Industry News
How Games in the Future Evolve for These Laptops
Technology is evolving at a rapid speed, but so are the games. Can you even predict whether your laptop will be good enough in a couple of years? Keep on reading to find out!
Being able to game on the go is a privilege, but oftentimes, this will cost you about half the price of a proper gaming rig.
Needless to say, gaming laptops are taking gaming to another level – but if you’re choosing a new laptop, you have to be a bit more careful.
Since games are evolving at a rapid speed, so are the laptops. However, with the lack of space manufacturers are constantly battling with – it’s a bit hard to produce a laptop that will keep up with the latest game titles for years.
Therefore, finding a laptop that’s perfectly crafted so you won’t even have to think about purchasing a new one in at least the next 3 years is a good idea.
In this post, we’re not only going to talk about what makes a great gaming laptop and how you should choose one – but we’re also going to talk about the gaming industry and how games evolved in the years.
This will include our prediction for the evolvement of the games in the next couple of years, so even if you aren’t looking to purchase a new gaming laptop straight away, you’ll know what to expect!
Games are Becoming More Advanced than Ever Before
The gaming industry is almost as big as a TV industry, and with this being said, it’s no surprise that games are being announced every single year.
However, with every latest game title – plenty of improvements come with it. A decade ago – gameplay was the most important aspect of a game.
Nowadays, graphics are one of the most important factors, if not the most important factor. Even though gameplay has drastically downgraded in some game series – graphics is still the factor that most game manufacturers battle over.
Games aren’t what we used to know, and frankly, they involve a lot more into the craft. From the initial idea which starts the development to the engineering, rendering, recording, mixing, producing, and testing until the final product is a full-fledged game.
If you’re not a developer yet a sole gamer – you could still notice how advanced games have got by checking out one thing. This factor is the game specifications (requirements).
Since 1958 when physicists invented the first game until the early 2020 – games drastically developed into a different form.
But how bad did it get for gaming computer & laptop owners? Will your gaming laptop be able to endure another year of gaming and allow you to play some of the latest titles?
Keep on reading to find out!
Is Your Gaming Laptop Going to Keep Up With the Gaming Industry?
Not all games require the same specifications – however, some of the best games that are very well advertised and even played a lot more than its competitors require fairly high specifications.
Games such as Wolfenstein II: The New Colossus, L.A. Noire: The VR Case Files, and Paranormal Activity: The Lost Soul are among the games that require the highest specifications.
With the virtual reality industry booming and VR gaming is the newest trend – you will require a lot higher specifications if you decide to give VR gaming a try.
Since smooth gaming is all about the resolution, settings, and FPS (frames per second) you can achieve – these factors will tell you how good your laptop is.
Try playing some of the latest titles from 2019 and see how far you can push your gaming laptop. Are you able to play some of the latest games on a fairly high resolution and still get a fairly decent FPS?
If the answer is yes – your laptop still might be great for another year of gaming. However, if not, you might not have to get a new laptop right away. Instead, you might have to settle with playing the newest games on a slightly lower resolution and settings to get a fairly decent FPS.
What are some of the Best Laptops Specifications that will Keep up With the Games Evolvement?
However, if your gaming laptop is unfortunately not good enough for some of the latest titles you plan on playing – that’s okay.
Investing in an even better gaming laptop will help you play the latest game titles without having to think twice before downloading the game.
If you’re worried about the prices of the newest gaming laptops – there’s nothing to worry about since we can help you find a decent gaming laptop for a decent budget.
However, the recommended configuration for playing the latest game titles in 2020 is the following:
- SSD or SSD + HDD (7,200 RPM)
- NVIDIA GTX 1060 or 1070 (with at least 6 GB of VRAM)
- At least an Intel i7-6700HQ processor
And here are a couple of tips that will help you choose a laptop for high-end titles you could play in 2020:
- Don’t choose a laptop for low-end game titles
- Larger laptops (17” & 18”) are most often more powerful
- Avoid touchscreen gaming laptops
- Pay attention to the keyboard
- SSD is a must
- Don’t go for M version graphics cards
Now when you know how to choose a gaming laptop and what to look out for, check this post to find out the best gaming laptops under $1000.
