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Blueprint Gaming adds Rapid Fire Jackpots to market-leading jackpot product suite

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Blueprint Gaming is set to disrupt the jackpot market by introducing its new networked jackpot system, Rapid Fire Jackpots™, designed to offer smaller but more regularly achievable wins.

The creator of the industry’s most established progressive system, Jackpot King, is shaking up the space by introducing more frequent pot wins and thrilling sessions to accompany its revered branded and proprietary titles associated with the UK’s leading slots provider.

Landing five Rapid Fire symbols anywhere on the reels triggers the Rapid Fire Wheel, which then offers stake multiplier wins ranging from 5x to 1000x or one of five progressive pots from Mini to Mega King.

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With pot values between £/€250 and £/€7,500, the new system delivers achievable, frequent wins, engaging players with the very real prospect of dropping significant prizes.

Upon launch, the new system will be initially available in the UK, Sweden, the Netherlands and .com-regulated markets via direct integrations with additional regions including Ontario to come online soon.

A host of major industry operator brands are set to benefit from Rapid Fire Jackpots when it makes its debut on June 27th, with new slot King Kong Cash DJPrime8, the latest instalment of Blueprint’s hugely popular series, will see the great ape swing in to kick-start the new system.

The introduction of Rapid Fire Jackpots is designed to be a complementary offering to the industry-renowned Jackpot King progressive system with potential wins for each continuing to attract the widest possible range of slot enthusiasts.

Charlie Jacka Head of Product at Blueprint Gaming said: “Rapid Fire Jackpots is the result of our consistent research into player trends and market forces. The lower, more frequent wins it offers will fill a gap in the market and add another string to our bow, strengthening our position in several key markets.

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“We’re always looking at new ways we can work with our trusted operator partners to give their players even more value and entertainment and with our reputation as the Jackpot Kings, we’re thrilled to launch a new product that will shake up the space and offer something new.”

Jo Purvis, Director of Marketing and Relationships at Blueprint Gaming, added: “This a milestone in our provision of jackpot systems and sits perfectly alongside Jackpot King, offering an incredibly comprehensive offering for operators to choose from.

“We believe the increased frequency of drops will resonate with players and boost engagement across the board. It’s the biggest shift in jackpot games in recent years and we’re excited to see how it performs.”

The post Blueprint Gaming adds Rapid Fire Jackpots to market-leading jackpot product suite appeared first on European Gaming Industry News.

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Press Releases

FeedConstruct Launches Live Sports Data SaaS to Transform Sports Data Collection

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FeedConstruct is thrilled to introduce its Live Sports Data SaaS – a comprehensive software that allows users to effectively collect, manage, and utilize sports data, thus improving their operational efficiency.

The software is equipped with tools that significantly enhance the integrity and accuracy of the sports data collected across 18 sports. This includes a data collection tool optimized for Android devices, ensuring the efficient capture of diverse sports data. Seamless API access enables smooth data integration without the need for manual input. Our content management tool allows you to create and edit matches and assign scouts. Additionally, we provide real-time monitoring to ensure data accuracy, along with a dedicated marketplace that allows partners to buy and utilize data.

To facilitate and simplify operations, we also offer additional Scouting Operation Services such as the provision of experienced scouts, recruitment and training services to ensure a skilled workforce and quality monitoring to uphold the standards of match coverage. Other than that, our content management service enables partners to seamlessly create and edit match details, ensuring timely and accurate data provision.

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By introducing this software to the global sports and iGaming markets, FeedConstruct aims to empower its Live Sports Data SaaS partners. The software not only allows them to independently collect and distribute data but also saves significant time, money and other resources.

The post FeedConstruct Launches Live Sports Data SaaS to Transform Sports Data Collection appeared first on European Gaming Industry News.

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Aquisitions/Mergers

Dizplai acquires gaming platform, PickGuru

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  • Acquisition of PickGuru creates a new division, Dizplai Gaming
  • New division to strengthen Dizplai’s end-to-end offering with new level of services to Dizplai clients

Dizplai, a leading media experience company, trusted by global sports rights holders, brands, betting companies and broadcasters to transform passive audiences into engaged communities, has today announced the 100% acquisition of PickGuru, the most customer-centric, free to play, gaming platform on the market.

PickGuru provides smart solutions that drive audience and commercial objectives for today’s multi-channel bookmakers, publishers and rights holders. PickGuru’s solutions enable partners to quickly and easily create predictor and fantasy games for their platforms, and drive both deeper engagement and commercialisation opportunities.

The acquisition brings together two innovators in the fan engagement space, creating the new division, Dizplai Gaming. This division will expand Dizplai’s end-to-end offering and drive even greater experiences for fans across both first and second screens.

“We fundamentally believe that when audiences are compelled, through a gamified approach, to interact, it makes content more engaging, more commercially valuable, and enables it to grow and, ultimately, retain audiences,” said Ed Abis, CEO Dizplai. “The acquisition of Pickguru as a business, and the team of people who will join Dizplai, will enable us to supercharge that approach, offering a whole different level of services to our clients, thus driving our overarching strategy.”

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Paul Watkins, PickGuru: “Dizplai and Pickguru have a collective vision, and this acquisition enables us to accelerate product developments that enables us to build on the Dizplai mantra of “Gamifying the Game”. Fans want to be part of the action and love predicting outcomes, collectively we can deliver on this. Watch this space!”

