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Gaming Realms revolutionises an arcade classic with Slingo SPACE INVADERS

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Gaming Realms, a leading provider of mobile-focused gaming content, has transformed the retro fun of an arcade classic with the release of its highly anticipated title Slingo SPACE INVADERS officially licensed by TAITO.

In the game, random numbers are placed across a 5×5 grid, with the player receiving 12 spins to mark these by drawing them on the bottom reel. Each line of marked numbers created awards a Slingo.

Wilds and Super Wilds can also be landed on this reel which empowers players to choose which number to mark next, creating dynamic strategic elements to this action-packed release. Additionally, a Cannon symbol can fall and will fire at a UFO, awarding an instant cash prize or an extra life in the bonus game if hit.

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Each Slingo created in the base game will progress players up an incrementally increasing prize ladder with at least four Slingos needed to enter the bonus. Continuing to climb the prize ladder will grant additional lives in the bonus and a multiplier of up to 50x.

In the free spins round, the Invaders will move from left to right and down and upon reaching the bottom of the gameboard players will lose a life. However, landing Cannons on the bottom reel will shoot back at the Invaders with each Invader destroyed granting a cash prize. Bunkers can also appear on the reels which will absorb shots fired by Cannons.

Blending the retro iconography, sound design and gameplay popularised by SPACE INVADERS with Gaming Realms’ synonymous Slingo mechanic delivers a fresh take on the arcade classic and follows other notable hits from the provider such as Slingo Cosmic Clusters, Slingo Piggy Bank and Slingo Money Train.

Gareth Scott, Chief Commercial Officer at Gaming Realms, said: “We are thrilled to be working with the TAITO corporation to deliver Slingo SPACE INVADERS, a slot that adheres to many of the concepts people will expect from creating a title with such famous origins whilst delivering new mechanics through the Slingo feature.

“Players will be climbing a pay ladder and increasing the win potential available within the bonus round whilst doing so, providing an escalation of excitement throughout the base game. In the bonus, we have utilised the popular gameplay of SPACE INVADERS but reimagined how players will be battling the UFOs, aligning the retro entertainment experience with a new medium.”

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Gaming

Driffle selects Mangopay to level-up digital gaming product platform

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Customised payment infrastructure and fraud prevention solutions to streamline and secure global transactions

Driffle, a digital goods marketplace specialising in gaming products, has announced a new partnership with Mangopay, a modular and flexible payment infrastructure provider, to transform the user experience.

Mangopay will provide a customised end-to-end payment flow, including pay-in, e-wallet management, seller payout, and KYC/KYB. This will enable Driffle to offer a seamless, safe, and compliant experience for its users. Mangopay’s e-wallet solution will allow buyers to store and re-spend money within the platform, improving user experience and unlocking additional potential revenue for Driffle. Additionally, Driffle will leverage Mangopay’s AI-driven Fraud Prevention solution to safeguard against transactional fraud and promotion abuse.

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With offices in London, Vilnius, and Delhi, Driffle connects buyers with merchants selling digital gaming products, including games, gift cards, and downloadable content. Driffle has scaled rapidly and now has more than one million users in 190 countries.

Mangopay specialises in providing modular, embeddable payment and fintech infrastructure for leading platforms worldwide. The company has processed over €100 billion in transactions and supports over 250 million users. Mangopay’s award-winning payment solutions enable platforms to build customised payment systems, facilitating business growth, enhancing user experiences, and preventing fraud.

Driffle CEO and founder Chetan Bhardwaj said: “Mangopay’s solution supports our business model perfectly by meeting our complex pay-in and payout needs. With users in more than 190 countries and various KYC requirements, we needed a flexible partner. The Mangopay team has shown exceptional attention to detail, providing us with a solution that will increase retention and streamline our product pipeline.”

Alex Taylor, Head of Sales at Mangopay, said: “Driffle’s journey has been remarkable, and we are proud to support the next phase of their growth. Our technology improves the experience for buyers and sellers on the platform and is designed to increase conversion and retention, unlocking additional revenue for Driffle. With buyers and sellers worldwide preferring different payment methods, our tailored solution for Driffle exemplifies how Mangopay drives growth through customised technology and solutions.”

The post Driffle selects Mangopay to level-up digital gaming product platform appeared first on European Gaming Industry News.

