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BLAST reports 40% revenue growth in 2025, opens New York headquarters

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BLAST on Tuesday announced record growth and continued profitability in 2025 and said it has opened a New York headquarters as it expands operations across North America. The company said 2025 revenue exceeded $133 million, representing more than 40% year-over-year growth.

The Denmark-founded competitive entertainment and esports operator said its U.S. headquarters is located at 45 Main Street in Brooklyn, within a shared 55,000-square-foot office space. BLAST said the New York hub will serve as its central base for partnerships, live events and commercial growth across North America.

BLAST said the expansion is led by Chief Business Officer Leo Matlock, who recently relocated to New York, and Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. The company said its U.S. team has grown to eight full-time employees.

The company said it has hosted seven tier-one esports events in North America over the past 16 months across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City, and cited “more than $102 million” in economic impact from the 2025 BLAST.tv Austin Major, including more than $9 million in hotel expenditures. BLAST also said it recently announced the Rocket League World Championship will return to Fort Worth in September 2026.

In 2025, BLAST said its broadcasts delivered more than 2 billion live views globally and 300 million hours watched across live events in 22 cities. The company said its content is distributed through 29 broadcast partners and reaches audiences in more than 150 territories and 30+ languages, including via linear broadcasters such as SuperSport, France TV and RTBF.

“Competitive entertainment has become one of the fastest-growing sectors in global media because it combines community, technology and live experiences in entirely new ways,” said Robbie Douek, CEO of BLAST. “The next generation of fans want entertainment that feels participatory, social and global by default. That shift is creating enormous opportunities for brands, publishers, creators and host cities, and we believe BLAST is uniquely positioned to help lead that evolution after a landmark year in 2025.” BLAST said it plans to host 15 arena events across 13 cities and three continents in 2026.

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