Conclusion
There’s no way to avoid the evolution of the gaming industry and this includes both the latest game titles and gaming laptops & computers.
However, knowing what to look out for and how to ensure your gaming laptop keeps up with the gaming industry is a good way to keep running one laptop through multiple gaming seasons.
It’s very easy to overspend on a gaming laptop that won’t do as good as some other cheaper laptops, in the long run.
But with the proper guide and knowing exactly what to look out for – you won’t only cut your spending, but you will also increase value to money which makes justifying your spending a lot easier.
What are some of the game titles you look forward to playing in 2020? How good is your laptop’s configuration?
Asia
PAGCOR chief honored at 2025 Asia Gaming Award

Philippine Amusement and Gaming Corporation (PAGCOR) Chairman and CEO Alejandro H. Tengco received on Tuesday, March 18, the inaugural Regulatory Landmark Award during this year’s Asia Gaming Awards at the Grand Ballroom of Shangri-La, The Fort in Taguig.
The Regulatory Landmark Award, a newly added category to the prestigious Asia Gaming Awards, was bestowed upon the PAGCOR chief for his significant contributions to the growth of the Philippine gaming industry.
In his acceptance speech, Mr. Tengco acknowledged the efforts of the PAGCOR team and industry stakeholders, emphasizing that the recognition was a testament to their dedication, resilience, and commitment to regulatory excellence.
“This award reaffirms our efforts in fostering a well-regulated gaming sector in the Philippines,” he said. “It will serve as an inspiration for all of us to continue shaping an industry that is not only profitable but also ethical, sustainable, and beneficial to the communities we serve.”
Under Mr. Tengco’s leadership, the Philippine gaming industry posted a record-breaking gross gaming revenue (GGR) of Php410 billion in 2024 – a 25% increase from the previous year’s GGR.
Likewise, PAGCOR recorded unprecedented revenues of Php112 billion in 2024, a 41% growth year-on-year.
The Asia Gaming Awards, now on its fifth year, recognizes the achievements of key players and leaders in the gaming industry across the region.
The post PAGCOR chief honored at 2025 Asia Gaming Award appeared first on European Gaming Industry News.
Industry News
Gaming industry earns Php410 B despite POGO ban – PAGCOR

Despite the implemented ban on Philippine Offshore Gaming Operations (POGO), the gaming industry in the country continues to boom, according to Philippine Amusement and Gaming Corporation (PAGCOR) Chairman and CEO Alejandro H. Tengco.
In his keynote address at the ASEAN Gaming Summit in Manila, Tengco said the country’s Gross Gaming Revenue (GGR) will rise to Php410 billion in 2024, up 25% from the Php329 billion GGR in 2023.
“As offshore gaming exits, PAGCOR recognizes that the future of Philippine gaming will continue to become more technology-driven,” he said. “This is why PAGCOR will continue to closely regulate electronic gaming while ensuring strict oversight to combat illegal operators.”
The PAGCOR chairman emphasized that while land-based casinos contributed Php201 billion—almost half of the total GGR in 2024—revenue from the E-Games and E-Bingo sector grew significantly, grossing Php154.51 billion, 165% higher than in 2023.
“We partly attribute the strong performance of the local gaming industry to the strategic policy adjustments that we have implemented, such as the gradual reduction of fee rates for E-Games since 2023,” Tengco’s explanation.
He said that in 2023, PAGCOR was charging 50% to 55% license fees which was an obstacle to the increase in operators. “But effective January 1, 2025, our fee rates for E-Games stand at only 30% of GGR,” he added.
