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Blackadders LLP announced as official legal partner of Scotland’s first-ever Scottish Games Week

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Leading Scottish law firm, Blackadders, has been announced as the official legal partner for the first-ever Scottish Games Week, showing support for the growing and blossoming games ecosystem throughout the country. Blackadders will be sponsoring the entire roster of Scottish Games Week events taking place across Scotland later this month (24th – 28th of October).

Blackadders is a leading full service law firm known for its trusted and expert team, with over 250 employees and offices throughout Scotland. The firm’s video games team provides specialist legal support to dynamic businesses across the sector, from innovative indie developers to some of the country’s top entrepreneurs. Truly recognising the potential of the games industry in Scotland, Blackadders hope to make this a long-lasting relationship with the event for years to come.

Scottish Games Week is a world-first event created to highlight the amazing talent and potential of Scotland’s pioneering and diverse gaming ecosystem. From design, development and publishing, to education and application, the week will showcase games and their role as Scotland’s secret weapon in the tech sector. The event will also act as a catalyst to support a more connected and collaborative games sector across Scotland, the UK and internationally.

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Kirk Dailly, Partner and Head of Corporate & Commercial, Blackadders, said: “We are delighted to support the inaugural Scottish Games Week as gold sponsor and exclusive legal partner.  It’s a natural fit for us as our Video Games team has a real passion for supporting developers and innovators across the industry, and over the years we have advised on a number of Scotland’s top video games deals.  The programme looks very exciting and we can’t wait to play our part.”

Brian Baglow, Founder of the Scottish Games Network and Director of Scottish Games Week said: “The global games market is one of the most dynamic and valuable in the world, with a value of over $200 billion in 2022. The tools and technologies from games are powering the current generation of Hollywood blockbusters and enabling the evolution of the metaverse and our digital future. Blackadders has established a strong presence within this rapidly evolving ecosystem and we were thrilled to welcome them on board as a sponsor. They bring enormous credibility and experience to the event and we’re delighted to have them involved in the programme.”

Scottish Games Week will span the 24th – 28th of October this year, with events including:

More Than Games – 24th October (Barclays Campus, Glasgow)

Designed to onboard an audience unfamiliar with the games ecosystem, More Than Games will host an array of speakers to show the uninitiated just how important games are to Scotland’s tech industry. The event will be taking place at the brand new Barclay’s Campus in Glasgow.

Education Symposium – 25th October (CodeBase, Edinburgh)

A meeting of the minds in academia, the Education Symposium will bring together academics from across Scotland to discuss how important educational institutions are to shape the future generations of game development talent.

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SGW Industry Conference – 27th – 28th October (Malmaison Hotel, Dundee)

Taking place at the Malmaison in Dundee over the course of two days, the Scottish Games Week Industry Conference will bring together a large host of those currently or previously involved in the industry, from all over the world. Panels, talks and networking will be the focus, bringing together the many game developers, engineers, storytellers and more that Scotland houses.

Scottish Games Awards – 27th October (Malmaison Hotel, Dundee)

Also occurring at the Malmaison in Dundee, the world-first Scottish Games Awards will truly showcase and reward those currently working in the games industry.

Scottish Games Week is being delivered by the Scottish Games Network and is supported by the Scottish Government’s Ecosystem Fund, delivered as part of its Scottish Technology Ecosystem Review (STER) programme. Blackadders joins Johnston Carmichael as sponsors for this first time event.

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Gaming

4Players and ODIN deliver cutting-edge voice chat for Gray Zone Warfare

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The globally operating software company 4Players GmbH announces its partnership with MADFINGER Games, the developer behind the highly anticipated tactical first-person shooter Gray Zone Warfare. The collaboration aims to level up in-game communication by integrating 4Players’ next generation Voice Chat SDK, ODIN, into MADFINGER Games’ upcoming title.

MADFINGER Games’ goal is to create a complex and realistic gaming experience that allows players to embark on an adventure alone or in a team. To ensure excellent communication during tactical approaches, ODIN was the best choice for MADFINGER Games’ Technical Director Johanny Clerc-Renaud:

“Selecting ODIN as the voice chat in our upcoming title, Gray Zone Warfare, was a pivotal decision driven by both technical and business considerations. Technically, ODIN ticks a lot of our criteria with its support for spatial audio, a ready-to-deploy Unreal Engine 5 plugin and the ability to meet any player load thanks to their cloud hosting.

From a business perspective, the agility and openness of partnering with a company like 4Players meant we could work hand-in-hand to tailor the solution to our specific needs. This includes a seamless integration with Wwise, allowing us to modulate voice data for a more immersive and engaging player experience. Together, these factors made ODIN the undeniable choice for Gray Zone Warfare, enabling us to make our game even more memorable.”

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By natively integrating ODIN Voice Chat into Unreal Engine 5, MADFINGER Games’ developers could focus on creating ultra-realistic game content instead of managing complex data sets. By leveraging ODIN’s scalable cloud hosting, MADFINGER Games can also ensure seamless service delivery to players worldwide, improving accessibility and the gaming experience.

With features such as real-time 3D spatial audio – including audio occlusion and ambient effects – for the global voice chat as well as full-volume radio communication, ODIN sets a new standard for multiplayer engagement and promotes immersive and crystal-clear interactions between players. This level of immersive communication not only enhances gameplay, but also strengthens the social fabric in the gaming community.

