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Entain Q3 Trading Update
23rd consecutive quarter of double-digit online growth, underpinned by Entain’s industry leading platform
Entain plc , the global sports-betting and gaming entertainment group, today reports trading for the period from 1 July to 30 September 2021 (“Q3”).
Q3 Highlights
- Strong Q3 performance with Group net gaming revenue (“NGR”) up 4% (+6% cc1) against a period of high growth in the prior year
- Online NGR +10% cc1, marking a 23rd consecutive quarter of double-digit growth in constant currency
- Excluding Germany, online NGR was up +18 %cc1
- All major markets (excluding Germany) delivered a strong performance, particularly in Australia and Brazil
- Retail NGR was +1%cc1, with UK volumes recovering toward pre-Covid-19 levels, and activity steadily rebuilding in Europe
- BetMGM continues to deliver strong growth, with a 23%3 market share across the US in sports-betting and iGaming for the three months to August
- 26%3 share in sports-betting and iGaming in the markets in which BetMGM operates
- Clear iGaming market leader with 32%3 market share
- Industry data for month of August shows BetMGM challenging for #1 market position across sports-betting and iGaming
- Live in 16 jurisdictions, with recent launches in Arizona, Wyoming and South Dakota on first day of state licencing
- Successful start to the NFL season with the launch of a national advertising campaign featuring Jamie Foxx
- Continued progress on ESG initiatives under our Sustainability Charter
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- ARC (“Advanced Responsibility & Care”) programme continues to make good progress, expanding trials into real time customer interaction across UK brands
- The Entain Foundation renewed its commitment to Pitching-In Trident Leagues and SportsAid partnerships
- The Entain Foundation U.S. funded pioneering research with University of Nevada in Las Vegas (“UNLV”) and launched a new app to support the American Gaming Association’s (“AGA”) Responsible Gaming Initiative
- FY2021 Group EBITDA5 expected to be in line with previous guidance of £850m – £900m
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- Uplift from strong Q3 trading performance offset by the previously announced impact of the licensing process in the Netherlands
Jette Nygaard-Andersen, Entain’s CEO, commented:
“These results demonstrate Entain’s continuing ability to deliver sustainable, consistent and diversified growth. Our powerful Entain platform provides customers with great products and experiences, which enables us to grow ahead of our markets as demonstrated by 23 consecutive quarters of double-digit online growth.
We continue to lead our industry in the all-important area of player protection, and I am excited by the early results of our innovative ARC programme, which we firmly believe has the potential to transform player protection across the industry.
As we announced on 12 August, our total addressable market is expected to more than triple to over $160bn. This will be driven by the significant opportunity in the US, where we are now challenging for the number one market position, our growth plans in other new and existing markets, and our strategy of entering into new areas of interactive entertainment.
By offering customers ever more engaging products, while leveraging our scale and technology, we will drive the flywheel effects of secular growth dynamics that can triple the size of our business. As a result, we remain very confident in Entain’s future prospects.”
Q3: 1 July to 30 September 2021 | YTD: 1 January to 30 September 2021 | |||||||||
Total NGR | Total NGR cc1 | Sports Wagers
|
Sport Wagers cc1 | Sports Margin | Total NGR | Total NGR cc1 | Sports Wagers
|
Sports Wagers
cc1 |
Sports Margin | |
Online | ||||||||||
Sports | 12% | 17% | 1% | 4% | +1.3pp | 38% | 39% | 30% | 30% | +0.7pp |
Gaming | 1% | 4% | 7% | 9% | ||||||
Total Online | 7% | 10% | 20% | 21% | ||||||
Retail4 | (1%) | 1% | (15%) | (13%) | +0.4pp | (23%) | (23%) | (32%) | (32%) | (0.5pp) |
Total Group | 4% | 6% | 8% | 9% |
Notes
- Growth on a constant currency basis is calculated by translating both 2021 and 2020 performance at the 2021 exchange rates
- BetMGM revenues comprise of sports (Online and Retail) and iGaming revenues
- BetMGM market shares for the three month period to August 2021
- Retail operates in UK, Italy, Belgium and Republic of Ireland. Retail numbers are quoted on a LFL basis. During Q3, there were an average of 4,513 shops/outlets in the estate, compared to an average of 4,777 for the same period last year
- Guidance on EBITDA is on a post IFRS 16 basis
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The Esports World Cup Foundation (EWCF) announced that global music icon Post Malone will headline the Opening Ceremony of the Esports World Cup 2025, taking place on July 10, 2025 in Riyadh, Saudi Arabia. Post Malone’s performance will kick-off a seven-week event that brings together gaming, music, and culture, reflecting the EWC’s role advancing gaming as mainstream entertainment for a digital generation.
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“Esports is becoming a global cultural force – where music, storytelling, and competition converge to create moments that are not just seen, but felt,” said Mike McCabe, Chief Operating Officer, of the Esports World Cup Foundation. “With Post Malone, a global artist and true gamer, opening the tournament, we continue to celebrate the power of music – a universal language that brings fans together and defines the cultural future of esports.”
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The Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool across a mix of platforms and genres, bringing together esports’ best teams, players and games under one banner in the largest-ever celebration of esports.
The EWC 2025 will feature 2,000 elite players and 200 Clubs from more than 100 countries, competing in 25 tournaments across 24 games for a record-breaking $70+ million prize pool.
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