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Paf launches tech school
The Nordic gaming company Paf will start up and run a tech education for 50 software developers. The education is carried out completely without teachers and classes, where the student’s own ability to develop is in focus. Paf was given the task to start up the education from the Government of Åland.
grit:lab is a new and alternative IT education that in 2022 will start educating 50 students to become tech developers of the future. The education is a kind of coding school that is based on the 01 edu platform’s pedagogy, an alternative education in contrast to the traditional education within IT. The education is completely project-based, teacher free and without regular classes and follows a gamified two-year learning process.
“This is an interesting and exciting educational concept, where students learn to learn for themselves. It will be an excellent complement to current education and I think that a learning process without regular classes can be good for many students,” says Annika Hambrudd, Minister of Education in Åland’s provincial government.
The need for tech-talented people is great both on Åland and throughout the Nordic region.
“This is an important investment for our tech companies in Åland, which have a large demand for IT-educated personnel. I strongly believe in this modern concept of educating oneself in IT. Where different people with different backgrounds are combined with the creativity that exists in the Paf house,” says Fredrik Karlström, Minister of Trade and Industry in Åland’s provincial government.
Campus in Paf’s headquarters
The training will be run by Paf in Paf’s head office on Åland. It gives students an excellent proximity to the latest technology and a tech inspired campus environment.
“We are convinced that this will be good and in the end grit:lab can help us find the tech talents we need.”
“But the training is not only for Paf, it is for all IT companies. And we hope that many companies want to become partner companies for the education program so that we together can both help and get help from the IT students,” says Daniela Johansson deputy CEO and CRO at Paf.
An excellent education for a career within tech
The foundation for the education began in France and there are now similar educations in 40 different countries around the world. No previous basic knowledge of coding or IT is needed, in order to be admitted to the education.
“grit:lab is looking for those who have talent and the right personal drive forward, regardless of their age, gender or where they come from. I have no doubt that these students will get a tech job after their education,” says Francois Maugis, CTO at Paf.
Applications, in the form of an online test, will open around the turn of the year 2021/2022. Based on the first stage of tests, 150 persons can go on to the next step in the application process, after which 50 students will be allowed to start their education for free in the grit:lab in August 2022.
“The people we are looking for are people who have a logical mind set but above all have a commitment and the will to develop themselves. Talent alone without effort, is not enough to achieve results.”
“If you want to be part of grit:lab, you need to have ‘grit’, the energy and a passion to find solutions so that you get past obstacles and setbacks with the help of others without giving up. When it is challenging, you are driven by the desire to move forward towards the goal and at the same time along the way you like to collaborate and co-create solutions together with others,” says Anna-Lena Svenblad Development Director at Paf and Paf’s project manager for grit:lab.
Powered by 01Edu (the internationally-acclaimed pedagogy co-founded by Nicolas Sadirac), the course is teacherless, with students solving gamified projects at their own pace while learning from their peers. With a renowned industry-leading reputation, the curriculum has been rigorously designed for learning skills of the digital world and technology industry. Taking a different approach than the classic teaching methods, learning is facilitated through a collective and co-creative process in a professional environment.
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Online Casino Legalization in Illinois: Study Finds Two-Thirds of Voters in Favor

A recent survey has confirmed that almost two out of three (63%) of Illinois residents support legalizing online casinos.
The survey, created by casino bonus and online casino review site BonusFinder.com, asked 1,000 Illinois residents their take regarding legalizing online casinos. The focus group covered voters across a variety of political backgrounds, age groups, and different geos.
Despite online casinos currently being illegal in Illinois, and the only way to access them is illegally, the survey found that one in four residents (26%) admitted to having played at an online casino.
According to a separate analysis, which delved into how much US States could be missing out on in online casino tax revenue, it revealed that Illinois could be missing out on up to $788m. Instead of going to the State, this potential tax money is being funneled to unregulated offshore gambling platforms.
When questioned, hypothetically, how residents would prefer the tax revenue to be spent they prioritized: public education (61.4%), mental health and addiction services (54.8%) and improvements in infrastructure (44%).
Other services that were still important, but less of a priority, to those questioned in the survey were: affordable housing (38%), crime prevention (33.1%), community programs (26.2%) and environmental initiatives (22.7%).
“These findings show that Illinoisans are ready for online casinos, as long as it’s done responsibly,” commented Luciano Passavanti, Vice President at BonusFinder.com.
“The message from voters is clear – they want safe, transparent platforms and strict oversight.
“They also want to know that tax revenue from online casinos will directly benefit their communities; whether that’s through education, healthcare, or local infrastructure.
“Illinois is already a major gaming market. Legalizing online casinos is the next logical step.”
While the majority of voters were in favor (63%), 19% were against legalization and 17.5% remained unsure.
The largest age group supporters of legalizing online casinos was the 45-54 age group, with 68.8% being in favor. However, the age group whose least in favor of legalization remained to be those aged 65 and over – with 51.2% being in favor of legalizing online casinos in Illinois.
The second-largest age group in favor of legalizing iCasinos are those aged 35-44 (64.1%), the third-largest group stood to be those in the 18-34 age bracket with 63.7% of voters supporting legalization.
When it comes to the battle of the sexes, men were found to be significantly more open to the idea of legalization, with 70.5% of men in support. However, in comparison, just 58.3% of women were found to be in support of legalizing online casinos in the State.
Furthermore, a variety of correspondents across different political views were also questioned; with findings revealing that Republican voters were slightly more in favor (65.4%) of legalization compared to Democrat voters (63.3%).
The post Online Casino Legalization in Illinois: Study Finds Two-Thirds of Voters in Favor appeared first on European Gaming Industry News.
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Use of Safer Gambling Tools Increases 22% During Safer Gambling Week 2024

