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Gaming Americas Q3 Meetup: Gaming Insights with Segev LLP

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The Gaming Americas Quarterly Meetups by Hipther Agency are designed to keep you up-to-date with what is fresh in the North American and Latin American gambling industry.

The meetups feature several panel discussions per region and topics that are joined by key industry experts, CEOs, C-Level Executives, Business Development Managers, and sometimes government officials/regulators.

The Gaming Americas Q3 Virtual Meetup that took place on September 13 presented an in-depth exploration of US gambling legislation, featuring the latest edition of the ‘Gaming Insights with Segev LLP’ and the ‘US Legislation Round-up’, while the last session delved into the world of AI and the challenges it poses in the iGaming sector.

Session 1: ‘Gaming Insights with Segev LLP’

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Speaker: Negin Alavi, lawyer at Segev LLP 

 

Watch the Session on YouTube and HiptherTV!

Negin Alavi, a distinguished lawyer at Segev LLP, took the virtual stage during the ‘Gaming Insights with Segev LLP’ session, setting the tone for a captivating discussion on the evolving legal landscape of gaming and betting.

Kicking things off, Negin provided a brief overview of Segev LLP and its international operations spanning Canada, the United States, and China. This global presence underscores the firm’s commitment to addressing legal challenges and opportunities across borders. With this foundation in place, Negin delved into the heart of the matter: a comprehensive review of the current gaming and betting laws that shape the industry.

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Intriguingly, Negin also explored the potential transformative effects of the proposed alterations outlined in Canadian Bill S-268. This bill, titled “An Act to Amend the Criminal Code and the Indian Act,” carries the promise of redefining the Canadian gaming and betting legal landscape.

Before delving into the legal intricacies, Negin took a moment to acknowledge the significance of her location. She presented her insights from Vancouver, situated on the unceded, ancestral, and traditional territory of the Musqueam Squamish and Tsleil-Waututh nations. This acknowledgment was twofold: a mark of respect for the indigenous peoples who steward these lands and a recognition that discussions about Canadian law, particularly those concerning indigenous peoples, are imbued with profound implications.

The current legal landscape in Canada revolves around the Criminal Code, the primary piece of legislation governing gaming and betting. Under this federal legislation, gaming and betting are generally illegal, with certain exceptions, notably lotteries. Negin emphasized that gaming, as defined by the Gambling Law, comprises three fundamental elements: consideration (the bet or wager of money), chance, and a prize. Even when games blend skill and chance, they are still categorized as games of chance in Canada.

Provinces possess the authority to enact gaming legislation within their borders, and even operate in partnership with offshore gaming operators, as seen in Ontario’s new iGaming regime. However, altering the Criminal Code, a federal statute, is beyond their unilateral reach. Despite this federal oversight, recent legal reforms have significantly shaped Canadian iGaming. Single-event sports betting became legal in August 2021, and Ontario launched its established iGaming Regime in April 2022.

Before these changes, Provinces were constrained to offering parlay betting, leaving offshore operators to fill the void in single-event (and live) betting. Now, with the legalization of single-event betting, any Province can oversee it. Ontario, being well-positioned, promptly launched its iGaming regime, now in competition with unregulated offshore offerings. This shift has allowed legally registered iGaming operators to provide their catalog to Ontario consumers, who spend nearly a billion CAD on online gambling. It’s a move toward embracing private operators rather than battling against them.

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However, it’s essential to recognize the context: many Canadian companies were pioneers in the early days of iGaming, but due to regulatory limitations, they relocated offshore. These legal reforms may signal a return to Canada’s true potential in the iGaming sector.

The implications extend beyond economics. The Ontario Government stands to gain substantial tax revenues, which were once lost to unregulated operators. With these reforms in place, the iGaming industry in Canada is poised for better regulation, emphasizing consumer protection, responsible gaming, and job creation.

 

Turning our attention to the future, Negin provided a compelling overview of the impending changes in Canada’s legal landscape. At the forefront stands Bill S-268, poised to terminate provincial governments’ monopoly on lotteries.

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To facilitate the discussion, Negin illuminated the legal distinction between indigenous peoples and First Nations. While indigenous peoples encompass all of Canada’s original peoples and their descendants, a First Nation is an officially recognized group under the Canadian Federal Government’s administrative unit, governed by the Indian Act. Importantly, Bill S-268 proposes to amend this very act.

