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IEM Katowice 2024: Team Spirit and BASILISK’s Joona “Serral” Sotala BASILISK’s Joona “Serral” Sotala crowned champions

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The Intel® Extreme Masters (IEM) Katowice 2024 Grand Finals have concluded, with BASILISK’s Joona “Serral” Sotala named the new StarCraft® II Champion and Team Spirit being crowned the Counter-Strike 2 Champions. While BASILISK’s Joona “Serral” Sotala returns for a second time, Team Spirit joins the legendary Hall of Heroes for the first time in history.

Team Spirit’s dominance in the Counter-Strike 2 Grand Finals saw an epic display of the young team of prodigies as they took down the veterans and one of the favorites to win the competition, FaZe Clan. Ranked #19 in the ESL World Ranking, Team Spirit beat the #1 ranked FaZe Clan in a decisive 3-0 victory. Making his tier 1 competition debut, teen superstar Danil “donk” Kryshkovets took fans’ breath away in what many are calling the best individual performance in history.

The fastest-selling IEM Katowice tournament in history, the event saw a peak viewership of over 972,000* for Counter-Strike 2 and more than 77,000* for StarCraft® II. The sold-out Spodek Arena and MCK Auditorium welcomed over 65,000 fans across four days of live StarCraft® II competition, and three days of Counter-Strike action, complemented by IEM Expo.

The return of the IEM Expo gave esports and gaming enthusiasts from Poland and beyond the opportunity to test the latest Intel® powered gaming hardware, get involved in partner activations, try out the newest games, marvel at cosplay costumes, and much more.

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Counter-Strike 2

Play-In Stage & Group Stage

The tournament commenced on January 31 with the Play-In Stage, during which 16 teams battled it out for eight of the 16 spots available in the Group Stage. Local heroes ENCE proceeded to the second stage of the tournament, amongst others.

The Group Stage ran from February 3 – 6 and saw teams divided into two groups of eight, where the top two teams from the upper bracket and the top team from the lower bracket advanced to the Playoffs. Group A saw Team Spirit dominate the upper bracket, with FaZe Clan coming in second and Team Falcons emerging victorious in the lower bracket.

In Group B, G2 Esports beat out HEROIC in the lower bracket final to claim their spot in the Playoffs. In the upper bracket, MOUZ and ENCE secured the final two spots, meaning that IEM Katowice 2024 marks the first time in eight years that a majority Polish team has reached the Playoffs.

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Playoffs

The final stage of the competition kicked off on Friday, February 9, with a quarterfinal clash between IEM Katowice 2023 Champions, G2 Esports, and IEM Katowice 2022 Champions, FaZe Clan. After many close rounds, the determination and teamwork of FaZe Clan proved to be stronger, leading to a 2-0 win and a spot in the semifinals.

The second quarterfinal was also an emotional rollercoaster for the Polish fans as ENCE faced off against Team Falcons. Despite having the full backing of the arena, it was ultimately Team Falcons who claimed the victory with a narrow win on map 3 and a final score of 2-1.

Saturday, February 10, saw the semifinals take place, with the top two teams from the Group Stage up against the quarterfinal winners. FaZe Clan proved themselves against MOUZ as they secured their spot in the Grand Final with a flawless 2-0 score, and Team Spirit dominated Team Falcons 2-0 to secure the other spot.

Grand Final

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Following impressive performances in the Playoffs where neither team dropped a map, FaZe Clan and Team Spirit geared up on Sunday and took the stage for the Grand Final.

The first game of the day saw an even 6-6 score at half-time before Team Spirit managed to pull ahead and secure a 13-9 victory over FaZe Clan, in large part thanks to Danil “donk” Kryshkovets’ incredible performance.

The second game was closer, with FaZe Clan narrowly missing out on a win and the game ending in a 13-11 victory for Team Spirit.

The third and final game, however, saw Team Spirit dominate, winning round after round and concluding the match with a 13-3 score. Team Spirit were an unstoppable force, claiming the title of Champion with an impressive 3-0 final score in the best-of-5 Grand Final.

“I’m very happy. ” said Dmitriy “sh1ro” Sokolov of Team Spirit. “We beat FaZe Clan 3-0. For me, it’s a really, really big achievement.”

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With their win, Team Spirit will take home $400,000 of the $1,000,000 total prize pool, while also securing their spot in the IEM Cologne 2024 Group Stage and entering the race to secure the Intel Grand Slam V.

One of the best professional Counter-Strike debuts of all time, Danil “donk” Kryshkovets received a lot of praise from his teammates as well as from the wider esports community. Furthermore, for his achievements, the young Rifler has been awarded the ESL Pro Tour DHL MVP.

