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F1 ESPORTS PRO SERIES EVENT 2 LIVE THIS WEEK, FEATURING BRAND NEW CIRCUIT, & NEW F1 TRACKS TAKEOVER

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TIMING DETAILS, WHERE TO WATCH INFO, AND DRIVER QUOTES FOR F1 ESPORTS PRO SERIES PRESENTED BY ARAMCO

The F1 Esports Pro Series presented by Aramco started in style last month as Alfa Romeo’s Jarno Opmeer dominated in Event 1, securing two victories, and reigning champion David Tonizza also picked up a crucial win for Ferrari, as fans were treated to three fantastic races. You can view the ‘Top 5 moments’ from Event 1 on YouTube here, and are free to embed this in editorial if you wish.

Event 2 gets underway on Wednesday afternoon with a trip to Zandvoort, a brand new circuit for the F1 Esports Pro Series, before battling out it on a fan favourite – the Circuit Gilles Villeneuve in Montreal. Thursday’s action will see drivers go wheel to wheel at the Red Bull Ring, to round off the first half of the series.

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The live shows will be streamed online via F1’s official channels on Facebook, YouTube, Twitch and Huya, as well as broadcast on television by international partners such as ESPN (US), Sky (UK) and Ziggo (Netherlands), whilst Qualifying show content will be streamed exclusively on Twitch, YouTube and Huya (China). For full information about the Pro Series visit: https://www.f1esports.com/

Please see the table below for the full breakdown of the platform splits so you don’t miss a moment of the action:

 

Day Session Time (GMT) Coverage
Wednesday 4 November Qualifying Show 1
(featuring Quali. 1 highlights and Quali. 2 live)
15:30 – 16:45 Twitch / YouTube / Huya (China)
Evening Show 1
(featuring Quali. 1 and Quali. 2 highlights, Race 1 re-run and Race 2 live)
19:30 – 21:00 TV & Online
Thursday 5 November Qualifying Show 2
(featuring Qualifying 3 live)
15:30 – 16:45 Twitch / YouTube / Huya (China)
Evening Show 2
(featuring Quali/Race 1 and Quali/Race 2 highlights, Quali. 3 highlights and Race 3 live)
19:30 – 21:00 TV & Online

 

Drivers competing in this year’s Pro Series have combined to build the ultimate gaming playlist for F1 Tracks, featuring songs that get them in the zone and the tunes they blast when they’ve secured a win! The playlist caters for all tastes, and features massive tracks from KAM-BU, Nothing But Thieves, You Me At Six, The Weeknd, Queen, Kings of Leon and even Elvis Presley! You can find links to the playlist below:

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Spotify: https://spoti.fi/2YmjQL3 / Deezer: https://bit.ly/3hBqsgc  / Apple: https://apple.co/3jkgArh

Ahead of the second round of races for this year’s Pro Series, we also caught up with three of the competition’s stars to get their thoughts about the upcoming season. Please feel free to use these comments in editorial around the build-up to Event 2.

 

Marcel Kiefer

On visiting the Red Bull Performance Centre in October

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Marcel: “I’ve been to the Red Bull Performance Centre with the team. It was a really great experience, because we got to know more stuff about all the other areas that we don’t usually cover in our Esports training, like the physical activities, scheduling and how important it is to sleep and get physical exercises that can really increase your performance. It helped us a lot, and I think it already shows we’re in a good position for the season.”

Who to watch out for in terms of competitors

Marcel: “I think Alfa Romeo definitely. I mean we already knew that Alfa Romeo would be good this year. I expected Mercedes to be stronger, but maybe they will bounce back from the first event because it didn’t go that well for them. Alpha Tauri were also pretty solid. Renault looks really strong this year. I think we are in a really close season and Ferrari probably people expected them to be a bit stronger. But they also had technical difficulties during the first event, so we don’t know. I think Alfa is the big surprise. They made a huge step from last year.”

