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Gaming Americas Q3 Meetup: Gaming Insights with Segev LLP

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The Gaming Americas Quarterly Meetups by Hipther Agency are designed to keep you up-to-date with what is fresh in the North American and Latin American gambling industry.

The meetups feature several panel discussions per region and topics that are joined by key industry experts, CEOs, C-Level Executives, Business Development Managers, and sometimes government officials/regulators.

The Gaming Americas Q3 Virtual Meetup that took place on September 13 presented an in-depth exploration of US gambling legislation, featuring the latest edition of the ‘Gaming Insights with Segev LLP’ and the ‘US Legislation Round-up’, while the last session delved into the world of AI and the challenges it poses in the iGaming sector.

Session 1: ‘Gaming Insights with Segev LLP’

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Speaker: Negin Alavi, lawyer at Segev LLP 

 

Watch the Session on YouTube and HiptherTV!

Negin Alavi, a distinguished lawyer at Segev LLP, took the virtual stage during the ‘Gaming Insights with Segev LLP’ session, setting the tone for a captivating discussion on the evolving legal landscape of gaming and betting.

Kicking things off, Negin provided a brief overview of Segev LLP and its international operations spanning Canada, the United States, and China. This global presence underscores the firm’s commitment to addressing legal challenges and opportunities across borders. With this foundation in place, Negin delved into the heart of the matter: a comprehensive review of the current gaming and betting laws that shape the industry.

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Intriguingly, Negin also explored the potential transformative effects of the proposed alterations outlined in Canadian Bill S-268. This bill, titled “An Act to Amend the Criminal Code and the Indian Act,” carries the promise of redefining the Canadian gaming and betting legal landscape.

Before delving into the legal intricacies, Negin took a moment to acknowledge the significance of her location. She presented her insights from Vancouver, situated on the unceded, ancestral, and traditional territory of the Musqueam Squamish and Tsleil-Waututh nations. This acknowledgment was twofold: a mark of respect for the indigenous peoples who steward these lands and a recognition that discussions about Canadian law, particularly those concerning indigenous peoples, are imbued with profound implications.

The current legal landscape in Canada revolves around the Criminal Code, the primary piece of legislation governing gaming and betting. Under this federal legislation, gaming and betting are generally illegal, with certain exceptions, notably lotteries. Negin emphasized that gaming, as defined by the Gambling Law, comprises three fundamental elements: consideration (the bet or wager of money), chance, and a prize. Even when games blend skill and chance, they are still categorized as games of chance in Canada.

Provinces possess the authority to enact gaming legislation within their borders, and even operate in partnership with offshore gaming operators, as seen in Ontario’s new iGaming regime. However, altering the Criminal Code, a federal statute, is beyond their unilateral reach. Despite this federal oversight, recent legal reforms have significantly shaped Canadian iGaming. Single-event sports betting became legal in August 2021, and Ontario launched its established iGaming Regime in April 2022.

Before these changes, Provinces were constrained to offering parlay betting, leaving offshore operators to fill the void in single-event (and live) betting. Now, with the legalization of single-event betting, any Province can oversee it. Ontario, being well-positioned, promptly launched its iGaming regime, now in competition with unregulated offshore offerings. This shift has allowed legally registered iGaming operators to provide their catalog to Ontario consumers, who spend nearly a billion CAD on online gambling. It’s a move toward embracing private operators rather than battling against them.

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However, it’s essential to recognize the context: many Canadian companies were pioneers in the early days of iGaming, but due to regulatory limitations, they relocated offshore. These legal reforms may signal a return to Canada’s true potential in the iGaming sector.

The implications extend beyond economics. The Ontario Government stands to gain substantial tax revenues, which were once lost to unregulated operators. With these reforms in place, the iGaming industry in Canada is poised for better regulation, emphasizing consumer protection, responsible gaming, and job creation.

 

Turning our attention to the future, Negin provided a compelling overview of the impending changes in Canada’s legal landscape. At the forefront stands Bill S-268, poised to terminate provincial governments’ monopoly on lotteries.

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To facilitate the discussion, Negin illuminated the legal distinction between indigenous peoples and First Nations. While indigenous peoples encompass all of Canada’s original peoples and their descendants, a First Nation is an officially recognized group under the Canadian Federal Government’s administrative unit, governed by the Indian Act. Importantly, Bill S-268 proposes to amend this very act.

The Indian Act, originally enacted in 1876, has a complex history marked by efforts to assimilate indigenous peoples and numerous discriminatory provisions. While some of these provisions have been removed, the act still wields a substantial influence over indigenous peoples’ lives today.

The proposed changes in Bill S-268 are ambitious and far-reaching. Its preamble is particularly noteworthy, as it outlines the legal foundation for these changes. Negin read the preamble aloud, emphasizing the recognition of indigenous and treaty rights, including their rights to regulate activities like gaming, betting, and lotteries on their lands.

