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GameMaker Studio 2 now supports Russian, Chinese and Brazilian Portuguese languages

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YoYo Games today announced that GameMaker Studio 2, the leading 2D game development engine, will be fully localised into Russian, Chinese and Brazillian Portuguese.

As part of version 2.3.2 which has just been released, the application IDE and manual for GameMaker Studio 2 have been localised into three new languages to further broaden platform accessibility. In addition, YoYo Games will also be rolling out a range of localised content, documentation and tutorials, helping non-English speaking developers to quickly learn how to use GameMaker to create beautiful games.

The localisation update follows the recent announcement of Next-Gen console support for GameMaker, which will launch in March 2021. This will enable GameMaker users to create games and export them directly to the very latest consoles, desktop platforms and mobile operating systems.

“The inclusion of Russian, Chinese and Brazilian Portuguese languages enables us to finally make both our software and supporting materials available to a vast new audience of hobbyists and developers,” said Stuart Poole, General Manager, YoYo Games. “It’s always been our aim to try and make game development as accessible as possible to everyone. This is why with this latest localisation update, we’ve actually been able to go one step further and will developing a raft of localised tutorials, which is just part of the exciting expansion that comes as a result of being part of Opera.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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