG), the leading esports and video game entertainment company, announced the 2024 program for ESL Impact – the all-woman Circuit in Counter-Strike 2 (CS2). As the ESL Impact Season 4 Global Finals draw near and teams are getting ready to battle it out in front of an enthusiastic crowd at the immersive gaming lifestyle festival, DreamHack Valencia, the anticipation is running high among players and fans alike to discover plans for the following year.

Launched at the beginning of 2022, ESL Impact is one of EFG’s #GGFORALL program initiatives. For almost two years, it has inspired women Counter-Strike players and fans to follow their dreams of being a part of the professional esports scene. ESL Impact provides teams, talent, players, fans, and more with a dedicated ecosystem, creating a more diverse and equal gaming environment for everyone. Since its launch, the circuit has paved the way for numerous professional and aspiring women rosters to showcase their skills, compete at the highest level, and further their development in the esports scene.

To consolidate and improve the ESL Impact Circuit, there will be a number of changes to the tournament approach and regional slot distribution in the upcoming year, all of which are available on their website.

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The 2024 program for ESL Impact will again elevate the excitement and competition to the highest with two online league seasons, live Global Finals at DreamHack festivals, and monthly Cash Cups on FACEIT:

 

 

ESL Impact League Season 5 Open Qualifiers

  • February 12 – 18, 2024.
  • Teams from Europe (EU), North America (NA), and South America (SA) can battle it out in their regional open qualifiers to secure 12 spots (four for each region) in the ESL Impact League Season 5.

 

ESL Impact League Season 5

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  • March 6 – April 21, 2024..
  • The 28 best teams (16 requalified teams from the previous season and 12 teams from the open qualifiers) from EU, NA, and SA will battle it out in their regional online league.
  • The top four teams from EU, the top two teams from NA, the top one team from SA, and the Wildcard Qualifiers winner qualify for the Global Finals at DreamHack Dallas.

 

ESL Impact League Season 5 Global Finals in Dallas

  • May 31 – June 2, 2024.
  • Kay Bailey Hutchison Convention Center, Dallas, Texas, USA.
  • Competing for a share of the $150,000 total prize pool and the coveted title, the eight top teams from around the globe face off in front of a live audience at DreamHack Dallas.

 

ESL Impact League Season 6 Open Qualifiers

  • August 2024.
  • Teams from EU, NA, and SA can battle it out in their regional open qualifiers to secure 12 spots (four for each region) in the ESL Impact League Season 6.

 

ESL Impact League Season 6

  • September – October 2024.
  • The 28 best teams (16 requalified teams from the previous season and 12 teams from the open qualifiers) from EU, NA, and SA will battle it out in their regional online league.
  • The top five teams from EU, two teams from SA and one team from NA qualify for the Global Finals at DreamHack Stockholm.

 

ESL Impact League Season 6 Global Finals in Stockholm

  • November 22 – 24, 2024.
  • Stockholmsmässan, Stockholm, Sweden
  • With $150,000 of the total prize pool at stake once more, the eight world’s best teams will gather in the capital of Sweden to battle it out in front of a live crowd at DreamHack Stockholm.

 

Additionally, fans and players of all levels can expect thrilling matchups with Cash Cups, taking place online on FACEIT twice a month. These feature a $4,500 prize pool per Cash Cup, split between Asia, Europe, North America, Oceania, South Africa, and South America.

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Stay tuned for more updates on the 2024 ESL Impact program. For more information about the all-women Counter-Strike circuit, make sure to follow ESL Impact on X (formerly Twitter), Facebook, and Instagram and visit the official website.

For more general information, check out eslfaceitgroup.com or follow ESL FACEIT Group on LinkedIn.

eSports

ANICHESS PARTNERS WITH ESPORTS LEADER TEAM SECRET AHEAD OF PVP LAUNCH

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Anichess, a subsidiary of Animoca Brands and the progressive chess-based online strategy game developed in partnership with Chess.com and five-time World Chess Champion Magnus Carlsen, today announced a partnership with global esports brand Team Secret to further connect competitive gaming and Web3. John Yao, CEO of Team Secret, will join Anichess as an advisor.

Anichess is an innovative chess-based Web3 game developed in a collaboration between Animoca Brands and Chess.com, the renowned global online chess platform. Anichess provides a novel tactical twist on the classic game of chess by implementing spells that open up new strategies and gameplay, and that require players to rethink the rules of traditional chess as they uncover the expansive lore within the world of the gameboard. Anichess recently raised a funding round of US$1.8 million, led by Sfermion and Amber Group with participation from Fenbushi Capital, Aspen Digital, SNZ Capital, and others (see announcement of 25 April 2024).