This nuanced phrasing suggests that lawmakers are granting new rights to indigenous peoples while acknowledging that they already possess inherent treaty rights to oversee gaming, betting, and lotteries on their lands. The potential impact of this specific wording on Canada’s legal framework remains to be seen should Bill S-268 become law.

Moving on, Negin detailed the enforceable part of the bill, containing amendments that provide considerable flexibility to First Nations in managing lotteries. These amendments span charitable gaming licensing, fairs and exhibition gaming, amusement park lotteries, and the Terms & Conditions of licenses. In effect, these changes substantially narrow the scope of the current criminal code exceptions, representing a significant shift in Canada’s gaming laws. Importantly, it would mark the first time in Canadian gaming law that provincial governments would not need to be directly involved in for-profit gaming operations.

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Summarizing, Negin pointed out the profound implications of this bill. If enacted, hundreds of First Nations could independently conduct and manage lotteries, each in accordance with their own laws. This change opens up a world of possibilities, not only in terms of revenue but also empowerment for indigenous peoples.

In conclusion, Bill S-268 stands as a transformative piece of legislation, promising to reshape the industry and empower indigenous communities. These discussions hold significance not just for the iGaming sector but for the broader Canadian legal landscape and its indigenous peoples.

As we eagerly await the unfolding of these legal developments, it’s clear that the gaming industry in North America is poised for significant changes, with potential benefits for all stakeholders.

Stay tuned for the next two insightful sessions of Gaming America Q3 Meetup, the US Legislation Round-up for Q3 and the hot AI issues in iGaming!

Watch the video of “Gaming Insights with Segev LLP” on YouTube & Hipther TV!

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Game On! Win Acer’s New RTX 50 Series Laptop + PC Game Pass

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Acer UK Levels Up the Game: Win a Brand-New NVIDIA GeForce RTX 50 Series Gaming Laptop and Unleash Hundreds of Titles with Included PC Game Pass!

Acer UK is thrilled to announce an electrifying competition giving gamers the chance to win a state-of-the-art Predator or Nitro laptop, powered by the brand-new NVIDIA GeForce RTX 50 Series GPUs! This grand giveaway celebrates the highly anticipated arrival of Acer’s latest gaming powerhouses and highlights the incredible value of PC Game Pass, now included with all new Nitro and Predator devices.

Enter the Competition Here: gleam.io/PQDpw/50-series-laptop-and-pc-game-pass-competition

The gaming landscape is constantly evolving, and Acer is at the forefront, delivering cutting-edge technology designed to immerse players in unparalleled virtual worlds. The new Predator Helios Neo 16 AI laptop, featuring the formidable NVIDIA GeForce RTX 50 Series GPUs, is now available at leading retailers including Amazon, Box, and Currys. For those seeking even more power, Acer’s official store is now stocking models with the groundbreaking RTX 5070 Ti and RTX 5080, offering next-generation performance and AI capabilities for the most demanding games and creative tasks.

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But the excitement doesn’t stop there. Every new Nitro and Predator device now comes with PC Game Pass included, ensuring that gamers have immediate access to a vast library of hundreds of high-quality titles from the moment they unbox their new machine. No more waiting, no more separate purchases – just plug in and play!

To amplify the buzz, this competition will be supported by renowned gaming influencers Two Angry Gamers and Frankie Ward. Their extensive reach and passionate communities will help spread the word, giving more gamers the chance to win and experience Acer’s cutting-edge hardware paired with an incredible game library.

“We are incredibly excited to bring the power of the NVIDIA GeForce RTX 50 Series to our Predator and Nitro laptop lines,” says Mike Newson, Gaming Notebook Business Manager at Acer UK. “These new machines, especially the Predator Helios 18 AI and the Predator Triton 14 AI, represent a significant leap in gaming performance and AI integration. By bundling PC Game Pass and collaborating with beloved gaming personalities like Two Angry Gamers and Frankie Ward, we’re not just offering powerful hardware; we’re providing an instant gateway to an endless world of gaming entertainment and ensuring our message reaches the heart of the gaming community. It’s about delivering the complete, immersive experience our users deserve.”

PC Game Pass: Your Ultimate Gaming Library Just Got Bigger!

Microsoft’s PC Game Pass continues to grow, offering an incredible selection of games for every taste. Recent exciting additions that gamers can dive into include:

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  • FBC: Firebreak – A cooperative first-person shooter available day one on Game Pass!
  • Rematch – A thrilling third-person, team-based football game.
  • Warcraft I: Remastered, Warcraft II: Remastered, and Warcraft III: Reforged – Relive the epic beginnings of the legendary Warcraft universe.
  • Call of Duty: WWII – Experience intense historical combat.
  • Looking ahead, July brings even more to the service with Little Nightmares II and Rise of the Tomb Raider returning to the library.

