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BTS and Epic Esports Events expand cooperation on media rights to broadcast tournaments for 2022

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Tournament operators Epic Esports Events and Beyond the Summit are expanding cooperation in the field of broadcasting Dota 2 esports competitions. As part of the new agreement, operators will be able to exchange media rights for the airwaves of all their tournaments. RuHub Studio will cover the Beyond the Summit tournaments in Russian, Beyond the Summit will broadcast Epic Esports Events competitions in English, including the Dota 2 Champions League Season 6 matches from January 2022.

David Parker, Product Director at Beyond the Summit: “We are excited to work with EEE for the 2022 Dota 2 season. This partnership sets us up to succeed in growing the audience and viewership of our events to the Russian speaking community. The CIS region has seen huge growth and success over the past year and we can’t wait to broadcast EEE events to our English speaking fans as well.”

Mark Averbukh, CEO of Epic Esports Events: “We welcome the expansion of partnerships with colleagues from Beyond the Summit and we are confident that this partnership will allow us to attract even more attention to English-speaking audiences!”

Nikolay Petrossian, Head of RuHub Studio: “This case once again confirms that the synergy between EEE and RuHub allows us to give new dynamics to the development of our business, turning into an additional competitive advantage in the market. I am sure that all parties to the agreement will be satisfied with the  partnership results.”

Earlier, the companies announced that they would exchange media channels for broadcasts within the Dota Pro Circuit tournament series of the 2021/22 season for Southeast Asia and Eastern Europe. Beyond the Summit plans to cover the matches of the Eastern Europe DPC tournament in English, and the broadcast of the Southeast Asian League in Russian will be conducted by RuHub Studio.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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