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SiGMA / AIBC Manila postponed until May 2021

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SiGMA Group has announced that, due to the COVID-19 global crisis, both the SiGMA Manila and AIBC Manila expos, planned for June 8-9 2020, will now be rescheduled to May 27-28, 2021.

In line with SiGMA Group’s commitment to facilitating new business opportunities for key players in the global iGaming and emerging tech sectors, and together with Clarion Gaming’s ICE Asia, SiGMA Manila will also carry out an online conference in 2020. ICE-SiGMA Asia DIGITAL will take place on June 8-10.

The three day conference will cater for both gaming and tech audiences, with free-of-charge content geared towards bringing the industry together in what has been a difficult time for businesses. Delegates who register for the online conference will also get a free standard ticket for Manila 2021.

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Founder and CEO of SiGMA Group, Eman Pulis said, “In line with SiGMA Group’s commitment to facilitating new business opportunities for key players in the global iGaming and emerging tech sectors, the digital conference will embrace the difficulties we are facing at a time when working together has never been more important. COVID-19 has provided a unique opportunity to rethink how we live and work.”

The interactive experience will feature a series of panel discussions and keynotes from leading industry contributors, bringing top speakers together for discussions that will engage the community and shape the future as we adapt to a fast-changing global environment.

After careful consideration, and due to growing concerns over the coronavirus (COVID-19), SiGMA Group has decided to reschedule their flagship Asia events SiGMA Manila and AIBC Manila  to May 27-28, 2021. The company said that while they remain committed to SiGMA Manila, the health and safety of their exhibitors, attendees, partners, and employees is of paramount importance, making this the only responsible course of action.

Clarion Gaming, Managing Director, Kate Chambers said, “My team and I continue to empathise    with our Global Gaming community as well as industries and supply chains around the world that are being affected by COVID-19. We understand the deep impact the virus continues to have with our friends and colleagues across the Asia region and Globally, and our best wishes go out to them.

“These are unprecedented times, and we would like to keep our communication channels open and understand the challenges unfolding across the Asia Gaming community.”

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Founder and CEO, Eman Pulis said, “The situation with COVID-19 is still unpredictable but one thing is certain – we remain fully committed to the Asia front with SiGMA Manila. I moved with my family from Europe to Asia last year to make this work and leave no stone unturned. There’s just so many events being pushed to the second half of 2020, that, in everyone’s best interest we feel pushing the show to May 2021 gives us enough time to regroup and launch with a dynamite inaugural show.”

Together with Clarion Gaming’s ICE Asia, the Manila super show was set to take place on June 8-9 this year. SiGMA Group said that rescheduling the 10,000 attendee event is the only responsible course of action which will enable the successful events company to provide the experience that their customers, partners, and employees expect and deserve in a safe environment.

Commenting on the situation, Yabo Serena, the Head of Marketing for Yabo Group said, “We love what SiGMA has been doing in Europe and Asia and look forward to the inaugural show next year in Manila.”

Given the extra eleven months to prepare, SiGMA has also decided to increase the amount of floor space available. “We believe the appetite for iGaming business in Asia will grow even stronger. In other words, expect an even bigger show in 2021, pandemic permitting!” continued Eman Pulis.
A company spokesperson added, “We would like to thank everyone for their continued support. We will be working with our suppliers and partners to finalise further details and will share more information about our plans in the coming weeks.”

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100 Exclusive Product Launches to Debut at G2E Asia + Asian IR Expo

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Building on 15 years of success, G2E Asia + Asian IR Expo is set to make its highly anticipated return to Macau from May 7-9, 2025, at The Venetian Macao.

The 2025 show will introduce a range of new initiatives, including 100 exclusive product launches debuting in Asia for the first time. These will be showcased across more than 30,000 sqm and will cover the full spectrum of the entertainment and travel industries.

The leading event in Asia is expected to attract over 10,000 visitors from 80 countries and regions. To maximise opportunities for attendees, the event will feature a series of high-impact networking sessions, along with a dedicated business matchmaking team coordinating over 400 pre-arranged meetings to streamline connections.

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This year’s show will also introduce the new Gaming Innovation Forum, featuring three full days of sessions that will dive into the latest gaming trends and technologies, all presented by G2E Asia Awards winners and nominees. Located in the exhibition hall, the forum will be accessible to all event attendees.

The G2E Asia Awards celebrates excellence and innovation within the gaming and entertainment industry. The awards will spotlight five prestigious categories, each evaluated by a panel of renowned industry leaders: Best Slot Award, Best Electronic Table Game Award, Best Table Game Award, Best Casino Supply Award and Best IR Tech Solution Award. All award-winning products will be prominently displayed in the exhibition, giving attendees the opportunity to experience them firsthand.

The expanded Asian IR Expo will feature a new Smart Hospitality Technology Experience Zone, offering an immersive and interactive onsite experience. This space will showcase emerging innovations across three unique areas: Smart Reception, Smart Cleaning and Smart Hospitality, each providing guided tours and live demonstrations.

