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Golden Matrix Group Reports $150M Preliminary FY 2024 Consolidated Revenue Guidance

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Golden Matrix Group, Inc., a leading provider of innovative gaming and technology solutions, today announced preliminary revenue estimates of $150 million for the fiscal year ended December 31, 2024, a 61% year-over-year increase over FY 2023 revenues of $93 million.

On a pro forma basis, assuming the consolidation of both Golden Matrix Group and its subsidiary Meridianbet, the combined revenues for FY 2024 would have been approximately $163 million.

In April 2024, Golden Matrix Group completed the acquisition of Meridianbet, whereby Meridianbet became the accounting acquirer. In accordance with GAAP and SEC rules, the reported 61% growth  reflects performance against Meridianbet’s FY 2023 revenues as the baseline, and as a result of these accounting principles GMGI revenues for Q1 2024 will not be included in the revenues for 2024.

 

Preliminary Revenue HighlightsGeographical Revenue Split

  • Americas: $5.08 million (3.36%)
  • K.: $21.29 million (14.06%)
  • Australia: $4.61 million (3.05%)
  • Europe (Excluding U.K.): $89.78 million (59.34%)
  • Asia: $17.86 million (11.80%)
  • Africa: $12.61 million (8.33%)

 

The FY 2024 results were underpinned by:

  • Strong performance across key markets
  • An expanded portfolio of sports and iGaming offerings, including the launch of a series of AI-driven products
  • Strategic market entries in South Africa, Peru and Australia, further diversifying the Company’s global footprint

These preliminary results are subject to finalization and audit. Golden Matrix Group plans to release its full audited financial results for FY 2024 in March 2025.

 

The post Golden Matrix Group Reports $150M Preliminary FY 2024 Consolidated Revenue Guidance appeared first on European Gaming Industry News.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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