On their chances to win the title

Marcel: “I think we can win both the Drivers and Team championship. We have a solid pair with me and Freddie. And I’ve already proven I can fight up there. And we all know Freddie can do it. So yeah, I believe we have what it takes for both titles. Obviously, the focus is on the Team championship, because we are already Team Champions from last year and we want to keep that title. But if it doesn’t work out, we will just reapproach next year, just try to improve other areas. I mean, it’s so tight that you cannot even be mad if you lose, you obviously want to win. But everyone’s so good. They all work incredibly hard all teams. So if they win, they deserve it.”

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Dani Bereznay

On preparing for Event 2 of the season

Dani: “We’ve had a lot less time to prepare compared to what we had ahead of the first event. I don’t think the field will be as tight as it was [last time] as people who adapt faster to the new circuits can have a bigger advantage. I’m pretty confident that we are the ones to beat ahead of the second event but Red Bull, Ferrari, McLaren, even the Williams guys, look pretty strong. Alpha Tauri and Renault included. To get in the top 10 will be really difficult.”

On main competitors for the title

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Dani: “I think it’s good to be the team to beat but Alpha Tauri with Joni Tormala and Red Bull with Marcel Kiefer and Frederik Rasmussen are an insanely fast pair. Also, Ferrari with Enzo Bonito and the former champion, David Tonizza, are really big threats. If you see the timings and not just the results, there is maximum one tenth of a second that separates us from most of the field. It’s basically one apex, one little mistake, and the championship can turn upside down pretty quickly. That’s why esports is so good! We definitely don’t treat it like we’ve already won and we definitely won’t let off as the others are super motivated.”

On esports drivers making mistakes

Dani: “The gaps are pretty small in esports and it’s crazy to watch because we as drivers remember every single mistake of our laps. There are some mistakes that are inevitable, but there are some minor inaccuracies in our driving that we get frustrated about. What separates Jarno [Opmeer] from other drivers is that what he can do in a practice session he can pretty much replicate in the real life thing which is really hard as the pressure is so high.”

On his relationship with teammate Jarno

Dani: “It’s really important for me [to have a partner like Jarno]. I think we can push each other and the thing is with f1 esports is that we don’t know any of the other teams lap times. So to have a competitive teammate sets a good benchmark because if you have a slower teammate and you are beating him by one or two tenth of a second per lap you don’t know what kind of level you’re at. But with Jarno, if you’re beating him, you’re basically beating all the top guys. I think we push each other forward and set a pretty great benchmark on what could be the actual lap times. I want him to perform well and I want to perform well myself. Of course I want to finish in front but if I finish second then I want it to be my teammate rather than someone from another team.”

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Cedric Thome

On what he learnt from former teammate Jarno Opmeer

Cedric: “Jarno is rapid, he’s amazing. He was really quick last year as well but he had some moments where he was really unlucky. He’s doing an amazing job [this year], he’s first in the championship and he deserves to be where he is.”

On his passion for darts

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Cedric: “Yes, I love darts and obviously with us racing from home this year I have a board in my room so if I can throw a few [darts]. I feel like it’s a good chance to free your mind and just throw some darts. It doesn’t really help my concentration for F1.”

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AA Gaming Announce the Rajasthan State Esports Championship (RSEC) with Youth Affairs & Sports Department, Govt. Of Rajasthan

