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Real Luck Group Limited welcomes IOC’s esports move with Olympic Virtual Series launch

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Real Luck Group and its subsidiary companies doing business as “Luckbox” (the “Group”), a leading provider of licensed, real money esports betting, welcomes the announcement by the International Olympic Committee (IOC) to launch the Olympic Virtual Series.

The IOC  announced that it has partnered with five international sports federations for the first-ever, Olympic-licensed event for physical and non-physical virtual sports. Taking place ahead of the Olympic Games Tokyo 2020, the Olympic Virtual Series (“OVS”) will begin on May 13, 2021 through June 23, 2021. The OVS will mobilize virtual sport, esports and gaming enthusiasts from around the world in order to reach new Olympic audiences and meet the objectives of the IOC’s Olympic Agenda 2020+5, while also encouraging the development of physical and non-physical forms of sports.

The following International Federations and gaming publishers will be part of the Olympic Virtual Series:

  • World Baseball Softball Confederation (WBSC) – eBaseball Powerful Pro Baseball 2020, Konami Digital Entertainment
  • Union Cycliste Internationale (UCI) – Zwift, Zwift inc.
  • World Rowing – Open format
  • World Sailing – Virtual Regatta, Virtual Regatta SAS
  • Fédération Internationale de l’Automobile (FIA) – Gran Turismo, Polyphony Digital

“It’s fantastic to see the IOC recognize esports,” said Real Luck Group CEO Martin. “We strongly believe that esports deserve to be regarded and respected alongside all traditional sports. This move not only serves to underline the credibility and growing mainstream acceptance of esports but also provides increased global exposure, particularly in front of a more mainstream audience.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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