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Moonfrost closes $4.5m Seed Round

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Moonfrost has successfully raised $4.5m in a seed round led by Blocore which includes: Supercell, Pantera Capital, Animoca Brands and Griffin Gaming Partners. Games industry legend Sir Ian Livingstone and Phil Mansell (Jagex CEO) are also onboard as angels.

Moonfrost is a multiplayer, social-simulation / farming RPG that combines the best bits of Stardew Valley, Animal Crossing and Zelda: Breath of the Wild. It’ll be a premium-level experience that prioritises great gameplay for a broad audience.

The game is currently being developed by Oxalis Games, a UK based, entirely remote studio founded by BAFTA winning game developer Ric Moore (CEO), and ‘Boss Witch & Art Director’ Gina Nelson.

The studio’s founders bring a wealth of experience and knowledge to the crypto space: Ric, previously co-founded Bossa Studios and The Secret Police, best known for developing Stardew Valley for mobile. Gina has over a decade’s experience in the games industry, she has led multiple art teams and worked with many major brands, including: Gears of War, Star Wars, Hasbro and Disney.

“We’re building the next generation of crypto games where fun comes first” says Ric, “we intend to raise the bar in terms of quality and user experience. We’re also doing some pioneering things with NFTs which we haven’t seen done before.”

The Oxalis Games team is rapidly expanding, attracting talents from industry leading game studios including the likes of: Epic, Mediatonic, Sumo, Natural Motion, Unity, EA and Ubisoft.

Moonfrost has partnered with New York based Sweet Farm, described as “the first non-profit sanctuary in the world to address the global climate impacts of factory farming across animals, the plants, and the planet.” You will be able to buy digital versions of real animals from Sweet Farm in the form of NFTs, which you can then raise on your in-game farmstead.

James Lim, founder of Blocore, says “we believe the farming/simulation genre is perfect for blockchain gaming and the Moonfrost team have a track record of making this type of game a big global success.”

Gina adds, “We’re building a game to stand the test of time. It’s going to redefine people’s perception of crypto games. I couldn’t be more proud to be a part of such an innovative studio.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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