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Blue Fire Wins the Fourth Weekly Vote at the Game Development World Championship!

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Blue Fire by Robi Studios from Argentina has won the fourth Fan Favorite Weekly Vote at the Game Development World Championship. The game is a dark and tough third-person action-adventure game with a big focus on 3D platforming and exploration, set in a perished fantasy land that hides many secrets. The game is available on Steam.

With this voting victory, Robi Studios moves on to the next round in Fan Favorite category. The team will meet other Weekly Vote winners in a final vote for the crown at the end of the GDWC 2021 season.

2nd place was taken by Oscar & Gems: Puzzle Quest by Alex Rybalkin from Russia: “Move the donuts around Line up the doughnuts three in a row. Move the pizza Line up the pizza three in a row. Move the scrambled eggs Line up the scrambled eggs three in a row. Beware of food with spikes and eyes. Count your moves Come up with the most effective combinations. Collect additional moves and first aid kits. Go to the next level and get achievements.”

3rd Place went to Rust Racers by Nethash Games from Sweden: “Rust Racers is a vehicle combat game without traditional weapons, a game based around utilizing your mass, momentum, and special abilities to destroy your enemies. The world is hostile, so are the enemies and this is where friendships come to die. Build, upgrade and customize your driver & vehicle to create deadly setups and achieve victory in the wasteland.”

The GDWC team sends congratulations to the winning team and big thanks to all Nominees and voters. The weekly votes take place each week, from Monday to Monday and there are always nine new exciting games to check out and vote for. This week’s vote is already live on the event website at thegdwc.com.

This week’s nominees are:
– 16-Bit Soccer by Sprakelsoft (Germany)
– Content Creator’s Internet Adventure by Saladite Games (USA)
– Fast Finger Rule by Spectre17 (Belarus)
– Finders Reapers by Mosquito Cocktail (United Kingdom)
– Miska’s Cave by SoulFlee (USA)
– Path of Kami Prologue by Captilight (USA)
– Tank War Nexus by Estenio Garcia (Brazil)
– Traceur’s Dreamlab VR by Icegrim Softworks (Austria)
– Vectors by Hanna Hanna Games (Brazil)

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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