Team Secret is a global esports brand dedicated to bringing together the best gamers to compete worldwide, while also delivering entertaining experiences to its fans. It offers advertising and promotional sponsorship, talent and team development, business management, coaching, and other forms of support to both professional and aspiring players in the esports arena.

The partnership between Anichess and Team Secret aims to solidify chess’s esports status by combining a new platform to play and learn on for an engaged audience of up-and-coming online chess masters. Ahead of the player-versus-player (PvP) mode launch later in Q2 2024, Anichess will receive input from Team Secret on its game design as well as support in bringing the spellbinding game to a dedicated community of esports players.

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“Esports has always been a core pillar of Anichess’ modernization of chess’ legacy,” said Brian Chan, head of Anichess. “Anichess’s engaging visuals, tools to improve and thrilling spells make it an amazing platform for all competitors, regardless of chess experience. We look forward to those willing to take on the challenge when PvP arrives in-game soon.”

“For how ancient the game of chess is, its esports scene is a fresh, rising star in terms of viewership, player base and tournaments,” said John Yao, CEO of Team Secret. “Anichess is a promising twist on chess, with even more of what makes the original great: compelling tactics, broad recognition and rewards for players willing to think outside the box and surprise opponents. I’m looking forward to guiding Anichess into the realm of esports and integrating the new chess platform into our dedicated community.”

The post ANICHESS PARTNERS WITH ESPORTS LEADER TEAM SECRET AHEAD OF PVP LAUNCH appeared first on European Gaming Industry News.

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CREAM CITY CONVERGENCE ESPORTS TOURNAMENT SELECTED AS CAPCOM PRO TOUR EVENT

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Bucks Gaming’s Cream City Convergence Esports Tournament has been selected as a Capcom Pro Tour event, becoming one of just three tournaments in North America chosen to be a qualifier for the prestigious Capcom Cup.

The Capcom Cup is an annual Street Fighter 6 competition, hosted by video game developer and esports organizer Capcom, with a $1 million first place prize. Each year, Capcom selects a small number of tournaments worldwide to serve as Capcom Pro Tour events, with the winning players from each event qualifying for the Capcom Cup. As one of the tournaments selected by Capcom for the honor this year, Cream City Convergence will become the first esports event run by an NBA team to work with a major esports organizer.

Top-ranked Street Fighter 6 players will compete at Cream City Convergence when it returns for its second year on Saturday, Aug. 24, at Baird Center. In addition to Street Fighter 6, this year’s tournament will also have brackets for Tekken 8; Super Smash Bros Ultimate; Super Smash Bros Melee; and Guilty Gear: Strive.

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eSports

Kambi and Abios Join ESIC as Anti-Corruption Supporters

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The Esports Integrity Commission (ESIC) has announced Kambi and Abios, its esports data subsidiary, as new ESIC Anti-Corruption Supporters. This partnership signals the alignment of Kambi’s longstanding commitment to corporate probity and sports integrity with ESIC’s ongoing battle against match-fixing and corruption in esports.

Kambi and Abios join a distinguished class of other Anti-Corruption Supporter stakeholders who have historically worked with ESIC to ensure that attacks against the competitive integrity of esports competition are appropriately reported and dealt with. Anti-Corruption Supporters assist ESIC in investigating suspicious betting activity, supporting ESIC’s broader mission to combat cheating and betting fraud in the esports industry. Kambi and Abios’ entrance into the Anti-Corruption Supporter class will see the entities actively work with ESIC to assist in ESIC’s mission to disrupt, prevent, investigate and prosecute all attempts to compromise competitive integrity in esport competition.

Abios’ Managing Director and Founder, Anton Janér, commented: “Our mission at Abios has always been to enable the sustainable growth of esports. As such, we’re incredibly excited to join ESIC in their mission to future-proof esports through combatting match-fixing and other integrity-related malpractices. Fair play is a crucial component in ensuring the viability of esports as a long-term community and investment and we hope to be able to support the industry together with ESIC going forward.”

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Stephen Hanna, ESIC’s Chief Executive Officer, commented: “We are pleased to welcome Kambi and Abios as Anti-Corruption Supporters. Kambi and Abios are well trusted and recognised operators in their respective industries, and their entrance into the Anti-Corruption Supporter class of ESIC membership emphasises their shared commitment to upholding the highest standards of integrity and fair play within the esports industry.”

The post Kambi and Abios Join ESIC as Anti-Corruption Supporters appeared first on European Gaming Industry News.

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