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EPIC League Season 2 became the most viewed tournament of 2020

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From November 12 to December 14, Russian broadcast of EPIC League Dota 2 tournament gained more than 30 million views. Almost 3 million people enjoyed the matches of the tournament. Overall the second season of EPIC League got more than 700 mln minutes of broadcasting in Russian.

The English broadcast of the tournament received over 17 million views, 2 million unique viewers and over 500 mln minutes of watch time.

The grand finale of the first Division of EPIC League between Virtus.pro and OG became the most popular match of the tournament, with over 265,000 spectators at its peak.

According to the analytical portal Esports Charts, the second season of the EPIC League became the most watched Dota 2 tournament, not counting the tournaments of the The International series. Top-3 on the list by watch hours are taken by the TI Series championships in 2019, 2018 and 2017, respectively. The first division of the EPIC League takes fourth place, and in fifth place is ESL One Los Angeles 2020 for Europe and the CIS.

Mark Averbukh, Epic Esports Events Product Director: “It is always nice to set records, especially as a result of a long-time and diligent work. I am grateful to my colleagues from Epic Esports Events and RuHub, to the teams, which put on the great show, to the broadcast partners from BTS, and of course to the viewers. This record is our joint success. Thank you!”

The first division EPIC League matches were held from November 12 to December 13. Ten teams played out a prize pool of $ 500,000. In the final, Virtus.pro defeated OG with a score of 3:2.

Team Alliance won the second division of EPIC League Season 2. In the grand finale, they beat Live to Win with a score of 3:2. The matches of the second division of the EPIC League were held from November 11 to December 13. The teams competed for a prize pool of $ 50,000.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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