Industry News
Global Gaming Awards: Grand Casino Luzern Secures its Place on the Shortlist
Each year, the pioneers of the gaming industry are named at the Global Gaming Awards. The prestigious nomination is highly coveted. Those who make it onto the shortlist can count themselves among the industry’s best for excellence in quality, innovation and trust. Grand Casino Luzern was the first Swiss casino to make it onto the shortlist for the ‘Casino’ category. But Switzerland’s success didn’t stop there: Paf, the platform partner of the Swiss online casino mycasino.ch, won first place in the ‘Responsible Gaming’ category.
3 February was the day of the gaming industry’s most important awards ceremony. A jury of more than 50 industry experts selected the casino world’s most outstanding companies at the Global Gaming Awards in London. Particularly noteworthy: Grand Casino Luzern was the first Swiss casino to secure itself a place on the coveted shortlist for the ‘Casino’ category. In addition to this, the long-established Finnish company Paf – the platform partner of the online casino mycasino.ch, operated by Grand Casino Luzern – was awarded first place in the ‘Responsible Gaming’ category for excellence in responsible gambling.
Although Grand Casino Luzern itself walked away from the awards ceremony empty-handed, CEO Wolfgang Bliem is still extremely pleased: “The Global Gaming Award is the highest distinction in the gaming industry. The fact that we were the first Swiss casino to make it onto the shortlist is a personal incentive for us to keep on increasing the quality of our services. We’re especially proud of the fact that our platform partner Paf achieved first place. Its award-winning standards for responsible gambling are also in effect in our online casino mycasino.ch, guaranteeing an exceptional level of player protection,” he said.
Only 10 casinos made it onto the shortlist for the ‘Casino’ category. These included Grand Casino Luzern and the Casinò di Venezia, officially known as the oldest casino in the world. The award was won by the renowned Casino de Monte-Carlo, which is well-known for its appearance in numerous James Bond films.
Grand Casino Luzern offers a mix between the glitzy casino scene in Monaco and the vibrant Las Vegas casino strip. Grand Casino Luzern’s mycasino.ch offers Switzerland’s largest and most innovative range of online casino games. All games are certified according to strict standards and approved by the Swiss Federal Gaming Board. Customers benefit from numerous secure payment methods such as Twint and Postfinance, in addition to an expert customer service team directly from Grand Casino Luzern.
SOURCE Grand Casino Luzern AG
Industry News
iGB Startup Summit will connect igaming entrepreneurs with top-tier investors

July’s iGB L!VE is helping to fuel the future of iGaming innovation courtesy of the new iGB Startup Summit which will be launched July 1st at ExCeL London – the new home of the world’s fastest growing iGaming exhibition.
The influential Summit represents a must attend for start-up businesses and will facilitate invaluable introductions to top-tier venture capital, private equity and institutional investors.
Curated in partnership with Defy the Odds, a specialist start-up accelerator founded by Kelly Kehn, Paris Smith, and Sue Schneider, it will feature private networking, roundtable discussions, panels and fireside chats providing the leaders of early-stage businesses with the insights and connections to help take their enterprises from concept to execution.
Expanding on the role of the Summit, Naomi Barton, Clarion Gaming’s Global Portfolio Director responsible for iGB L!VE said: “We know from working with the start-up community that new businesses struggle with securing funding, meeting mentors and entering the industry. Equally, investors lack a centralised, professional and sympathetic environment where they can connect with talented entrepreneurs and in the process gain early access to iGaming’s cutting-edge start-ups.
“In order to bring these two important communities together we are creating an exclusive Chatham House style high-value networking environment where start-up enterprises can meet with iGaming founders, spark new partnerships and potentially attract long-term investment. The Start-Up Summit reflects iGB L!VE’s status as the go to platform for new entrepreneurial businesses which are the future of iGaming.”
Aimed at a broad audience of Investors and VCs, looking for the next big idea in iGaming, entrepreneurs and start-ups seeking insights and funding, industry leaders wanting to connect with the next wave of innovators and business development professionals exploring strategic partnerships, the invite-only stream, which will take place above the show floor in the South Gallery Rooms at ExCeL London, will include practical workshops led by investors and successful founders providing real-world strategies for scaling a start-up.
To register interest in participating visit: igblive.com/igb-startup-summit
iGB L!VE (2nd– 3rd July, ExCeL London) will welcome a projected 15,000 igaming and affiliate pioneers, helping businesses throughout the online gaming ecosystem to navigate an ever-changing landscape via networking opportunities, cutting-edge innovations and crucial market knowledge-sharing. To register for the first edition of the show to be held in London visit: igblive.com
The post iGB Startup Summit will connect igaming entrepreneurs with top-tier investors appeared first on European Gaming Industry News.
Industry News
Flexion Reports Revenue Increase of 9% for 2024

Flexion, the games marketing company, has announced that its revenue grew 9% to year-end December 2024. The growth is attributed to the Company’s success in the alternative app store market.
Since its IPO in 2018, the company has built a well-positioned games marketing business around the alternative stores and grown annual revenue 50-fold to almost US$100 million. Its game portfolio represents several billion US$ in gaming IP for alternative market partners like Samsung, Amazon, Huawei, OneStore and Xiaomi.
“With the Digital Markets Act (DMA) coming into force in Europe and recent legal actions in the US, mobile game developers have felt a new-found freedom to explore their market options. We’ve already moved beyond the era when Google and Apple controlled everything. Developers are looking for alternatives that offer better margins, and additional audiences and revenue. Partnering with Flexion opens up a range of market channels with very little up-front investment,” said Jens Lauritzson, CEO of Flexion.
Flexion currently distributes more than 30 high-profile titles on the alternative stores. Top-tier games in the Flexion portfolio make on average US$ 10 million a year based on Q4 2024 run rate. That’s income in addition to their Google and Apple revenue with a business model that adds little to their costs.
In Q4 2024, Flexion-serviced games were, on average, generating 9.3% through the alternative stores of the revenue they made on Google Play. This is a significant boost for Flexion’s partners without major costs or effort.
“If you scale for the size of the stores, the alternatives massively out-performed Google in Q4 for our games. This is exciting both for Flexion’s business and for the future of the games industry as a whole. We’re seeing the beginning of a sea change in games marketing,” Jens said.
“We’re seeing just the beginnings of a major shift in how top-tier developers address their markets. Using Flexion to access alternative stores is an easy first step into the post- Google and Apple world. Many developers are already looking at their options beyond that and Flexion will be right there with them providing the technology and expertise they need to maximise the potential of their games,” Jens added.
The post Flexion Reports Revenue Increase of 9% for 2024 appeared first on European Gaming Industry News.
Industry News
Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024

The latest AskGamblers Complaint Service report for 2024 has officially been released. The comprehensive report highlights the most important accomplishments and records of the AskGamblers Complaint Service team for the previous year.
In 2024, The AGCS team (formerly known as AGCCS) managed to return $6,890,547.11 to players. Over 7259 players turn to AskGamblers, submitting complaints against 1114 casino brands. Out of all the accepted and processed complaints, the team had a 68% resolution success rate. One of the notable milestones that reached was returning a total of $70 million to the members.
Dijana Radunović, General Manager at AskGamblers, said: “It’s amazing to see the trust players put in us year after year, and we’re able to repay them by helping them recover their funds from operators or solve other related issues. We’ve had another successful year, with a few records broken and amazing milestones achieved and we can’t wait to see what lies in store in the years ahead.”
The post Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024 appeared first on European Gaming Industry News.
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