The ESL Pro Tour (EPT) for Counter-Strike continues with ESL Challenger League Season 47 commencing online on February 13 and IEM Chengdu 2024 taking place on April 8-14, with the final three days being played out live in Chengdu, China.

For more information and the latest updates about ESL’s Counter-Strike esports ecosystem, head to the official ESL Pro Tour website, and follow ESL CS on X, Instagram, and Facebook.

StarCraft® II

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Group Stage

The Group Stage ran from February 8 – 10 and saw 24 players split into four groups of six to compete in a Round-Robin format live in front of their fans at the MCK Auditorium.

After two and a half days of fierce battles, HeRoMaRinE (Group A), SHIN (Group B), Serral (Group C), and Dark (Group D) topped their respective groups and secured themselves a direct spot in the quarterfinals.

Surprisingly, reigning World Champion Oliveira and Gamers8 Champion Reynor fell short in the Group Stage and it was Solar, GuMiho (both Group A), Cure, Clem (both Group B), ByuN, SKillous (both Group C), Dark and herO (both Group D) who advanced to the Playoffs, following some close battles that kept the community on the edge of their seat.

Playoffs

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With the Group Stage concluded, the second- and third-placed teams of each group continued their fight for victory in the Round of 12, with Clem, Dark, ByuN, and Cure coming out on top.

In the quarterfinals, Serral continued his reign without dropping a single map by beating Clem 3-0, while Dark and Maru beat their countrymen SHIN and Byun 3-1 and 3-2 respectively. In the fourth quarterfinal, Cure proved to be dominant over HeRoMaRinE, who, until then, had not yet lost a map in the competition

The first semifinal was a clash between Zergs as Serral and Dark entered the final part of the competition with Serral taking out Dark 3-1. During the second semifinal it was Maru and Cure’s turn to show who was the strongest Terran, with Maru eventually claiming a 3-0 victory.

The long-longed-for Grand Final between Maru and Serral promised some spectacular action, yet already early on Maru’s dedication and diligence showed to be no match for Serral’s unparalleled level of gameplay, leading to a 4-0 win on Serral’s behalf.

“It feels amazing to play in front of the Polish crowd,” said Joona “Serral” Sotala of BASILISK. “I think I gave this one my everything, and I didn’t really leave anything in myself. This was my full performance, I don’t think I can do much better.”

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With his victory, Serral takes home $150,000 of the $500,000 total prize pool, on top of an additional $2,500 awarded to him for map wins in the Group Stage. For their top placementsMaru, Dark, and Cure received a direct invite to the Esports World Cup – the 2023/2024 ESL Pro Tour season’s Championship event – later this year, joining Serral and Clem who secured his spot by winning ESL SC2 Masters 2023 Summer and Winter respectively.

Next up in the ESL Pro Tour for StarCraft® II is the ESL SC2 Masters: Spring season concluding with live Finals at DreamHack Dallas in Dallas, Texas, USA, on May 31-June 2.

eSports

Emmy-Winning Director R.J. Cutler’s Docuseries Esports World Cup: Level Up Premieres June 6 on Prime Video

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Prime Video, one of the leading entertainment destinations, will premiere the five-part documentary Esports World Cup: Level Up on June 6, with new episodes released weekly. Directed by Emmy-winning filmmaker R.J. Cutler (Billie Eilish: The World’s a Little Blurry, Elton John: Never Too Late and Martha), the series goes behind-the-scenes of the inaugural Esports World Cup (EWC) in 2024 — a defining moment in global esports, where over $60 million in prize money ignited a high-stakes, multinational battle to crown the world’s top esports Club.

The series is produced by This Machine (a part of Sony Pictures Television), with R.J. Cutler directing, John Dorsey serving as showrunner, and Jane Cha Cutler, Trevor Smith, Elise Pearlstein and Mark Blatty executive producing. Level Up will premiere exclusively on Prime Video in more than 240 countries and territories worldwide.

Esports World Cup: Level Up offers a rare look inside a global competition that’s redefining what it means to be a champion for a new generation of athletes and fans. R.J. Cutler and his team of expert storytellers embedded themselves within the eight-week tournament – watched by over 500 million fans globally – to uncover the personal sacrifices, rivalries and stakes driving the action.

Shot in verité style, the series combines intimate home visits from around the world and on-the-ground coverage from Riyadh, Saudi Arabia. It follows a wide cast of characters – from Club CEOs orchestrating million-dollar strategies to rising stars chasing life-changing wins – while capturing the pulse of elite esports competition.

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“What drew me to the Esports World Cup was the compelling human stories unfolding within this high-stakes arena. Level Up isn’t just about the incredible competition and prize money; it’s about the dedication, the passion, and the sheer will of these athletes and teams pushing the boundaries of what’s possible. Under high pressure, we discover the true character of the competitors who vie for $60 million, but who also expose their humanity in the process,” said Cutler.

