Asia
PAGCOR CHIEF: BANNING IGLs COULD CAUSE BIGGER PROBLEMS
![pagcor-chief:-banning-igls-could-cause-bigger-problems](https://gamingnewsroom.com/wp-content/uploads/2024/06/128736-pagcor-chief-banning-igls-could-cause-bigger-problems.png)
The Philippine Amusement and Gaming Corporation today said outlawing Internet Gaming Licensees or IGLs, previously called POGOs (Philippine Offshore Gaming Operators) could cause bigger problems since it would drive legitimate operators underground.
“If this happens, it would become harder for us to monitor them, and the number of illegal operators would grow and pose a bigger headache to our law enforcement authorities,” according to PAGCOR Chairman and CEO Alejandro H. Tengco.
“On top of these, the government will lose potential revenues of more than Php20 billion annually, without any guarantee that illegal activities will stop,” he said.
Mr. Tengco said it is very likely that when legitimate operators are banned, they will simply hide and vanish, bringing with them their gaming equipment like computers and machines and simply continue to operate without government monitoring and supervision.
“We have no guarantee that, once we ban the legitimate operators, they will simply close shop and return to their countries of origin where they are likely to face prosecution and jail, or worse,” he said.
“So they will just go underground here in the Philippines and continue operating,” the PAGCOR chief said. “Worse, they could join those who are engaged in illegal activities like scamming, hacking and other cybercrimes, which would cause bigger problems to us.”
“Once they are underground, we lose control over them,” Mr. Tengco said.
Despite this, the PAGCOR chief said the agency will respect whatever decision Congress will make on the issue.
“It is the prerogative of our lawmakers to outlaw IGLs, if they believe it will solve our problems.
“However, for us, the real problem are the criminal syndicates masquerading as POGOs. It is only through intensified law enforcement and the cooperation of all sectors that we would be able to address the problem of criminality,” Mr. Tengco said.
The post PAGCOR CHIEF: BANNING IGLs COULD CAUSE BIGGER PROBLEMS appeared first on European Gaming Industry News.
Asia
Chinese Embassy Urges Philippines to Ban POGOs
![chinese-embassy-urges-philippines-to-ban-pogos](https://gamingnewsroom.com/wp-content/uploads/2024/06/128934-chinese-embassy-urges-philippines-to-ban-pogos.jpg)
The Chinese Embassy in the Philippines has urged the Philippine government to ban its offshore gaming industry, claiming that the “vast majority” of Chinese citizens involved in their operations are victims.
In an official statement attributed to a spokesperson, the embassy also denied any involvement in the Philippine Offshore Gaming Operators (POGO) industry after uniforms of the Chinese People’s Liberation Army (PLA) and the Chinese People’s Armed Police Force were discovered during a raid on a POGO compound in Pampanga earlier this month.
“We appeal to the Philippines to ban POGO at an early date so as to root out this social ill. And we firmly oppose any baseless accusation and smearing against China in connection with POGO,” the statement said.
The statement went on to say, “Chinese law prohibits all forms of gambling. The Chinese government strictly cracks down on Chinese citizens engaging in gambling business abroad including POGO. Ample evidence shows that POGO breeds serious crimes such as kidnapping for ransom, human trafficking and murder. POGO is detrimental to both Philippine and Chinese interests and images as well as China-Philippines relations.
“In recent years, the Chinese and Philippine law enforcement agencies have maintained close communication and cooperation and conducted multiple joint operations to bring down cross-border gambling and telecom fraud. Since 2018, nearly 3000 Chinese citizens implicated in the cases have been repatriated with joint efforts of both sides. In the past year alone, China has assisted the Philippines in shutting down five POGO hubs and repatriated nearly 1000 Chinese citizens.
“The vast majority of the Chinese citizens involved in these cases are victims of the Philippine offshore gambling industry. The Chinese government is committed to protecting the legitimate rights and interests of Chinese citizens.”
The post Chinese Embassy Urges Philippines to Ban POGOs appeared first on European Gaming Industry News.
Asia
Pronet Gaming Triumphs at SiGMA Asia
![pronet-gaming-triumphs-at-sigma-asia](https://gamingnewsroom.com/wp-content/uploads/2024/06/128938-pronet-gaming-triumphs-at-sigma-asia.jpg)
Pronet Gaming, an award-winning platform provider of full turnkey solutions, debuted at SiGMA Asia earlier this month with a stellar performance.
Held in Manila, Philippines, from 3 to 5 June at the SMX Convention Centre in Pasay City, the conference served as the perfect venue for Pronet Gaming to showcase its commitment to innovation, excellence and expansion in the vibrant Asian market.
Among the highlights of Pronet Gaming’s presence at SiGMA Asia was the “Best Multi-Channel Provider 2024” award that the company bagged at the SiGMA Asia Awards held on opening night. The recognition spoke volumes of Pronet Gaming’s unwavering dedication to delivering leading-edge solutions across multiple platforms, solidifying its position as a frontrunner in the iGaming industry.
In attendance were the Pronet Gaming team from both the London and Manila offices who gave an impressive showing, demonstrating the company’s global reach and commitment to providing unparalleled support to its partners. Their participation underlined Pronet Gaming’s mission to foster strong relationships and deliver tailored solutions to meet the unique needs of operators worldwide.
One of the standout attractions at the Pronet Gaming booth was the Spin-to-Win wheel, which captivated attendees and quickly emerged as a crowd favourite. With people queuing in droves for a chance to win exciting prizes, it proved to be thematic with Pronet Gaming’s ability to engage and delight audiences.
Alex Leese, CEO of Pronet Gaming, took the stage as a keynote speaker, participating in a fireside chat that offered valuable insights into the future of Asian iGaming businesses diversifying into other jurisdictions. More than galvanising Pronet Gaming’s thought leadership and deep understanding of the opportunities and challenges shaping the industry’s landscape, Leese spoke reassuringly of the giant strides his company has made toward setting up shop in Asia, as well as outlining a path to helping local Asian operators to expand their global reach into Europe & LATAM.
“One year ago, we were only at the ‘we will be in Asia, and we are on our way’ stage. As I speak here today, I am now proud to say that we have the office, we have the team, and we have the PAGCOR accreditation. Next time, I will be saying that we are established, with a much larger existing team, and operator clients on board. My aim is to be here again next year to say that we are well and truly on the ground,” Leese said.
SiGMA Asia provided an invaluable platform for Pronet Gaming to forge new connections and explore opportunities in the burgeoning Asian market. As the company gears up to launch its operations in Asia, the event served as a springboard for establishing strategic partnerships and fostering collaborations that will drive growth and success in the region.
The post Pronet Gaming Triumphs at SiGMA Asia appeared first on European Gaming Industry News.
Asia
GamingCon – India’s Newest Gaming Festival
![gamingcon-–-india’s-newest-gaming-festival](https://gamingnewsroom.com/wp-content/uploads/2024/06/128924-gamingcon-indias-newest-gaming-festival.png)
The post GamingCon – India’s Newest Gaming Festival appeared first on European Gaming Industry News.
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