The post 100 Exclusive Product Launches to Debut at G2E Asia + Asian IR Expo appeared first on European Gaming Industry News.

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SA Gaming is thrilled to announce the launch of Fish Prawn Crab

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SA Gaming is thrilled to announce the launch of Fish Prawn Crab, a timeless dice game that has captured hearts across Asia for generations. Players can predict the roll of three dice and bet on symbols or combinations to win big.

Different from common dice, the dice in Fish Prawn Crab uses symbols instead of numbers represented by dots. The six faces of a die in Fish Prawn Crab are Fish, Calabash, Tiger, Crab, Prawn and Rooster.

The bet types available include Specific Symbols (betting on a specific symbol appearing face up), Specific Double (a specific combination of two different symbols appearing face up), and Triples of the same color or same symbol.

The post SA Gaming is thrilled to announce the launch of Fish Prawn Crab appeared first on European Gaming Industry News.

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Team Zero Gravity Triumphs in Indus International Tournament Powerplay, Secures Spot in LAN Finale

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SuperGaming, India’s leading game developer, has successfully concluded the Powerplay Phase of the Indus International Tournament (IIT), the country’s premier grassroots-to-global esports showcase for its Indo-Futuristic battle royale, Indus.

The Powerplay Phase witnessed intense competition among professional esports teams from over 100 organizations. Teams battled fiercely on the map of Virlok, delivering high-stakes gameplay, demonstrating exceptional skill and strategic prowess. With ₹25 Lakhs up for grabs in this leg alone, the pressure was high — and performances, unforgettable.

Team Zero Gravity emerged as the champions of the Powerplay Phase, walking away with ₹10 Lakhs in winnings. The squad’s standout performer and Captain [ZG]SGOD – Sandeep Pandey earned the coveted MVP title, racking up 37 kills and 21,747 damage – an impressive stat line. He was awarded ₹1 Lakh for his outstanding performance.

Powerplay Phase Winners Announced:

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Following weeks of intense competition, the teams emerging victorious from the Powerplay Phase are:

1. Team Zero Gravity – ₹10,00,000

2. Marcos Gaming – ₹4,00,000

3. Likitha Esports – ₹3,00,000

4. Heatbeast Esports – ₹2,50,000

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5. Golden Hornet – ₹1,75,000

6. 4Ever Esports – ₹1,25,000

7. Autobotz Esports – ₹1,00,000

8. Blind Esports – ₹50,000

These 8 teams have now secured their spots in the upcoming Indus International Tournament LAN Finale, competing for the Champions Trophy and a ₹2 Crore prize pool. The LAN event is set for 18th May, 2025 at Drome Arena, Pune.

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One Final Shot: The Last Chance Qualifier

For those still dreaming of the LAN stage, SuperGaming has opened The Final Portal. This is a last-chance qualifier offering one additional spot at the LAN Finale. Registrations are open until 16 April, 5:00 PM IST, with matches kicking off on 19 April, 2:00 PM IST.

Interested players can now form their squad, gear up, and register HERE.

Rising Stars. Real Careers.

More than just competition, the Indus International Tournament is becoming a launchpad for a new generation of Indian esports athletes. The tournament structure is designed to nurture grassroots talent and elevate India’s presence in global esports. For many, this is more than a trophy — it’s the start of a real career in competitive gaming.

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Roby John, CEO and Co-Founder, SuperGaming, says,

“At SuperGaming, we’re building a gaming and esports ecosystem made in India—for India and the world. With Indus, we’re rethinking the traditional esports playbook by focusing on grassroots tournaments, creator-led events, and co-ownership opportunities that turn players and fans into real stakeholders.

Instead of chasing unsustainable models, we’re building a community-first framework that drives engagement, retention, and monetization—from in-game items to merch and transmedia content. Esports isn’t just a competitive format for us—it’s a storytelling engine where real-world players become heroes as part of the game’s evolving universe.

We believe India has a unique opportunity to lead the next wave of global gaming—and we’re laying the foundation to make that happen.”

Tournament Highlights:

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  • The Indus International Tournament features four progressive phases: Homegrown, Nationals, Powerplay, and International, designed to reflect India’s diverse player base and competitive ecosystem.
  • Homegrown Phase: Showcased rising grassroots talent. Team Rogue, DGE, and Moggers qualified for the LAN Finale.
  • The National Phase concluded with Team Esports Battleground and Brazil-based organisation Team 4Magic advancing to the LAN Finale.
  • Kadiliman Esports from the Philippines is set to represent international talent at the LAN Final.
  • The Most Valuable Player (MVP) of the Indus International Tournament LAN finale will be awarded a custom Mahindra Thar*.

SuperGaming is thrilled with the overwhelming response and the level of competition seen throughout the tournament. With top teams, passionate fans, and leading creators heading to Pune, the Indus International Tournament LAN Finale is set to become one of India’s most defining esports events. This isn’t just a finale — it’s where the country’s next esports champions will rise.

The post Team Zero Gravity Triumphs in Indus International Tournament Powerplay, Secures Spot in LAN Finale appeared first on European Gaming Industry News.

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