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SuperGaming introduces 4v4 Team Deathmatch in Indus Battle Royale; game surpassed 11 million pre-registrations

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SuperGaming, India’s leading game developer based in Pune, has announced the launch of Team Deathmatch (TDM) mode for its upcoming homegrown game, Indus Battle Royale. This latest gameplay feature follows Indus’ recent feat of surpassing 11 million pre-registrations on the Google Play Store for Android.
The TDM mode introduces a 4v4 gameplay experience set in the brand-new map called Saaplok. Unlike the traditional battle royale format, TDM offers an adrenaline-pumping environment where players will respawn after getting eliminated, ensuring continuous action and engagement. The first squad to collectively reach 50 kills will be declared the winner.
Additionally, weapon sway, crosshair centering, and muzzle VFX have all been reworked for a more dynamic and immersive experience. To further enhance player satisfaction, achievements and kill confirmations have been visually revamped, while a brand-new UI widget called “ferrofluids” has been introduced. This innovative widget not only accurately conveys the direction, intensity, and count of weapon fire and self-inflicted damage, but also boasts a stylish design unlike anything seen in the genre.
Sharing his enthusiasm for the latest gameplay mode addition to Indus Battle Royale, Roby John, CEO and Co-Founder of SuperGaming stated“We are thrilled to introduce the Team Deathmatch mode in Indus Battle Royale. With TDM, players can expect a pulse-pounding experience that combines fast-paced action with strategic gameplay. The support from our community has fueled our development efforts, and we are confident that our players will embrace TDM and the new dimension that it brings to the game.”
Players can expect a complete audio overhaul, featuring dynamic voice lines, impactful interior reverb during combat, and a thrilling new endgame track complete with unique sound effects for victory and defeat. Weapon handling has also received a significant upgrade, with gun responsiveness now visible during sliding maneuvers and while firing.
To intensify combat, TDM will offer four pre-made weapon load-outs for players to choose from. Catering to various playstyles, these load-outs will prevent any single weapon or combination from becoming overpowered, bringing balance and a competitive edge to the gameplay.
The weapon load-outs for Indus Battle Royale TDM will be as follows:
  • ● A27 Locust (Assault Rifle) & Judgement (Handgun)
  • ● Devastator (Light Machine Gun) & R4-FTR (Handgun)
  • ● V – Fury (Submachine Gun) & Kismet CS10 (Shotgun)
  • ● Tempest CFA (Submachine Gun) & Vigil SR-14 (Semi-Automatic Sniper Rifle)
The addition of TDM will cater to both casual players seeking fast-paced action and competitive gamers looking for team-based challenges, or even for squads looking for a quick warm up prior to a battle royale match. It will not only diversify gameplay within the Indus universe but also broaden the game’s appeal to a wider gaming community eager for multiplayer modes.

The post SuperGaming introduces 4v4 Team Deathmatch in Indus Battle Royale; game surpassed 11 million pre-registrations appeared first on European Gaming Industry News.

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FlyQuest

NZXT and FlyQuest Forge Strategic Partnership Empowering Professional Gamers and Content Creators

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NZXT, a leader in PC gaming components, products and prebuilts, is thrilled to announce a partnership with FlyQuest, a premier esports organization. This collaboration designates NZXT as the “Official PC Partner” for FlyQuest’s LCS, NACL, RED VALORANT, RED CS2 teams, and their content creators.

NZXT and FlyQuest share a vision that gaming is for everyone. NZXT will provide FlyQuest teams and creators with high-performance gaming desktops from their Flex gaming PC subscription service. NZXT Flex provides the flexibility of no long-term commitments, 24/7 technical support and equipment upgrades every two years at an affordable monthly rate. This collaboration guarantees that FlyQuest athletes and creators such as Fiona Nova and Basil, have access to the best technology available. It highlights their shared commitment to empowering gamers and creators to reach their full potential by providing easy access to the latest, high-performance hardware, enhancing their in-game performance.

In the spirit of enabling gamers who aspire to be the best, FlyQuest’s NACL team will be officially branded as FlyQuest NZXT. NZXT’s commitment to FlyQuest’s NACL team extends beyond branding. They are dedicated to providing the resources and support necessary to develop the talent for FlyQuest’s NACL team. NZXT and FlyQuest want to help these aspiring players advance to the LCS and achieve success by fostering an environment where players can thrive. Supporting players in the NACL is crucial for the health of the League of Legends Esports, as it ensures a strong pipeline of talent, elevating the level of competition and making it more exciting for both spectators and players alike. Investing in this talent development is an important goal for both organizations, reflecting their commitment to the future of esports.

NZXT will also lend its brand name across FlyQuest’s teams and facilities, including jersey placement for FlyQuest RED, LCS, and NACL teams. Additionally, FlyQuest’s training center and boot camp will be named the NZXT Boot Camp and the center will be outfitted with NZXT PCs, providing each of FlyQuest’s teams with the best equipment for training and competition.

“It is unique to find a partner who can help every facet of your organization,” said Brian Anderson, CEO of FlyQuest. “On top of providing top-tier gaming units for our competitive success, NZXT will allow FlyQuest to level up all aspects of our business, from creators to content.”

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“We believe that anyone can be a PC gamer and strive to deliver the best gaming experience possible,” said Johnny Hou, Founder and CEO of NZXT. “Our partnership with FlyQuest is a testament to our commitment to this vision. We’re excited to support FlyQuest’s mission and look forward to achieving great things together.”

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