The number of people using safer gambling tools increased during the Safer Gambling Week 2024, according to the new figures released by the Betting and Gaming Council (BGC).
Analysis of last year’s successful campaign confirmed over 1.5m unique accounts used a safer gambling tool during Safer Gambling Week, a massive 22% year-on-year increase.
Meanwhile, the number of deposit limits set during the campaign increased by 14% compared to the previous year’s Safer Gambling Week, with 47% of players setting deposit limits for the first time.
Safer Gambling Week 2024 – which ran from November 18 to 24 – also delivered an astonishing 7.2m safer gambling messages to punters across the week, a 10% rise on 2023.
New records were set on social media too, with the campaign generating over 60 million impressions across major platforms X, Facebook, LinkedIn and Instagram, a huge 21% increase on Safer Gambling Week 2023.
BGC CEO Grainne Hurst said: “Safer Gambling Week has proved its worth once again by making a real impact encouraging even more punters to make the most of the broad range of safer gambling tools only available in the regulated sector.
“These new figures are a testament to its ongoing success, and this industry’s commitment to raising standards and ensuring the millions of customers who enjoy a regular flutter, do so in a safe and responsible environment.
“Our members promote safer gambling every day of the year, but a single dedicated week, bringing together the whole sector with support from MPs, peers, the regulator and other stakeholders, promotes that work in a uniquely powerful way.”
The aim of Safer Gambling Week is to kickstart a national conversation between staff, customers and their friends and family, about safer gambling, as well as highlight the range of tools that are available to help people stay in control of their betting.
The campaign also generated over half a million visits to the Safer Gambling Week website, which signposts help and advice for those who may be struggling, as well as offering advice on safer gambling tools like deposit limits and time outs.
The post Use of Safer Gambling Tools Increases 22% During Safer Gambling Week 2024 appeared first on European Gaming Industry News.
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Danish Gambling Authority Publishes the Annual Report “The Gambling Market in Numbers 2024”

The Danish Gambling Authority has published the annual report “The Gambling Market in Numbers 2024”, which summarises the year that has passed on the gambling market in Denmark.
The report shows that Denmark’s total gambling spend in 2024 amounted to DKK 11.0 billion. This is an increase of 5.6% compared to 2023. At the same time, “The Gambling Market in Numbers” shows that an increasing share of online gambling takes place at operators with a licence to offer gambling in Denmark. Thus, the channelisation rate in 2024 rose to 91.5% from 90.8% in 2023, placing Denmark in fifth place over the countries, with the largest share of online gambling taking place on the regulated gambling market.
Tables and figures also describe the development of all gambling categories: charity lotteries, land-based casinos, monopoly lotteries, online casinos, gaming machines and betting. The overall trend remains that the share of gambling spend that comes from online gambling is increasing while the share of land-based gambling is decreasing accordingly.
One theme in this year’s edition of “The Gambling Market in Numbers” is the Men’s Euro, which took place in the summer of 2024. The betting activity during the period clearly showed that the Danes play when Denmark plays.
In addition to statistics for the gambling market, the report also delves into key figures for ROFUS (Register of Self-Excluded Players) and StopSpillet, the Gambling Authority’s helpline on gambling addiction and responsible gambling.
The post Danish Gambling Authority Publishes the Annual Report “The Gambling Market in Numbers 2024” appeared first on European Gaming Industry News.
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