“ODIN represents the future of in-game communication. We combine cutting-edge technology with decades of expertise in the gaming industry to create a product that is fun and designed to improve gamers’ communication,” says Phillip Schuster, CEO at 4Players GmbH. “We are excited to be working with MADFINGER Games to further optimize the immersion of Gray Zone Warfare. The partnership highlights our shared goal of driving social interaction and creating a unique gaming experience.”With the release of Gray Zone Warfare for Early Access on 30th April 2024, players will experience unparalleled realistic gaming communication with ODIN.

The post 4Players and ODIN deliver cutting-edge voice chat for Gray Zone Warfare appeared first on European Gaming Industry News.

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Gaming

Phoenix Games acquires PopReach Games along with its impressive games portfolio and over 100 employees

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Phoenix Games, a global gaming enterprise specializing in the acquisition and enhancement of game studios, is thrilled to announce the acquisition of PopReach Games, a live operations studio based in Bengaluru, India, from Ionik for a total aggregate purchase price of up to US$9.8 million, financed from cash reserves. Together with the studio, Phoenix takes over a broad portfolio of free-to-play games that boasts more than 420 million lifetime downloads.

This transaction substantially diversifies the Phoenix portfolio by including globally recognized IPs and beloved free-to-play titles on different platforms, such as Smurf’s Village, Smurf’s Magic Match, Gardens of Time, Kitchen Scramble games, Kingdoms of Camelot, and War of Nations as well as the Brain Training app Peak..

The acquisition of PopReach Games India strengthens Phoenix Games’ global presence and adds a dedicated workforce of more than 100 employees from the Indian studio.

“The acquisition of PopReach Games signifies a remarkable enhancement of our portfolio, introducing not just a team of 100 passionate professionals but also a suite of globally acclaimed IPs and games that continue to captivate millions,” states Klaas Kersting, CEO of Phoenix Games. “We look forward to elevating these games to new heights with our proprietary Uplift platform and exciting new game experiences that we can craft around them.

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Echoing this sentiment, Jairaj NS, General Manager at PopReach Games India, shares, “I am excited about joining forces with the stellar team at Phoenix Games. This marks the beginning of an exciting journey we can’t wait to embark on with Phoenix as our new home. This is great news for all the stakeholders, especially for the millions of our loyal players across the globe. I am happy we have found a new ideal home for our globally acclaimed games. This partnership enables us to continue pouring our hearts and souls into creating unforgettable experiences for our players worldwide and create value for stakeholders.”

Ted Hastings, CEO of Ionik, adds: “It’s truly remarkable that we’ve discovered the perfect home for our former games division, PopReach Games India, with Phoenix Games, ensuring a promising and successful path ahead. This strategic move enables us to turn our full attention to our core responsibilities”.

Based in Karlsruhe, Germany, Phoenix Games boasts an impressive lineup of studios, including Upright Games, Sixteen Tons Entertainment, Well Played Games, Smileygamer, and the recent addition of Canadian developer Sad Panda Studios in November 2023.

Utilizing its proprietary Uplift platform, Phoenix Games enhances the financial performance and reach of the titles of acquired game studios, providing their expertise in user acquisition, ad monetization, and live operations to ensure an economic upswing.

The post Phoenix Games acquires PopReach Games along with its impressive games portfolio and over 100 employees appeared first on European Gaming Industry News.

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Gaming

Midjiwan Supports Reforestation Efforts With New Elyrion Tribe Skin In The Battle Of Polytopia

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Midjiwan, the award-winning independent studio behind The Battle of Polytopia, is celebrating Elyrion (∑∫ỹriȱŋ) Tribe Week with a brand-new Midnight (₼idŋighţ) skin and donations to support reforestation.

Tapping into the Elyrion Tribe’s nature magic abilities, every purchase of an Elyrion item in the game will plant one real-world tree from April 22-28 2024. Midjiwan has teamed up with The Canopy Project, an organisation that works with global partners to reforest areas in urgent need of rehabilitation, combining The Battle Of Polytopia’s themes with a desire to make real change in the world. Previous years of Elyrion Tribe Week have resulted in the planting of over 12,000 trees.

The Elyrion Tribe is a mysterious group of elves, dedicated to defending their woodland home with their unique magic and connection with nature. Players using the Elyrion tribe have the ability to enchant animals into Polytaurs and summon powerful Fire Dragons.

Christian Lövstedt, General Manager at Midjiwan, commented:

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“This is a hugely exciting partnership, allowing players to support the planet and contribute to reforestation whilst also accessing brilliant new content to use in The Battle Of Polytopia.”

Alongside donating to The Canopy Project, The Battle Of Polytopia also boasts a brand-new skin for the Elyrion Tribe! The Midnight skin allows players to create graves, build crypts, and summon demons in dark forests, all in service of the mysterious Shard of D’Naeh.

The Midnight skin re-skins the entire Elyrion Tribe as the Midnight Cult. Everything the Elyrion Tribe is all about – nature, enchantment, and sanctuary – is turned on its head, corrupted into a dark, twisted dystopia of itself.

Midjiwan has already invested €250,000 in solar power projects in rural areas around Africa, and other charitable projects. The studio continues to seek opportunities to combine its in-game creativity with real-world benefits. The Battle of Polytopia is available on Nintendo Switch, the App Store, Google Play, PC, and Tesla cars.

The post Midjiwan Supports Reforestation Efforts With New Elyrion Tribe Skin In The Battle Of Polytopia appeared first on European Gaming Industry News.

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