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Ygam and NUS Charity Launch New Student Campaign

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Ygam has partnered with the NUS Charity to launch a new student campaign to help students recognise the signs of gambling harms and start crucial conversations.

As part of National Student Money Week, the Silence the Stigma campaign launched at Queen Mary University of London on March 6. The event will bring together leading academics to present the latest research on gambling harms, explore ways universities can better support students, and provide an opportunity for a panel discussion and live Q&A.

The charities aim to collaborate with universities and student unions across the UK to provide advice and guidance to students through a variety of resources. Additionally, Ygam offers free educational workshops for students and CPD training for university staff on the issue.

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The latest Annual Student Gambling Survey which was published this week found that 49% of students are gambling and 32% of them state friends as the biggest influence on their gambling behaviour. Students who gamble are four times more likely to experience gambling harms compared to the general population. Student gamblers are spending on average £27.24 a week on gambling with almost 1 in 10 students spending between £51-£100 a week. For 36% their motivation to gamble was to have fun with friends, second only to making money (45%).

The survey demonstrates the strength of influence that friends and peers have within the context of student gambling behaviour. 29% of students who do not gamble said that they knew someone whose university experience had been adversely affected by gambling, with 24% struggling to pay for bills, 20% struggling to pay for accommodation, and 17% seeing their grades suffer. Yet less than half (48%) of non-gambling students were aware of the support available on campus for those experiencing gambling harms.

GambleAware data shows that 75% of people experiencing gambling harms feel unable to talk to loved ones, with stigma being the biggest barrier to opening up. Additionally, while 1 in 4 people believe they know someone affected by gambling harms, 61% hesitate to start a conversation due to concerns about stigma.

Claire Patel, Programme Lead for University and Student Engagement, said: “The survey findings once again emphasise that students remain a group that engages in gambling in significant numbers and are particularly vulnerable to gambling-related harms. Unique social factors, the transition to financial independence, and the disproportionate impact of rising living costs on UK university students all contribute to this vulnerability.

Conversations among students on campus play a vital role in both identifying and safeguarding against gambling harms. Our campaign recognises that friends and peers are key to shaping a positive university experience and have a strong influence on one another’s decision-making. Students are uniquely positioned to spot the signs of gambling harm in their peers, and we believe they, like university staff, should be equipped with the tools and information needed to offer support.”

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Charlotte Britton-Stevens, Acting Head of Union Development, NUS Charity, said: “We are delighted to be working with Ygam on the Silence the Stigma campaign – designed to get young people talking about gambling harms. This year’s Annual Student Gambling Survey shows that 21% of surveyed student gamblers were in the ‘problem gambling’ category, versus just 4.2% in the general population. These concerning numbers highlight how this digital generation of students, impacted heavily by the cost-of-living crisis, are particularly susceptible to the empty promises of online gambling.

“The campaign offers much needed resources to ensure students notice gambling harms and understand how to get help for themselves and their peers. We believe these valuable conversations will lead to more students seeking support and are working closely with our member students’ unions to ensure advice services are aware of the campaign and ready to offer much needed guidance. We know how vital SU advice services are in improving the student experience during these challenging times.”

The post Ygam and NUS Charity Launch New Student Campaign appeared first on European Gaming Industry News.

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MGA Games’ Iconic Slot Catalogue Now Live on Casino Portugal!

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Casino Portugal, one of the leading online gaming operators in the country, has announced the addition of MGA Games titles to its digital entertainment catalog. Thanks to this partnership, users can now enjoy some of the Spanish developer’s most successful releases, such as O Bandido Explosivo, O Gato Mago, Fortuna do Petróleo, Mar Dourado Megaways, Avalanche Selvagem, Minerais Mágicos, Carnaval de Lendas Míticas, and Giro Estelar, among others. This integration strengthens the casino’s content offering, which currently includes over 800 available games.

The arrival of MGA Games’ titles marks another step in Casino Portugal’s strategy to offer a diverse, safe, and high-quality gaming experience tailored to the tastes of the local audience. MGA Games, in turn, continues to expand its international presence with its innovative localized productions, which are already a benchmark in Spain, Europe, and Latin America. With a catalog of over 200 games and 20 years of industry experience, the company is recognized for its ability to adapt to each market.

