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Next Generation Interactive Livestreaming: nanocosmos presents nanoStream Cloud at ICE London Apr 12-14, 2022

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nanocosmos presents nanoStream Cloud and its breakthrough innovations at ICE London 2022, Booth N5-124

With the high demand for games that offer virtual interaction and global outreach and that are available for any device and browser, the interactive live streaming solution nanoStream Cloud hit major milestones. It serves the increasing requirements for operators of live casinos, online games, and betting and auction providers with the comprehensive live streaming platform and API. Since its last presence at ICE, nanocosmos upgraded the combination of global network (CDN), ultra-low latency player and analytics by launching technical advancements like Adaptive Bitrate Playback and Live Transcoding. Besides that, nanocosmos achieved the Streaming Media Award for the best corporate video platform in 2021.

At ICE London 2022, nanocosmos presents the new generation of nanoStream Cloud, featuring stream protection, extended analytics for improved Quality of Service and the new advanced nanoStream Player with further reduced latency, yet stability even for bad networks.

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Technical Advancement: Stream Protection Launch

Since the demand for real-time live streaming platforms that enable interactivity on mobile devices started, nanocosmos has been heavily engaged serving igaming operators to enable audience engagement around the world. Next to the player with Adaptive Bitrate support to cover all network levels, a global CDN, and analytics to improve quality of service, nanocosmos makes content security and secure live streaming 2022’s top priorities for its product development. Stream protection against misuse is an integral part of nanoStream Cloud and creates added value to the ultra-low latency live streaming platform. It can detect streaming irregularities based on factors such as the time a game runs.

To avoid hijacking of streams the new security service included in nanoStream Cloud checks suspicious access and detects irregularities like usage and timing. nanoStream Cloud is created with security and encryption enabled by default. It supports secure access and REST APIs, content encryption, secure access with web hooks and token-based access for certain application scenarios.

Data-driven Live Streaming: Extended Analytics for business intelligence and improved QoS

To provide operators greater insight into their live streaming data and to allow them to make the right decisions quickly nanocosmos launched extended nanoStream Analytics, available as an ad-on of nanoStream Cloud. The new release covers a range of new features and improvements in regard to the client focused API that was introduced with nanoStream Analytics 2.11. For monitoring and alerting purposes, it is now possible to directly access metrics about the ingested video and audio bitrate. For the best quality of experience on the player side, the stability of the ingested stream is a critical factor. Significant fluctuations of the bitrate can be an indicator for an unstable stream. Further details can be found in the nanoStream Analytics documentation.

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nanoStream Player: Ground-breaking advancements

Since the introduction of the nanoStream Cloud’s player with Adaptive Bitrate Playback and Live Transcoding, live games can be made available in ultra-low latency, regardless of the bandwidth available. With adaptive bitrate playback, the stream automatically adjusts to the best quality for the available network. The live transcoder converts the original live stream from a high-quality input stream into the different lower quality streams used depending on the bandwidth available. Unique is the product’s robust implementation, easy deployment and advanced technology for ultra-low latency playback that enables interactivity. Additionally introduced features of the nanoStream Player include a new user focused interface with a modern design as well as easy configuration.

Part of the significant improvements on the player’s side is the technology to further reduce latency and to further improve the overall quality of service as well as the quality of experience which now depends on use case and its specific set-up. The new player identifies the regularity of the stream and adapts its configuration according to the device and network environment. There will be different modes that can be used: The latency adjust mode or the latency control mode. Clients can use classic ultra-low latency or even take advantage of sub-second latency depending on their requirements.

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TEN Launches First-ever Fully On-chain Poker Powered by Autonomous AI Agents

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TEN, The Entertainment Network for AI‑Native iGaming, has launched House of TEN—the first fully on-chain poker application featuring autonomous AI agents with trustless, encrypted gameplay.

More than just a technical milestone, the launch signals the arrival of AI-native iGaming—a new category of on-chain entertainment where AI agents and trustless wagering converge. The successful launch of House of TEN illustrates how TEN’s unique, encrypted execution environment is expanding the possibilities for what can be achieved on the Ethereum blockchain. With programmable privacy, verifiable randomness and no off-chain logic, TEN enables fully autonomous, high-stakes games that merge crypto trustlessness with real gameplay complexity.

Poker That Actually Works On-Chain

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Poker has been played for over 200 years, but until now, it couldn’t exist fully on-chain without compromising fairness or privacy. By solving long-standing limitations around privacy, randomness, and user experience—without relying on off-chain components—TEN is enabling games that were previously considered impossible to build on-chain. Users can stake on AI agents with distinct strategies and personalities, earning ZEN—a prediction-based rewards system that converts into future airdrops.

Poker requires hidden information, strategic play and fair randomness—none of which have been possible in previous blockchain implementations without compromising trust assumptions. TEN uses TEEs to deliver encrypted card hands and secure, verifiable randomness, without any off-chain logic.

“We’ve built the world’s first true on-chain poker with AI agents you can stake on. It’s one of the most technically advanced dApps ever deployed in Web3. To make it work, we had to solve cryptographic challenges that most thought were impossible—like fully private card hands, autonomous logic, and fair, tamper-proof dealing,” said Cais Manai, Co-Founder & Head of Product at TEN.

