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GiG launches real-time data platform with first B2B client Megalotto

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Gaming Innovation Group Inc. (GiG) has launched its real-time data platform with its first B2B customer Megalotto, further extending its partnership with the lottery betting brand.

GiG’s data platform is designed to respond to the operator’s data needs by providing a real-time, compliant, secure and self-serving platform, which improves their partner’s holistic view of their business.

The solution will provide Megalotto with insights through several services in real-time, helping their business intelligence. In addition, it features a standard KPI library across all tools incorporated with artificial intelligence that work hand in hand. Player safety and AML are also covered with the platform.

Ben Clemes, Chief Commercial Officer “We are excited to expand our partnership with Megalotto to include GiG Data. Our real-time data platform offers operators a fast and scalable self-service tool that enhances business intelligence. GiG data provides a secure and compliant data framework, which is responsive to the critical data needs of our partners.”

Chris Armes, Chief Information Officer “GiG has increased its portfolio of products running on production by Megalotto signing up for GiG Data. Our partners have been shouting for leading data services and this is our solution. A compliant, real-time data platform that focuses on self-service that will help our partners optimise and surpass expectations in today’s competitive markets.”

Grant Williams, Chief Executive Officer “A key strategic objective for Megalotto is to be a data-driven organisation which can extract and interpret a mixture of financial & transactional data in real-time, to make better decisions for the customer and for the company. The tools we now have available via GiG data means we can continue to deliver on our vision to offer a personalised lottery and gaming experience to all of our customers, across all markets.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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