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Million Games Launches Infinite X, Introducing a New Progression-Based Crash Format

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Million Games has announced the launch of Infinite X, a progression-based instant game that introduces a new approach to multiplier gameplay.

As the company’s latest release in the instant game category, Infinite X builds on Million Games’ commitment to innovate gameplay experiences, moving beyond traditional single-event outcomes to a continuous progression system driven by player choice.

In Infinite X, players guide Joe through a staircase of 32 steps across 40 levels. Each step consumes energy, while every 5th step restores it, creating a gameplay loop built around progression, resource management, power-up collection, and strategic decision-making.

Rather than relying on a single outcome, players steadily build their multiplier as they climb. They can cash out at any point or choose to rebuy and continue from their current position, retaining both their progress and multiplier. This creates a dynamic risk-and-reward experience where every decision influences the journey ahead.

“Infinite X represents a different way of thinking about instant games,” said Thomas Nimstad, CEO of Million Games. “Instead of focusing on a single result, we’ve built an experience around progression, strategy, and player control. By combining multiplier growth, energy management, and rebuy decisions, Infinite X creates a gameplay loop that feels engaging from the first step to the last.”

The game features energy-based progression, randomised power-ups, and an accelerating multiplier curve that rewards players for pushing further. Rebuy mechanics allow players to continue their climb, with costs scaling based on progression and potential reward.

As Million Games continues to expand its portfolio of innovative instant games, Infinite X demonstrates the studio’s ambition to explore new formats that blend accessibility with deeper player engagement.

Infinite X is now available for operators and aggregators via Million Games.

 

Peter Tolan is an Editor at Gaming Newsroom, where he tracks the high-velocity shifts in the global gaming and tech markets. With a background in digital media and a focus on industry Evolution, Peter specializes in breaking down complex trends into actionable intelligence. From the front lines of esports to the integration of cutting-edge tech like AI and Fintech within the gaming ecosystem, Peter provides a "Zero Fluff" perspective on the stories shaping the future of play. Since joining the HIPTHER network, he has become a go-to source for analysis on emerging technologies and the changing landscape of the European and global gaming markets.

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