 

With new titles added regularly, PC Game Pass ensures there’s always something fresh and exciting to explore on your new Acer gaming laptop.

Don’t miss your chance to win the ultimate gaming upgrade! Enter the competition today and prepare to experience gaming like never before with Acer’s new NVIDIA GeForce RTX 50 Series laptops and PC Game Pass.

Availability: The new Predator Helios Neo 16 AI laptop with NVIDIA GeForce RTX 50 Series is available now at Amazon, Box, and Currys. Models featuring the RTX 5070 Ti and RTX 5080 are available directly from the Acer Store.

Social Media: #Acer #Predator #Nitro #RTX50Series #PCGamePass #GamingLaptop #Competition #Giveaway #TwoAngryGamers #FrankieWard

 

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The post Game On! Win Acer’s New RTX 50 Series Laptop + PC Game Pass appeared first on European Gaming Industry News.

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iGB L!VE confirm London iGaming Week program

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Clarion Gaming has announced details of London iGaming Week,  a program of immersive curated events, seminars and parties centred around iGB L!VE and taking place at iconic London venues.

Confirming the programme, Naomi Barton, Global Portfolio Director responsible for iGB L!VE said: “London iGaming Week is an amazing opportunity for the global iGaming industry to come together for a week of connection, innovation, and celebration.

“Running 1 July – 4 July it features social events such as the iGB Affiliate Awards, the EGR B2B Awards, Welcome Drinks in Canary Wharf, and the Legends by Fire and ICE celebration.

“It also includes unique opportunities to network and learn at the iGB Start-Up Accelerator, the Affiliate and Operator Mixer and Technology in Gaming, the inaugural conference for senior technology professionals sponsored by Pretty Technical on Tuesday 1 July.

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She added: “An initiative that we are extremely excited about is our deeper partnership with LatAm Media Group which will see us stage the first ever London LMG Futbol Experience. Taking place on Friday 4th July, the live-streamed 6-a-side football tournament will be played on a state-of-the-art 5G pitch with games officiated by fully qualified referees.

“Delivering a mixture of competition and camaraderie it’s a fantastic milestone which will build on iGB L!VE’s reputation for running the most popular business, networking and social iGaming events of the year.”

London iGaming Week represents a high profile addition to what will be the biggest edition of iGB L!VE  on record. The first show to take place in London following its relocation from Amsterdam it will provide attendees with access to over 22,000sqm of product innovation and inspiration.

Connecting igaming operators, affiliates, tech vendors and game providers,  iGB L!VE will welcome a projected 15,000 iGaming and affiliate pioneers helping businesses throughout the ecosystem to navigate the iGaming landscape, provide networking opportunities, showcase cutting-edge innovations and share crucial market knowledge.

For more information and to register for iGB L!VE, 2 – 3 JULY 2025, ExCeL London: igblive.com

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The post iGB L!VE confirm London iGaming Week program appeared first on European Gaming Industry News.

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Female Protea Team for the Counter Strike 2 esports title to do battle against Namibia – AEC25

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Female Protea Team for the Counter Strike 2 esports title to do battle against Namibia - AEC25
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Mind Sports South Africa’s Protea Female CS2 team, led by captain Jess Greeff and featuring Avonique van Rooyen,  dominated IESF’s AEC24, and emerged undefeated, and punched their ticket to the world stage. The female Protea Team for the Counter Strike 2 Esports Title are trailblazers in female esports and are already making their mark internationally.

To qualify for IESF’s World Esports Championships 2025 (WEC25), South Africa’s Female Protea Team for the Counter Strike 2 Esports Title will be taking on Namibia at15H00 on 21 June 2025.

South Africa’s Female Protea Team for the Counter Strike 2 Esports Title has never lost to Namibia, and both MSSA and the team are confident that the result will be the same as all previous encounters.

The team has shown a few changes from 2024. Jessica Greeff remains the captain, and Avonique van Rooyen and Megan van der Westhuizen too stay on the team with their vast international experience. The two new additions are Kiera McCullum and Kalee Ludick who further add to the team.

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MSSA is of the belief that the 2025 Female Protea Team for the Counter Strike 2 Esports Title is the strongest female Counter Strike 2 team to ever represent South Africa.

The full team to represent South Africa at15H00 on 21 June 2025 is:

Name Club Nick Province
Jessica Eleez Greeff (Capt.) ZAG Academy heartjess KwaZulu Natal
Avonique van Rooyen ZAG Academy avo Gauteng
Kiera McCallum ZAG Academy queen KwaZulu Natal
Megan van der Westhuizen ZAG Academy m3gz Gauteng
Kalee Ludick ZAG Academy creative Gauteng

The post Female Protea Team for the Counter Strike 2 esports title to do battle against Namibia – AEC25 appeared first on European Gaming Industry News.

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