Paul Cobley, PickGuru: “The Pickguru platform was built on the principle of flexibility. We are committed to enabling our partners to quickly and easily create gamified experiences for their platforms that drive both deeper engagement and commercialisation opportunities. This is an extremely exciting time for us.”

Following the acquisition of PickGuru, Dizplai announced two new senior roles, in line with the growth of the business, with Paul Watkins as Chief Financial Officer and Paul Cobley as Director of Gaming.

Increasingly considered as the ultimate fan solution for live sports owners and creators, Dizplai fuses tech, creative and content experiences to create engaged communities for sports brands and organisations. Every day, millions of sports fans tune in to live broadcasts, which have been enhanced using the Dizplai platform, from companies as diverse as Sky Sports, TNT Sports, Manchester City, Liverpool FC, SuperTri, William Hill and The United Stand.

2024 has been a big year for Dizplai:

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  • Launched Dizplai Creative, a new creative agency focused on driving greater audience engagement and brand value through content innovation and technology
  • Announced by Comcast as one of the ten startups chosen for the 2024 Comcast NBCUniversal SportsTech Accelerator program, powered by Boomtown.
  • Winner of the Best Technology for Match Day Operations and Experience award at the 2024 Sports Technology Awards

The post Dizplai acquires gaming platform, PickGuru appeared first on European Gaming Industry News.

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Asia

STAR SPORTS NETWORK ACQUIRES BROADCASTING RIGHTS FOR ESPORTS WORLD CUP 2024

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Inaugural Esports World Cup is a global celebration of competitive excellence and esports fandom,  with a record-breaking prize pool of over $60 million (500 Cr.)

Star Sports Network and the Esports World Cup Foundation (“EWCF”) today announced the acquisition of broadcasting rights for the Esports World Cup (“EWC”) 2024. The tournament, held in Riyadh, Saudi Arabia from July 3rd to August 25th, will unite the global gaming communities and deliver premier competition in a unique format at an unprecedented scale. Over eight weeks, the EWC will feature the world’s top Esports clubs competing in 21 of the most popular game titles, making it the largest multi-game Esports tournament ever. As the official broadcaster, Star Sports is set to deliver comprehensive coverage of the tournament, offering viewers and fans an unparalleled Esports experience with in-depth commentary in English and Hindi. The Esports World Cup will be streamed on Star Sports’ YouTube channel and broadcast on linear TV via Star Sports First and Star Sports 2.

In 2022, BGMI Masters became the first Esports franchise to be broadcast in India by the Star Sports Network, drawing in millions of viewers over its linear television debut. Highlighting the immense popularity of the online multiplayer battle royale game, Star Sports has been instrumental in bringing esports to the mainstream Indian gaming audience.

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Vikram Passi, Head Marketing – Sports, Disney Star, stated, “Esports is rapidly emerging as a significant force, fuelled by India’s burgeoning gaming culture and its recognition on the global stage. The BGMI Masters’ Series, in just a few seasons, has firmly established itself as a premier tournament in India, demonstrating the immense potential for world-class Esports competitions. With the upcoming Esports World Cup broadcast, we aim to expand our audience base, energize the gaming community, and foster greater acceptance of Esports among non-gamers. This event will not only captivate dedicated Esports enthusiasts but also engage a younger demographic across our platforms, driving a broader appreciation for the competitive gaming landscape.”

Ralf Reichert, CEO Esports World Cup Foundation, said “Our partnership with Star Sports brings the Esports World Cup to India’s massive and passionate gaming audience. Having witnessed this firsthand, I’m thrilled to nurture India’s growing esports scene and inspire future champions. With the world’s best competing in Riyadh, we hope to spark a new wave of esports fandom in India, and maybe even see an Indian team claim victory.”

The EWC will offer the largest prize pool in esports and feature the most popular esports titles across all major gaming genres. It will welcome a new cross-game competition format, awarding prizes for individual game titles and club performances. This will be a first ever Esports World Cup with a prize pool of more than $60 million (INR 500 crore)

The eight games to be broadcasted on Star Sports Network are Call of Duty: Warzone, Dota 2, Counter-Strike 2, Overwatch 2, Apex Legends, Fortnite, EA Sports FC 24, and PUBG Battlegrounds     .

Specific highlights include:

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  • Opening Broadcast: Week 1 July 3rd at 10 PM on SS First and SS YT Channel with Call of Duty: Warzone in Hindi.
  • Weekly Schedule: From Week 3, starting July 18, EWC will be broadcast at 9 PM on SS2 and SS First along with SS YT Channel
  • Hindi Commentary: Call of Duty: Warzone (Week 1) and Counter-Strike 2 (Week 3) will be shown with Hindi commentary on SS First along with and SS YT Channel

The Esports World Cup broadcast on the Star Sports Network will further solidify esports as one of the fastest-growing sports in India, bringing the best of global esports action to India. The Esports World Cup Foundation is pleased to share Star Sports’ vision in bringing esports to a broader audience as they continue to pave the way for the future of competitive gaming in India

The post STAR SPORTS NETWORK ACQUIRES BROADCASTING RIGHTS FOR ESPORTS WORLD CUP 2024 appeared first on European Gaming Industry News.

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