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Gaming Corps launches bespoke exclusive Multiplier Game

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Gaming Corps has launched its first Multiplier Game, JetLucky, a bespoke game created on request and offered exclusively by MaChance Casino, VegasPlus Casino and Unique Casino. The company has several Multiplier Games in production which will be launched under the Gaming Corps brand and new product brand line iJect, offered to all affiliated operators.

Earlier this year, Gaming Corps started development of games within the modern and increasingly popular game category Multiplier Games, inspired by crypto currency crash games. This week the first game has been launched, a bespoke game called JetLucky created on request and offered exclusively by MaChance Casino, VegasPlus Casino and Unique Casino.

In line with the outspoken strategy of widening the iGaming portfolio, the Company has announced that several Multiplier Games are in production and will be launched before the end of the year. The games currently in production will be launched under the Gaming Corps brand and new product brand line iJect, specifically created for this new game series.

Having entered iGaming quite recently, we wanted to look for a space in the market where Gaming Corps could build an industry leading product that would tie into our business idea of blurring the lines between Gaming and iGaming. We were presented the opportunity to build JetLucky and the team has quite incredibly managed to turn it round in a matter of months. I am personally very thankful for the positive relationship that we have had with our counterparts in building this game per their requirements, and for the swiftness with which our team has met the challenge. We are already using the knowledge gained from this bespoke title in the ongoing work of developing our own product line of Multiplier Games which will boast features and gamification that has not yet been explored within this category.” says Alex Lorimer, Head of Business Development, Gaming Corps.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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