As a result, more operators have come under regulation, voluntary closures of businesses have been avoided, and the profits of licensed companies have been maintained. Also as a result of the said reforms, the E-Games sector reached its target of Php100 billion in GGR revenue as early as September 2024. Tengco also mentioned PAGCOR’s focus on more intensified “responsible gaming programs” to promote a “more sustainable and ethical gaming industry.”
“We wish to assure our industry stakeholders that even as we strive for greater success, responsible gaming and market integrity will continue to be at the heart of our efforts,” Tengco said.
The PAGCOR chief is also fully confident in the direction of the industry.
“The best days of Philippine gaming are still ahead of us, and we look forward to working with all of you to shape what comes next,” he said.
The ASEAN Gaming Summit, organized by Asian Gaming Brief, serves as a platform for industry leaders to discuss trends, challenges and new opportunities in the region’s gaming landscape.
Translated article.
The post Gaming industry earns Php410 B despite POGO ban – PAGCOR appeared first on European Gaming Industry News.
Industry News
WVU Hosts Inaugural Responsible Gaming and Digital Entertainment Symposium

West Virginia University (WVU) made history on Monday by hosting its first-ever Responsible Gaming and Digital Entertainment Symposium.
The event, organized by WVU’s Esports Business and Entertainment Program, brought together distinguished speakers from industry and academia to discuss ethical and responsible growth within esports, sports gambling, and digital entertainment industries.
The symposium was sponsored by Playtech, Continent 8, Play’n Go, IC360, Defy the Odds, and Absolutebet, and featured discussions on key topics such as “Regulation and Research Combine to Create a Safer Environment,” “Consumerism in iGaming, Esports, and Traditional Sports,” and “Women and Underrepresented Populations in Esports, Sports, and Entertainment.”
Krisztina Kalla, Head of Regulatory Affairs and Compliance at Absolutebet, emphasized the importance of the event, stating: “This symposium was the first step of something truly impactful, and we’re excited to continue our partnership with WVU to create many more groundbreaking events. Together, we’re paving the way for a future that introduces students to responsible gambling practices and opens doors to the world of iGaming.”
Kelly Kehn, Founder of Defy the Odds, highlighted the necessity of collaboration between key stakeholders: “What an honor and privilege to join the staff and students at WVU’s inaugural Responsible Gaming and Digital Entertainment Symposium. If we are to create a sustainable industry that creates jobs in our communities and innovation for our customers, collaboration between legislators, educators, and businesses must occur. It was inspiring to participate as WVU leads the way on this front.”
Jeremie Kanter, Director of Regulatory Affairs at Continent 8 Technologies, and David Brace, Principal of Innovation and Technology at Continent 8 Technologies, echoed this sentiment: “It has been a privilege to participate in the inaugural Responsible Gaming and Digital Entertainment Symposium. This initiative marks the beginning of an innovative and impactful approach to leveraging data through a distinctive partnership model that includes the state lottery, industry, and academia, with the purpose of safeguarding and supporting the state’s gaming participants while fostering the growth of the broader entertainment sector.”
Jonathan Doubilet, a key industry participant, praised the event’s collaborative nature: “I was honored to participate in the Responsible Gaming and Digital Entertainment Symposium in West Virginia. The event provided a unique opportunity to bring together industry leaders, scholars, and students to discuss how industry stakeholders can work together to build a sustainable and responsible digital entertainment sector.”
West Virginia Delegate Shawn Fluharty (D-Ohio) was also in attendance to discuss the Responsible Gaming and Researching and Industry Development Act, which was passed during the 2024 legislative session. This legislation allows for the collection of anonymized gambling data to be used for research at WVU.
Fluharty expressed his hopes that this initiative will position West Virginia at the forefront of the expanding gaming industry, while providing research opportunities and career pathways for WVU students.
As WVU continues to expand its Esports Business and Entertainment Program, which began offering a Bachelor of Arts degree last year, the university aims to lead the way in responsible gaming research and digital entertainment innovation.
The post WVU Hosts Inaugural Responsible Gaming and Digital Entertainment Symposium appeared first on European Gaming Industry News.
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