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Cloud Gaming Platform Antstream Arcade welcomes over 700,000 new players after funding boost

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Following a round of external financing led by the Atari Group, alongside integration of their platform into Epic Games Store – Antstream Arcade have  announced that it welcomed over 700,000 new players in 2021, representing a 3200% increase from 2020.

The global cloud gaming leader has also released growth metrics surrounding player retention and Epic Games Store integration. At the close of 2021, Antstream Arcade had over 200,000 MAU, and boasted a 30% 28 day rolling retention rate – far exceeding competitor rates.

Similarly successful has been Antstream Arcade’s launch on the Epic Games Store in November, after bringing its library of over 1200 games to millions of gamers world-wide, including iconic classics like Space Invaders, Pac-Man and Mortal Kombat. Since launch, 3.2 million players have downloaded welcome packs for the platform.

With total investment exceeding $20m and its continued support from games industry stakeholders, Antstream Arcade is continuing to evolve its offering – with more players than ever enjoying its varied stable of titles.

This growth comes after analysis firm GlobalData recently predicted that cloud gaming will become a $3 billion industry in 2022, up 59% from 2021.

Antstream Arcade CEO Steve Cottam said: “We know that cloud gaming is the future, and we are excited to continue leading from the front. It has been fantastic to see more players than ever enjoying our platform, and we are thankful for the success of our latest round of funding as well as the support of our partners who are helping us to bring the world’s largest library of iconic games to players around the world.”

Players can enjoy any title on-demand for free thanks to Antstream’s ad-funded freemium service, with the option of an ad-free premium service available from just $6.99 per month or $39.99 per year. Antstream’s proprietary cloud gaming platform also means that players can enjoy any game they want wherever there is a 4G connection or better, on almost any mobile or tablet device as well as on Mac, PC and Amazon Fire S

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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