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ESA Gaming expands in Italy with Microgame through aggregator integration

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ESA Gaming, the innovative software provider, has strengthened its partnership with leading Italian i-gaming service provider, Microgame, by successfully integrating its Game Aggregation System (GAS).

With this new agreement, Microgame’s customers will now have the option to gain rapid access to thousands of third-party games from over 70 leading providers, including a variety of slots, live dealer experiences, and a broad selection of non-traditional titles.

The partnership between ESA Gaming and Microgame first began in 2023, when ESA Gaming’s mobile-first, lightweight games such as Dragon Mine, Goal Mine, and the crash-style hit Big Fish Bonanza were introduced to Microgame’s offering.

This latest development highlights the growing appeal of ESA Gaming’s aggregation platform, which has recently added several top-tier providers.

Thomas Smallwood, Chief Commercial Officer at ESA Gaming, said: “We’re thrilled to deepen our relationship with another key player in the Italian market, bringing even more value through our comprehensive GAS platform. In providing access to a wide portfolio of content from the best providers in the industry, we are very confident that this enriches the gaming experience of Microgame customers and will drive continued growth for both parties.”

Francesco Cuzzupoli, Gaming Product Director at Microgame, added: “Partnering with ESA Gaming allows us to rapidly scale our content offering and provide our players with an exceptional selection of titles.

“The integration of ESA’s Game Aggregation System ensures that we remain competitive in an ever-evolving market and we look forward to deepening our collaboration with more engaging experiences for our customers.”

The post ESA Gaming expands in Italy with Microgame through aggregator integration appeared first on European Gaming Industry News.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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