At the heart of Level Up is the “EWC Club Championship,” an unprecedented, multi-title tournament format where Clubs compete across more than 20 games, earning points toward a single leaderboard. Every match, every point, reshapes the race for global dominance. With the highest prize pool in esports history on the line, the EWC is not just a tournament – it’s a proving ground for the next generation of sports icons.

“A win might make the headlines — but the real story is the people behind it. Level Up dives into the human side of esports: the pressure, the ambition, the sacrifices. It’s about what it really takes to compete at the highest level — and why it matters. R.J. is the best at bringing those stories to life, and this one captures the heart of what we’re building,” said Ralf Reichert, CEO of the Esports World Cup Foundation.

The post Emmy-Winning Director R.J. Cutler’s Docuseries Esports World Cup: Level Up Premieres June 6 on Prime Video appeared first on Gaming and Gambling Industry in the Americas.

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Daily Fantasy Sports

PandaScore launches game-changing Daily Fantasy eSports product

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Esports betting pioneer adds daily fantasy esports offering to its growing range of products, with its sights set on the US market

PandaScore, the award-winning provider of esports odds, data and betting products, has continued to push boundaries with the launch of Daily Fantasy eSports, a truly groundbreaking product for operators and players.

Daily Fantasy eSports has been developed for the US market but will have global appeal with players drawn in by the chance to create virtual teams of real-life players and earn points based on their actual game performances.

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Contests range from daily matchups to season-long leagues, with plenty of prizes up for grabs.

PandaScore’s Daily Fantasy eSports is backed by an expert-led esports trading team to deliver fast, accurate settlement data across unique, player-focused markets driven by the provider’s established and proven betting models.

An Interactive Player Widget serves up rich player stats and profiles, with PandaScore’s powerful BetBuilder enabling same-game parlays.

But that’s not all. PandaScore has more than 17,000 players in its esports player age and info database, the largest in the market.

It also offers dedicated helper codes and documentation to ensure smooth and seamless operator integration. It really is as easy as 1-2-3.

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1 – There is a kick-off call to align on goals, timelines and fantasy formats.

2 – The operator accesses PandaScore’s dedicated fantasy-focused API to accelerate the build

3 – The dedicated integration manager ensures effortless onboarding and a successful launch

By leveraging PandaScore’s odds and data, alongside its team of experts and specialists, online sportsbook and daily fantasy sports operators can launch faster, ensure accuracy and scale their Daily Fantasy eSports offering with confidence.

Oliver Niner, Head of B2B at PandaScore, said: “Daily Fantasy eSports is a pioneering product from PandaScore that will really hit the mark with operators across North America, as well as other global markets.

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“It allows operators to engage esports fans and bettors with a compelling product and proposition, but without the degree of risk that comes with standard betting as the payouts are controlled.

“Daily Fantasy eSports is already live with Dabble and is performing incredibly well, so we look forward to going live with more operators in the coming months.

“This really is a game-changing product, and we can’t wait to see it become available at some of the biggest betting brands in North America and beyond.”

The launch of Daily Fantasy eSports complements PandaScore’s growing esports betting offering, which includes odds and data for a huge number of disciplines, plus betting products like its BetBuilder, MicroMarkets and StoryBuilder.

The post PandaScore launches game-changing Daily Fantasy eSports product appeared first on European Gaming Industry News.

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Artyom Odintsov

Esports Charts Wins “Esports Innovation Award” at the EsportsNext Industry Awards

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Esports Charts, a Ukraine-born analytics company that aggregates real-time viewership insights about esports, has won the Esports Innovation Award at the EsportsNext Industry Awards, hosted by the Esports Trade Association (ESTA) in Dallas, US.

The Esports Innovation Award recognizes an organization or individual that has introduced groundbreaking technology, services, or strategies significantly advancing the esports industry.

Esports Charts was honored for its scalable analytics platform, which provides comprehensive tournament and viewership statistics across more than 25 livestreaming services — helping stakeholders from publishers and teams to fans make smarter, data-driven decisions.

“Winning the Innovation Award from ESTA is an important milestone for us as a leading esports analytics service in the world. Also, we’re especially proud to represent Ukraine-born innovation on an international stage.

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“From day one, our mission has been to bring clarity and transparency to the world of esports data. And this recognition from the industry is both an honor and a motivation to keep raising the bar.

“Thank you to our incredible team and partners, who believed in us from the start. This award is a shared success — and we’re just getting started,” Artyom Odintsov, co-founder and CEO of Esports Charts.

The post Esports Charts Wins “Esports Innovation Award” at the EsportsNext Industry Awards appeared first on Gaming and Gambling Industry in the Americas.

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