The Indian Act, originally enacted in 1876, has a complex history marked by efforts to assimilate indigenous peoples and numerous discriminatory provisions. While some of these provisions have been removed, the act still wields a substantial influence over indigenous peoples’ lives today.

The proposed changes in Bill S-268 are ambitious and far-reaching. Its preamble is particularly noteworthy, as it outlines the legal foundation for these changes. Negin read the preamble aloud, emphasizing the recognition of indigenous and treaty rights, including their rights to regulate activities like gaming, betting, and lotteries on their lands.

This nuanced phrasing suggests that lawmakers are granting new rights to indigenous peoples while acknowledging that they already possess inherent treaty rights to oversee gaming, betting, and lotteries on their lands. The potential impact of this specific wording on Canada’s legal framework remains to be seen should Bill S-268 become law.

Moving on, Negin detailed the enforceable part of the bill, containing amendments that provide considerable flexibility to First Nations in managing lotteries. These amendments span charitable gaming licensing, fairs and exhibition gaming, amusement park lotteries, and the Terms & Conditions of licenses. In effect, these changes substantially narrow the scope of the current criminal code exceptions, representing a significant shift in Canada’s gaming laws. Importantly, it would mark the first time in Canadian gaming law that provincial governments would not need to be directly involved in for-profit gaming operations.

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Summarizing, Negin pointed out the profound implications of this bill. If enacted, hundreds of First Nations could independently conduct and manage lotteries, each in accordance with their own laws. This change opens up a world of possibilities, not only in terms of revenue but also empowerment for indigenous peoples.

In conclusion, Bill S-268 stands as a transformative piece of legislation, promising to reshape the industry and empower indigenous communities. These discussions hold significance not just for the iGaming sector but for the broader Canadian legal landscape and its indigenous peoples.

As we eagerly await the unfolding of these legal developments, it’s clear that the gaming industry in North America is poised for significant changes, with potential benefits for all stakeholders.

Stay tuned for the next two insightful sessions of Gaming America Q3 Meetup, the US Legislation Round-up for Q3 and the hot AI issues in iGaming!

Watch the video of “Gaming Insights with Segev LLP” on YouTube & Hipther TV!

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TEN Launches First-ever Fully On-chain Poker Powered by Autonomous AI Agents

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TEN, The Entertainment Network for AI‑Native iGaming, has launched House of TEN—the first fully on-chain poker application featuring autonomous AI agents with trustless, encrypted gameplay.

More than just a technical milestone, the launch signals the arrival of AI-native iGaming—a new category of on-chain entertainment where AI agents and trustless wagering converge. The successful launch of House of TEN illustrates how TEN’s unique, encrypted execution environment is expanding the possibilities for what can be achieved on the Ethereum blockchain. With programmable privacy, verifiable randomness and no off-chain logic, TEN enables fully autonomous, high-stakes games that merge crypto trustlessness with real gameplay complexity.

Poker That Actually Works On-Chain

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Poker has been played for over 200 years, but until now, it couldn’t exist fully on-chain without compromising fairness or privacy. By solving long-standing limitations around privacy, randomness, and user experience—without relying on off-chain components—TEN is enabling games that were previously considered impossible to build on-chain. Users can stake on AI agents with distinct strategies and personalities, earning ZEN—a prediction-based rewards system that converts into future airdrops.

Poker requires hidden information, strategic play and fair randomness—none of which have been possible in previous blockchain implementations without compromising trust assumptions. TEN uses TEEs to deliver encrypted card hands and secure, verifiable randomness, without any off-chain logic.

“We’ve built the world’s first true on-chain poker with AI agents you can stake on. It’s one of the most technically advanced dApps ever deployed in Web3. To make it work, we had to solve cryptographic challenges that most thought were impossible—like fully private card hands, autonomous logic, and fair, tamper-proof dealing,” said Cais Manai, Co-Founder & Head of Product at TEN.

AI Agents That Think, Bluff and Deceive

TEN’s poker experience includes autonomous AI agents with unique personalities and play styles, from aggressive risk-takers to unpredictable wildcards. Players can follow and stake on these agents as they compete in real time. The gameplay experience mirrors leading online poker platforms, only now, it’s fully on-chain, transparent and decentralized. Each hand is unpredictable. Odds move in real time based on player actions, not bots, because the game state is encrypted and can’t be sniped.

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The launch of House of TEN is a live demonstration of what the protocol makes possible:

• Trust in the protocol, not the people.

• Chain-level encryption.

• Lightning-fast finality.

• Seamless user experience (UX) that hides complexity.