“We are very pleased with the launch of our games at Casino Portugal, a leading company in the sector. This agreement allows us to bring our productions even closer to the Portuguese audience, a strategic market in our European expansion,” said Javier Lanfranchi, Commercial Director of MGA Games. “We will continue to invest in innovative and localized content that connects with players in each country.”

The post MGA Games’ Iconic Slot Catalogue Now Live on Casino Portugal! appeared first on European Gaming Industry News.

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Max Level Wins PR Mandate for Riot Games in India and South Asia

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Max Level, a leading marketing and PR agency built by gamers, has won the public relations mandate for Riot Games India and South Asia, the global video game developer and publisher behind genre-defining games such as League of Legends, Team Fight Tactics, VALORANT, and more. As part of the partnership, Max Level will lead Riot’s communication strategy in the region, driving awareness and engagement across its expanding player and esports communities.

Max Level will work closely with Riot’s India and South Asia teams to amplify brand campaigns, regional esports initiatives, product updates, and community-first storytelling in India, Bangladesh, Nepal, and other South Asian markets. The collaboration aims to build authentic, culturally resonant narratives that reflect Riot’s mission as a player-focused organisation.

The synergy between Riot and Max Level stems from a shared vision to elevate gaming culture across South Asia. With both organizations placing players and community at the heart of their strategy, the partnership is rooted in long-term brand building. Riot brings a legacy of shaping global gaming and esports culture, not just through its games but also through transmedia storytelling, most notably with Arcane: League of Legends, the Emmy Award-winning Netflix series that redefined how games can expand into mainstream entertainment. Max Level, in turn, brings on-ground expertise and cultural fluency in India’s rapidly evolving interactive entertainment space.

The win follows a competitive multi-agency pitch process that saw Max Level selected from among several top PR agencies. The decision was based on Max Level’s deep understanding of the gaming and esports audience, its creative-first approach, and its proven ability to drive conversation and cultural relevance.

Siddharth Nayyar, Co-founder and Chief Executive Officer at Max Level, said, “Winning the PR mandate for Riot Games is a defining moment for us. Riot has not only shaped the modern multiplayer era but also built global communities around player-first values. We’re thrilled to help expand that legacy in India and South Asia, a region that’s growing and evolving at a breakneck pace.”

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Max Level’s mandate includes ongoing campaign support for key products and IPs, regional amplification of Riot’s global esports events, as well as strategic counsel on community engagement and creator collaborations. The agency’s track record with brands like NODWIN Gaming, SuperGaming, CyberPowerPC India, KRAFTON, ESL FACEIT Group among others makes it uniquely positioned to drive culturally relevant PR in gaming and esports.

According to the Lumikai State of India Gaming Report 2024, India’s gaming market reached $3.1 billion in FY23, with projections to hit $7.5 billion by FY28, fueled by a base of over 568 million gamers, nearly half of whom are paying users. The report also highlights how India is now the largest consumer of mobile games globally, creating an immense opportunity for publishers like Riot to scale their reach and community.

The post Max Level Wins PR Mandate for Riot Games in India and South Asia appeared first on European Gaming Industry News.

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kwiff unveiled as official betting partner and Back Of Shirt sponsor of Motherwell FC for 2025/26 Season

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kwiff, the super-charged sports betting service, has been unveiled as the official betting partner and Back of Shirt Sponsor of Motherwell FC ahead of the 2025/26 Scottish Premiership season in a 2-year agreement at least.

This is kwiff’s debut football partnership in Scotland, and signifies a big step forward as the brand continues to amplify its UK presence. As part of the agreement, kwiff’s branding will feature on the back of the club’s home and away kits, along the bottom.

Garry McGibbon, Director of Spryme Limited, commented: “We’re very pleased to join forces with Motherwell FC, a club with a proud history and passionate fans. Working with Motherwell gives us the perfect chance to introduce our brand to Scottish supporters – and we’re looking forward to getting behind Motherwell in the upcoming campaign.”

Suzanne Reid, Commercial Director at Motherwell FC, said: “Welcoming kwiff as our Official Betting Partner and Back of Shirt Sponsor for the 2025/26 season is the perfect way to kick-start our campaign. It’s great to have kwiff behind us for the season ahead.”

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The post kwiff unveiled as official betting partner and Back Of Shirt sponsor of Motherwell FC for 2025/26 Season appeared first on European Gaming Industry News.

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