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Introducing PixelConflict, Italian Indie Devs working on their first title!

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After thousands of downloads and climbs since last year’s Steam Summer Festival, the ‘get as high as you can’ platformer developed by PixelConflict is stacking it’s way up to a full Steam launch later this year.

Italian indie developer studio PixelConflict are today announcing that their exhilarating debut title, Stack Up! (or dive trying), is set to launch later this year and is officially available for wishlisting on Steam now. PixelConflict was founded in 2021 by three friends from the North of Italy, who got together to start the project at the beginning of the first Italian lockdown in March last year.

Did you say Stack Up! (or dive trying)?

Stack Up! is a light hearted and intense stack-your-way-up platformer with varying difficulty levels all made for casual play or record breaking runs. The objective is simple, get as high as you can and NEVER touch the water below you. Players can go at it solo or put their pride on the line by challenging friends and frenemies, all whilst planning smartly, treading carefully and quickly building their way up with the objects falling around them. The goal? Stack up, have fun and break records… or dive trying, of course.

Key Features:

  • Solo and multiplayer modes: There’s fun for everyone, with a range of increasing difficulties players can take on the game solo to sharpen their skills, play for laughs or glory versus their friends and even aim to conquer global ‘Heightscores’ to carve their name as Stack Up! (or dive trying) legends.
  • More combinations than a Swedish furniture store: The game throws it all at you, with tons of unique falling objects of different shapes and sizes, from harmless fridges and sofas to catapulting trampolines and dangerous sticky desks. Remember, strategy is really important, especially if you’re trying to get super high!
  • POWERUP!: Keep an eye out for marked boxes as you may be in for a refreshing power up – the game throws helpful beverages your way to assist you in your climb, from temporarily pausing the rise of the deadly water below, to turning a small jump into a real leap.
  • Customisation: We’re bringing boxes back! Unlock a wide range of completely free and tradeable hats and hammers as you continue to play, to customize your character and make him feel awesome.

“Before the beta, Stack Up! (or dive trying) was just being played by us three developers, so we were left really surprised when we released the beta into the world and saw it get thousands of downloads, with people even beating our heightscores!” said Davide Jensen, co-founder of PixelConflict. “We really can’t wait to see what people think of the game in it’s full form.”  he continues, as the team will soon reveal the game’s official release date.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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