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The Rajasthan Youth Board (Youth Affairs & Sports Department, Government of Rajasthan), in collaboration with AA Gaming, has officially announced the Rajasthan State Esports Championship (RSEC) – a landmark state-level initiative poised to engage thousands of players from across the state.
The RSEC 2025 will feature top esports titles including Battlegrounds Mobile India (BGMI), CS2, E-Cricket, and E-Football. Spanning over four stages, the championship aims to reach more than 200 colleges across 41 districts in Rajasthan, making it one of the most comprehensive esports tournaments at the state level in India.
The tournament will unfold in the following stages:
  • Open Qualifiers
  • Inter-College Knockout Rounds
  • Semifinals
  • Grand Finals – which will be live-streamed and culminate in a prestigious awards ceremony.
A core highlight of the RSEC 2025 will be a series of esports workshops, organized by AA Gaming during the inter-college knockout rounds held across Rajasthan. These workshops, in
collaboration with industry experts, are designed to educate and empower participants with essential knowledge and skills, positioning Rajasthan’s youth at the forefront of the rapidly growing esports industry.
Recognized now on global platforms like the Olympic Esports Series, the Asian Games, and the Commonwealth Esports Championship, esports has become a legitimate sporting and medal discipline. With this in mind, the RSEC workshops will cover:
  • Gaming techniques and strategic play
  • Game development fundamentals
  • Esports career pathways
  • Mental health and well-being for athletes
  • Team-building and communication
  • Professional conduct in esports
  • In-depth game analysis and review
Speaking about the RSEC, Dr. Neeraj Kumar Pawan (I.A.S) Chairman, Rajasthan Youth Board & Secretary, Youth Affairs & Sports Department, Government Of Rajasthan, said, “I extend my heartfelt best wishes for the upcoming Rajasthan State Esports Championship. As Rajasthan does not yet have an official esports federation, the Youth Affairs & Sports Department of Rajasthan has taken the initiative to support the esports ecosystem by joining hands with passionate youth, many of whom have come forward through the Youth Board. This championship marks a significant first step in promoting esports across the state, and I wholeheartedly commend the young leaders driving this movement.”
Commenting on the tournament, Akash Dhangar, Founder and CEO of AA Gaming, said:
“We are thrilled to partner with the Rajasthan Youth Board for the Rajasthan State Esports Championship — a one-of-a-kind initiative that not only empowers the youth through competitive esports, but also equips them with the knowledge and skills to thrive in this fast-growing industry. Through our comprehensive workshops, we aim to provide in-depth education on the key pillars of the esports ecosystem, enabling Rajasthan’s youth to emerge as innovators and leaders in the gaming and esports space.”
These sessions aim to develop well-rounded esports professionals — from players aiming for international glory to those exploring careers in game development, casting, management, and more.
The Rajasthan State Esports Championship is a pioneering initiative by the Government of Rajasthan to integrate esports into the mainstream sporting ecosystem and harness the power of gaming to inspire, educate, and uplift the state’s youth.
With RSEC 2025, Rajasthan is set to lead by example, creating a blueprint for how regional governments can support and grow the esports ecosystem from the grassroots.

The post AA Gaming Announce the Rajasthan State Esports Championship (RSEC) with Youth Affairs & Sports Department, Govt. Of Rajasthan appeared first on European Gaming Industry News.

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StarLadder to Host 2025 CS2 Major in Budapest’s 20,000-Seat MVM Dome

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StarLadder today announced that it will host the second Counter-Strike 2 Major of 2025 in Budapest, Hungary, culminating in a four-day Playoff stage inside the MVM Dome – one of the largest and most advanced esports venues in Europe, and one of the biggest CS2 Major venues to date.

The event will run from November 24 to December 14, featuring the world’s top 32 Counter-Strike 2 teams competing for a $1.25 million prize pool and one of the most prestigious titles in the esports world.

Kicking off on November 24, the early stages of the tournament will take place at Budapest’s MTK Sportpark, a recently upgraded venue with seating for 2,000 spectators. This modern, esports-ready venue offers fans a unique opportunity to get close to the action and experience high-level Counter-Strike in the vibrant atmosphere of an offline setting.

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From December 11 to 14, the tournament moves to the MVM Dome for the playoffs. With 20,000 seats and cutting-edge production capabilities, the Dome will deliver a stadium-scale experience – featuring record-breaking LED setups, immersive lighting, and arena-wide special effects crafted to elevate the show for every fan on site. Set against the backdrop of Budapest’s iconic pre-Christmas charm, the Major will offer not just world-class esports, but also a chance for fans to experience one of Europe’s most vibrant cities during its most magical season.

