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UKGC Publishes 2023 Young People and Gambling Report



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The UK Gambling Commission (UKGC) has published its 2023 Young People and Gambling Report – an annual study which helps understand children’s and young people’s exposure to, and involvement in, all types of gambling.

The research was conducted in schools, with pupils completing online self-completion surveys in class. The study collected data from a sample of 3453 11 to 16 year olds as in previous years and, for the first time 17 year olds, attending academies, maintained and independent schools in England, Scotland and Wales.

This year:

  • 26% of respondents spent their own money on some form of gambling in the last 12 months, compared with 31% in 2022
  • excluding arcade gaming machines which young people can play legally 4% of respondents spent their own money on regulated gambling (age restricted products), compared with 5% in 2022
  • 7% of respondents were identified as problem gamblers by the youth adapted DSM-IV-MR-J screen compared with 0.9% in 2022
  • 5% of respondents were identified as at-risk gamblers compared with 2.4% in 2022
  • 55% had seen gambling adverts offline, compared to 66% in 2022, and 53% had seen adverts online, compared to 63% in 2022.

The Commission requires gambling operators to have strong protections in place to prevent children from accessing products illegally. This means the most common types of gambling activity that young people spent their own money on were legal or did not feature age restricted products:

  • playing arcade gaming machines such as penny pusher or claw grab machines (19%)
  • placing a bet for money between friends or family (11%)
  • playing cards with friends or family for money (5%).
  • Protecting children and young people from harm remains a priority for the Commission and it is working hard to implement relevant proposals by Government in its Gambling Act Review White Paper.

This includes examining strengthening age verification in premises by considering responses to proposals to:

  • remove the current exemption from carrying out age verification test purchasing for the smallest gambling premises
  • changing the good practice code to say that licensees should have procedures that require their staff to check the age of any customer who appears to be under 25 years of age, rather than under 21 years of age.

As part of the White Paper, the Commission is also examining staff supervision in some premises. The Commission will explore through consultation the evidence around premises where there is not normally direct staff supervision (such as Adult Gaming Centres in service stations) and consider whether existing requirements effectively prevent underage gambling.


MERKUR Community Support “Sport for All”



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As funding pressures threaten the ability of organisations to continue to run free or heavily subsidised events, MERKUR Community, which was launched at the start of the year, has adopted a number of projects targeted at encouraging sports participation.

The first tranche of organisations being supported are involved across a range of activities including Rugby, Football, Dance, Tai Chi and Swimming.

Tony Boulton, the company’s Director of Public and Political Relations, explained: “One club that we are assisting can no longer afford to hire the swimming pool it has used in order to provide free swimming sessions for disadvantaged adults.


“What are relatively small amounts of money can make a huge difference, for example £1500 from MERKUR Community is funding the weekly swims for an entire year.”

He added: “Even in quite affluent areas the intense pressure on funding means that sports activity providers find themselves no longer able to offer free spaces to underprivileged children during school holidays – again a modest donation has helped address the shortfall.

“As the pressures on local authority funding intensify it’s clear that MERKUR Community has an important role to play.”

The post MERKUR Community Support “Sport for All” appeared first on European Gaming Industry News.

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SIS and RAS combine to deliver premium Live Racing offering to global operator


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Sports Information Service (SIS) will provide with its extensive library of global Live Racing content, along with early pricing and derivative markets supplied by Racing and Sports (RAS), to offer its bettors a best-in-class service.

SIS is the leading muti-content supplier of 24/7 live betting opportunities and is set to deliver its round-the-clock portfolio of horse and greyhound racing to Stake. To maximise engagement for Stake bettors, RAS will provide its vast range of early pricing and derivative markets to allow for longer trading windows.

This integration will allow Stake, in partnership with SIS and RAS, to present an array of wagering opportunities in a more accessible and relatable format.

Stake is a leading global betting operator boasting an online sportsbook and casino platform. It has secured high-profile sponsorships with Everton Football Club, UFC, the Stake F1 team and many more.


SIS’ Live Racing offering consists of over 36,000 live horse races annually from over 170 racecourses across six continents. This content includes live streaming, on-screen graphics and commentary, providing a unique and comprehensive experience. In addition, the greyhound racing portfolio of SIS offers a further 26,000 races annually to Stake.

RAS will provide enhanced data for the entire portfolio of content, enabling bettors to have all the necessary “easy to read” data and live comprehensive pricing available at a fingertip.

Andy Kelly, Head of Commercial Partnerships at SIS, said: “Stake has a huge footprint across the world and this deal is a major one for us, as we seek to expand the appeal of racing products. By providing our full range of racing content, we are confident this will enrich the customer experience.”

Jarrod Febbraio, Director of Commercial at Stake, said: “It remains our goal to continually strive to enhance our product portfolio to our customers. Partnering with RAS as our platform provider and SIS providing their racing content, with their long-standing reputations, speaks for itself.”

Stephen Crispe, Chief Executive Officer at RAS, said: “Our primary focus is to provide a best-in-class service to our customers. The extensive content available through SIS, together with the enhanced data, in several different languages provides RAS with an exciting opportunity to showcase our offering.”


The post SIS and RAS combine to deliver premium Live Racing offering to global operator appeared first on European Gaming Industry News.

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Press Releases

Low6 appoints Ricardo Ruiz as Head of Technology bringing extensive gaming industry experience



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Low6, the award-winning free-to-play B2B gaming supplier for sports leagues, sportsbooks and iGaming operators, announced today the appointment of Ricardo Ruiz as Head of Technology. With a proven track record in the iGaming industry, Ruiz brings a wealth of expertise and leadership to his new role at Low6.

Ruiz joins from his most recent role as Chief Technology Officer at RAW iGaming where he led the charge on building innovative and highly entertaining slots and skill games for the gaming industry. He has also held prominent positions at Videoslots and African operator M-Bet Tanzania. Ruiz starts with immediate effect and is tasked with delivering innovation across Low6’s technology and gaming suite.

Commenting on his appointment, Ricardo Ruiz expressed his enthusiasm for the new role, stating: “I am thrilled to join the talented team at Low6 and to contribute to the company’s continued success in the free-to-play gaming sector. Low6 has demonstrated a commitment to innovation and excellence, and I look forward to leveraging my experience to drive technological advancements that will further elevate our offerings.”


Low6 CEO Jamie Mitchell also expressed confidence in Ruiz’s capabilities, stating: “We are delighted to welcome Ricardo Ruiz to Low6 as our new Head of Technology. His extensive experience and proven leadership in gaming technology make him an invaluable addition to our team. With Ricardo at the helm of our technology department, we are poised to achieve new heights of innovation and deliver unparalleled gaming experiences to our clients and their customers.”

Ruiz’s appointment comes at an exciting time for Low6 as the company continues to expand its presence in the gaming market globally. With Ruiz’s expertise leading the technology division, Low6 is well-positioned to maintain its position as a leading provider of cutting-edge free-to-play gaming solutions.

The post Low6 appoints Ricardo Ruiz as Head of Technology bringing extensive gaming industry experience appeared first on European Gaming Industry News.

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