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Push Gaming awarded UK and Malta licences

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Push Gaming’s proprietary platform given green light in UK and Malta

Push Gaming has warmed up for ICE by receiving regulatory approval for its proprietary platform from both the Gambling Commission and the Malta Gaming Authority (MGA).

The supplier will now have full control of its own technology development and delivery schedule thanks to a Game Host licence in the United Kingdom and a B2B licence in Malta.

These will help foster platform feature innovation and new in-game mechanics, enhance bespoke support for operators, as well as providing overall systems reliance and security, as it transitions to a fully-fledged B2B provider.

Push Gaming has also partnered with BMM Test Labs, with the platform and game content already certified in accordance with the technical requirements of the UKGC and MGA, as well as Sweden, Denmark, Latvia and Estonia. The Company also supports operations in Gibraltar, Alderney and Isle of Man.

Mario Petraglia, Director of Legal and Compliance at Push Gaming, said“We are delighted to see our efforts recognised by two of the leading authorities in the online gambling industry. We’ve managed to set up a bespoke operational toolkit to support our award-winning gaming content in record time, propelling us from boutique game developer to the ranks of full-service supplier.

“Compliance is at the core of Push Gaming’s operations and we take great pride in spearheading the development of responsible gaming products in the industry. We look forward to bringing further innovation across all regulated markets in Europe and beyond.”

Push Gaming’s engaging catalogue of award-winning content has received multiple honours in recent times for its entertaining gameplay.  As well as being licenced in six existing jurisdictions, its platform also supports the regulatory requirements of regulators in Alderney, Gibraltar and the Isle of Man.

 

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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