“ Hosting another Major is an incredible honor, and we’re determined to make it unforgettable,” said Roman Romantsov, CEO of StarLadder. “Budapest gives us the perfect stage to push the boundaries of what a live CS2 event can look and feel like. From day one to the Grand Finals, we’re building something that fans – both in the arena and watching around the world – will remember. We invite every Counter-Strike fan to be part of this iconic moment with us.”

The post StarLadder to Host 2025 CS2 Major in Budapest’s 20,000-Seat MVM Dome appeared first on European Gaming Industry News.

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Esports World Cup Foundation Launches Global “Road to EWC” Program, Unveiling Qualification Pathways for the Esports World Cup 2025

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The Esports World Cup Foundation (EWCF) has unveiled the full scope of the qualification system for the Esports World Cup 2025 with the launch of the global “Road to EWC” program. Featuring over 200 tournaments spanning grassroots leagues to elite international circuits, the Road to EWC offers opportunities for players at every level to compete on the world’s biggest stage, the Esports World Cup, set to return to Riyadh, Saudi Arabia, from July 7 through August 24.

“Road to EWC is a platform for every player, Club, and community whose journey defines the spirit of competition,” said Faisal Bin Homran, Chief Product Officer, of the Esports World Cup Foundation. “By connecting hundreds of tournaments across the world, we are creating life-changing opportunities for players at every level, bringing the world’s best talent to Riyadh. This is how we grow the sport – by growing our partnerships, investing in competitions and laying the foundation for sustainable growth across the industry.”

The Road to EWC qualification program marks a major milestone for the Esports World Cup and is a core component of EWCF’s commitment to the sustainable growth of esports, supporting the professional ecosystem and advancing the sport on a global scale. With 25 tournaments in 24 games, including four new games – Chess, Crossfire, FATAL FURY: City of the Wolves and VALORANT – the EWC 2025 will bring together more than 2,000 elite esports players and 200 top Clubs to compete for a prize pool of more than $70 million, the largest in esports history.

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For League of Legends, Valorant, Overwatch 2, and Apex Legends, official publisher circuits such as the LEC, VCT, OWCS, and ALGS serve as the primary route to qualification. Other games, including Dota 2, Call of Duty: Warzone, PUBG, Teamfight Tactics, and StarCraft II, are holding open online qualifiers, while fighting games, including Street Fighter 6, TEKKEN 8, and Fatal Fury are qualifying players through community-driven tournaments such as EVO Japan, Combo Breaker, and CEO.

In mobile titles like Mobile Legends: Bang Bang, Free Fire, PUBG MOBILE, and Honor of Kings, region-specific leagues across Southeast Asia, MENA, and LATAM are producing national champions who will represent their respective nations in Riyadh. Finally, for titles such as Chess, EA SPORTS FC 25, and Overwatch 2, a final wave of Last Chance Qualifiers will be staged in July, giving one last opportunity for breakout players and rising stars to earn their spot in Riyadh.

Additional information about the Road to EWC, including events and dates for specific titles, can be found at esportsworldcup.com.

As anticipation builds for the Esports World Cup, the Road to EWC also features a multi-channel marketing campaign with a calendar of original content from selected qualifier events and partner leagues around the world. Player interviews and behind-the-scenes access will bring to life the stakes, talent, dedication and human interest stories behind the competition, alongside tournament and game explainers to introduce EWC games to broader audiences and bring fans closer to the action.

The Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool across a mix of platforms and genres, bringing together esports’ best teams, players and games under one banner in the largest-ever celebration of esports.

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The post Esports World Cup Foundation Launches Global “Road to EWC” Program, Unveiling Qualification Pathways for the Esports World Cup 2025 appeared first on European Gaming Industry News.

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