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A Glimpse Into What’s Next for Ethereum

While poker is the first showcase, TEN is built to support much more. Its encrypted execution environment enables entirely new classes of on-chain games and AI applications that require privacy, randomness or complex off-chain-like logic—spanning DeFi, gaming and AI-based applications.

“TEN isn’t just another L2—we’ve built what we believe is the most sophisticated infrastructure in the space. This launch proves that real utility, strong user experience (UX), and cryptographic privacy can all coexist on Ethereum. We’re building for the future of institutions, enterprises, and autonomous systems entering Web3,” said Gavin Thomas, CEO of TEN Protocol.

The post TEN Launches First-ever Fully On-chain Poker Powered by Autonomous AI Agents appeared first on European Gaming Industry News.

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Ygam Welcomes Two New Trustees

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Ygam has strengthened its board of trustees with two appointments bringing combined expertise in governance, policy, public affairs and safeguarding.

Judy White joins the Ygam board with over 20 years of experience in governance and operational leadership across the not-for-profit sector. A Chartered Secretary, Judy has a proven track record in governance, risk management, data protection, transformation and stakeholder engagement. She most recently served as Head of Governance at the British Association for Counselling and Psychotherapy (BACP), where she oversaw governance, assurance and risk across the organisation.

Previously, Judy spent seven years at the Gambling Commission as a Senior Manager in Licensing, where she played a key role in assessing complex licensing applications. Judy’s deep understanding of governance frameworks and regulatory environments will provide crucial oversight and support as Ygam continues to grow and evolve.

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Iain Corby joins alongside Judy as an experienced leader with a diverse career spanning consultancy, government policy, and the third sector. His early career included 12 years as a programme management consultant at Deloitte before transitioning into policy work.

Iain has experience working in gambling harms prevention sector, previously serving as Deputy Chief Executive of GambleAware. He is currently the founding Executive Director of the Age Verification Providers Association which prioritises child protection in the digital space. With an MBA from UCLA and a reputation for delivering performance improvements, Ian brings strategic insight, commercial acumen and a wealth of knowledge in public affairs and communications.

Mike Wocik, Chair of Ygam, said: “We are delighted to welcome Judy and Iain to the Ygam Board. Their wealth of experience and expertise will further strengthen our governance and strategic leadership, ensuring we continue to operate at the highest standards. Strong governance is the foundation of our success, and their insights will be invaluable as we grow our impact and evolve as a leader in our field. I look forward to working with them to drive our mission forward and make a lasting difference.”

Judy White said: “I’m excited to join the fantastic team at Ygam. I’m passionate about supporting children and young people, and I’ve been hugely impressed by Ygam’s position as a leader in their field, with a clear commitment to high standards of governance and impact. I look forward to engaging and collaborating with the board and staff to advance Ygam’s vision and mission, ultimately supporting children and young people in safely navigating our increasingly digital world.”

Iain Corby said: “Although it has been six years since I was at GambleAware, I have followed developments in the field from a distance and recognise this is a time of great change and opportunity with the introduction of the new levy. The growing focus on prevention has never been more important, and I look forward to supporting the board, the whole leadership team, and the impressive team that is delivering such a formidable impact for young people across the country and beyond.”

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Narva Communications Becomes Svenska Spel’s New Agency for Corporate Communications

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Narva Communications has become Svenska Spel’s new agency for corporate communications.

“We received high-quality bids from some of Sweden’s leading agencies in Corporate Communication. After a thorough evaluation process, Narva was the agency that received the highest score. They have demonstrated great strategic acumen, strong analytical skills and a very good understanding of Svenska Spel’s mission and communication needs,” Andreas Jerat, Head of Corporate Communication at Svenska Spel, said.

Narva’s assignment includes strategic communication support within Corporate Communication, Public Affairs and financial communication. The assignment also includes the production of annual and sustainability reports. The agreement is valid for two years starting in May 2025, with the possibility of extension 1 + 1 year.

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“We are extremely proud that Svenska Spel has chosen Narva as a partner for its group communications. Svenska Spel is one of Sweden’s most well-known brands with an important social mission. We look forward to working with them to develop communications and help further strengthen the image of Svenska Spel as a role model for games that are offered in a safe and responsible manner,” said Frida Dahlgren, CEO of Narva Communications and account manager for Svenska Spel.

The post Narva Communications Becomes Svenska Spel’s New Agency for Corporate Communications appeared first on European Gaming Industry News.

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