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Antstream Arcade Announces Partnership with Samsung Gaming Hub

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The retro gaming service will be a Premium Gaming Partner, bringing the world’s largest cloud gaming catalog to Smart TVs through the Samsung Gaming Hub

Antstream Arcade has announced its partnership with Samsung, which will see the retro cloud gaming service featured on the Samsung Gaming Hub found on Samsung’s 2022 Smart TVs and Monitors – bringing more than 1500 retro arcade games to players without the need to download or install.

Antstream Arcade will be adding a new dimension to cloud play, with players being able to battle it out in weekly tournaments and exclusive multiplayer game modes to compliment the other already available services such as Xbox Game Pass, Amazon Luna, GeForce Now and Utomik. 

Antstream Arcade’s low cost is no barrier to enjoying casual arcade gaming at just £/$ 3.33 per month for an all-you-can-eat experience.

This is another exciting step for Retro gaming fans and a huge leap forward in Antstream Arcade’s mission to ensure that players everywhere can play and compete in the world’s largest collection of retro games, on any device,” said Steve Cottam, CEO of Antstream Arcade. “By enabling players to battle their friends and the retro community on their Samsung Smart TVs and Monitors through the Samsung Gaming Hub, we are not only making retro gaming more accessible than ever before – but delivering new ways to play some of the most beloved games ever created.”

Mike Lucero, Director of Product Management for Gaming at Samsung, said: “Antstream Arcade brings more than 1500 retro arcade games to the Samsung Gaming Hub giving players access to an even wider variety of games than ever before. We can’t wait to hear what players think of Antstream Arcade as we continue to expand the Gaming Hub as the number one destination for all things gaming.”

The Samsung Gaming Hub started rolling out to 2022 Samsung Smart TVs and Monitors in June. The game discovery platform brings together the best of gaming all in one place, with easy access to cloud gaming and support for Bluetooth controllers and headsets.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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