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Games Lift: ​​​​​​​These five teams join the incubator for game developers in Hamburg in 2022

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With their convincing pitches, five teams from Hamburg have proven the promising potential of their game projects to the Games Lift awarding committee. From September 12, they will be part of the Games Lift Incubator program – a funding and support opportunity for game makers that is unique in Germany. The incubator will support the teams with a three-month workshop and mentoring program with international industry experts, 15,000 euros in financial support, and desks at a co-working space in Hamburg.

More than 30 experts in game design, product development, pitching, business development, public relations, and marketing from the Games Lift Network share their experience with the teams to give the game projects professional support in reaching their first big milestones. The Games Lift Incubator is organized and implemented by the location initiative Gamecity Hamburg on behalf of the Free and Hanseatic City of Hamburg.

A total of 21 teams and solo developers applied for this third round of the Games Lift Incubator. The decision on the five participating teams was made by the awarding committee, consisting of Mareike Ottrand (Founder Studio Fizbin & Professor of Interactive Illustration and Games HAW Hamburg), Ole Schaper (CEO & CTO Sviper), Wolf Lang (CEO Super Crowd), Amanda Förtsch (Project Manager Gamecity Hamburg) and Jens Unrau (Head of Department Media and Digital Economy of the Ministry of Culture and Media in Hamburg).

Mareike Ottrand on the awarding committee’s decision: “This year, both the number and the quality of the applications received were particularly high. We are impressed by the passion and quality of the pitches. Hamburg has a large pool of talented aspiring games start-ups and graduates. In the incubator, the five selected teams can now show what they are capable of and continue to refine their game projects with the help of the mentors.”

 

The five projects and teams in the Games Lift Incubator 2022:

  • About Cannons + Sparrows by ACAS
  • Babsi Bullet by Team Marty
  • Evergreen Garden by Elin Meinecke
  • METACORE by Team Metacore
  • Stack’em up by Team Godcomplex

 

Introducing the five game projects:

About Cannons + Sparrows by ACAS is a physics-based puzzle platformer with story-driven genre twists and an ever-evolving character in the form of a miniature cannon.

Babsi Bullet by Team Marty is a fun tap-and-shoot game designed for touchscreens, where shooting means moving: Babsi “half teenager, half pistol” Bullet moves through the levels as a projectile.

Evergreen Garden by Elin Meinecke is a captivating farming simulation role-playing game with puzzle elements and a strong focus on natural gardening.

METACORE by Team Metacore is a co-op action first-person shooter for 1-4 players with a focus on teamwork and synergy effects the players create through an arsenal of unique weapons and gadgets.

Stack’em up by Team Godcomplex is a party game (online or local) where 2-6 players fight their way through crazy maps turn by turn, trying not to get devoured by their opponents amid the mayhem.

 

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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