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EveryMatrix to launch ARCADEM as the first RGS Matrix client

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EveryMatrix is pleased to announce the launch of its first RGS Matrix client. ARCADEM, an up-and-coming gaming studio, will leverage RGS Matrix to make, deploy and distribute its entire gaming portfolio. ARCADEM’s first slot game, The Neon Samurai Kawa, was built entirely on RGS Matrix proprietary platform and is scheduled for release in September.

RGS Matrix was launched last year as EveryMatrix’ sixth standalone product. It is also the platform used by Spearhead Studios, the gaming development studio within the Group.

RGS Matrix is an ‘out of the box’ remote gaming server that enables game development by 1st and 3rd party development teams while providing necessary means to distribute, manage, and report upon a proprietary game product portfolio.

Similar to EveryMatrix’s CasinoEngine, RGS Matrix is built on an open architecture and aims to be the platform of choice for independent studios looking for a strong platform to develop, operate, and sell games.

RGS Matrix powers slots and table games, and is currently certified for Malta, Latvia, Lithuania, Estonia, Sweden, Spain, Denmark, and Colombia, with many jurisdictions to come in the upcoming years.

Mathias Larsson, Managing Director of RGS Matrix, comments: “We are delighted to announce that we have signed our first RGS Matrix client. ARCADEM has the experience and knowledge to build fantastic games onto our platform. Their games will be fully available to all clients who currently take our games from Spearhead Studios.”

Phillip Douglas, Director of Gaming at ARCADEM, says: “We’re thrilled to be in partnership with EveryMatrix and using their RGS Matrix platform to bring our quality driven content to a range of new clients. I cannot wait to see how much ARCADEM grows alongside RGS Matrix due to this partnership.”

Learn more about RGS Matrix and schedule a demo.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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