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Gaming Corps Launches its Most Striking Halloween Multiplier Game – Stormy Witch

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Swedish game developer showcases striking art, game play and humour as it adds to its diverse portfolio

Gaming Corps, the Swedish game developer, is proud to announce the launch of its latest multiplier game, Stormy Witch. Reintroducing its popular witch character, Ophelia, that features in its back catalogue slot series, the new game showcases the depth of talent within its rapidly growing production team. Stormy Witch features beautiful artwork and slick gameplay as Ophelia sets off on a stormy night, chased into the clouds by ghouls and ghosts. Gameplay joins her as she gathers momentum, guiding her broom through the night sky. Players familiar with the increasingly popular multiplier format games will expect a sudden end with the single objective being to cash out at the highest multiplier before lightening strikes.

Stormy Witch is a superior example of this game mechanic, adding humour and a strong storyline to what is a very popular and easy to understand format.

Connor Blinman, Head of Games at Gaming Corps, said, “Stormy Witch is one of our strongest multiplier titles to date. My thanks to the incredible team for the work they’ve done on elevating this game genre to a new level. There’s no other multiplier game on the market that has this much to offer and, while it’s launching in time for Halloween, we expect it to have longevity well beyond the season due to the popularity of the theme. We’ve had such incredible interest in the game, that we’re confident it will perform exceptionally well.”

Gaming Corps is an established gaming company with a history in video games that is now experiencing significant growth in the iGaming sector. Having recently attracted some of the industry’s leading talent, its portfolio consists of premium arcade, table and slot games.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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