AI Agents That Think, Bluff and Deceive

TEN’s poker experience includes autonomous AI agents with unique personalities and play styles, from aggressive risk-takers to unpredictable wildcards. Players can follow and stake on these agents as they compete in real time. The gameplay experience mirrors leading online poker platforms, only now, it’s fully on-chain, transparent and decentralized. Each hand is unpredictable. Odds move in real time based on player actions, not bots, because the game state is encrypted and can’t be sniped.

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The launch of House of TEN is a live demonstration of what the protocol makes possible:

• Trust in the protocol, not the people.

• Chain-level encryption.

• Lightning-fast finality.

• Seamless user experience (UX) that hides complexity.

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A Glimpse Into What’s Next for Ethereum

While poker is the first showcase, TEN is built to support much more. Its encrypted execution environment enables entirely new classes of on-chain games and AI applications that require privacy, randomness or complex off-chain-like logic—spanning DeFi, gaming and AI-based applications.

“TEN isn’t just another L2—we’ve built what we believe is the most sophisticated infrastructure in the space. This launch proves that real utility, strong user experience (UX), and cryptographic privacy can all coexist on Ethereum. We’re building for the future of institutions, enterprises, and autonomous systems entering Web3,” said Gavin Thomas, CEO of TEN Protocol.

The post TEN Launches First-ever Fully On-chain Poker Powered by Autonomous AI Agents appeared first on European Gaming Industry News.

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Ygam Welcomes Two New Trustees

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Ygam has strengthened its board of trustees with two appointments bringing combined expertise in governance, policy, public affairs and safeguarding.

Judy White joins the Ygam board with over 20 years of experience in governance and operational leadership across the not-for-profit sector. A Chartered Secretary, Judy has a proven track record in governance, risk management, data protection, transformation and stakeholder engagement. She most recently served as Head of Governance at the British Association for Counselling and Psychotherapy (BACP), where she oversaw governance, assurance and risk across the organisation.

Previously, Judy spent seven years at the Gambling Commission as a Senior Manager in Licensing, where she played a key role in assessing complex licensing applications. Judy’s deep understanding of governance frameworks and regulatory environments will provide crucial oversight and support as Ygam continues to grow and evolve.

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Iain Corby joins alongside Judy as an experienced leader with a diverse career spanning consultancy, government policy, and the third sector. His early career included 12 years as a programme management consultant at Deloitte before transitioning into policy work.

Iain has experience working in gambling harms prevention sector, previously serving as Deputy Chief Executive of GambleAware. He is currently the founding Executive Director of the Age Verification Providers Association which prioritises child protection in the digital space. With an MBA from UCLA and a reputation for delivering performance improvements, Ian brings strategic insight, commercial acumen and a wealth of knowledge in public affairs and communications.

Mike Wocik, Chair of Ygam, said: “We are delighted to welcome Judy and Iain to the Ygam Board. Their wealth of experience and expertise will further strengthen our governance and strategic leadership, ensuring we continue to operate at the highest standards. Strong governance is the foundation of our success, and their insights will be invaluable as we grow our impact and evolve as a leader in our field. I look forward to working with them to drive our mission forward and make a lasting difference.”

Judy White said: “I’m excited to join the fantastic team at Ygam. I’m passionate about supporting children and young people, and I’ve been hugely impressed by Ygam’s position as a leader in their field, with a clear commitment to high standards of governance and impact. I look forward to engaging and collaborating with the board and staff to advance Ygam’s vision and mission, ultimately supporting children and young people in safely navigating our increasingly digital world.”

Iain Corby said: “Although it has been six years since I was at GambleAware, I have followed developments in the field from a distance and recognise this is a time of great change and opportunity with the introduction of the new levy. The growing focus on prevention has never been more important, and I look forward to supporting the board, the whole leadership team, and the impressive team that is delivering such a formidable impact for young people across the country and beyond.”

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The post Ygam Welcomes Two New Trustees appeared first on European Gaming Industry News.

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Narva Communications Becomes Svenska Spel’s New Agency for Corporate Communications

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Narva Communications has become Svenska Spel’s new agency for corporate communications.

“We received high-quality bids from some of Sweden’s leading agencies in Corporate Communication. After a thorough evaluation process, Narva was the agency that received the highest score. They have demonstrated great strategic acumen, strong analytical skills and a very good understanding of Svenska Spel’s mission and communication needs,” Andreas Jerat, Head of Corporate Communication at Svenska Spel, said.

Narva’s assignment includes strategic communication support within Corporate Communication, Public Affairs and financial communication. The assignment also includes the production of annual and sustainability reports. The agreement is valid for two years starting in May 2025, with the possibility of extension 1 + 1 year.

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“We are extremely proud that Svenska Spel has chosen Narva as a partner for its group communications. Svenska Spel is one of Sweden’s most well-known brands with an important social mission. We look forward to working with them to develop communications and help further strengthen the image of Svenska Spel as a role model for games that are offered in a safe and responsible manner,” said Frida Dahlgren, CEO of Narva Communications and account manager for Svenska Spel.

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