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Liftoff’s Mobile AppDev Awards 2025 Finalists Announced

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The Mobile AppDev Awards 2025 recognizes excellence in mobile games and apps

Liftoff, the leading provider of marketing, monetization, and creative solutions for the mobile industry, has announced the finalists for the 2025 Mobile AppDev Awards.

Now in its fourth year, the Mobile AppDev Awards mark the best collaborations, social events, and minigame events in midcore and casual gaming, as well as marking both notable newcomers and evolving game apps.

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For the first time, the 2025 awards will celebrate non-gaming apps for their innovation and use of engagement, social, and AI-powered features, drawing upon the skills and expertise of the team behind AppRefinery, Liftoff’s new insights platform designed to revolutionize app development and growth.

A jury of expert game and app analysts selected finalists across five gaming categories, each split into midcore and casual, as well as for the first year, four non-gaming categories.

Gaming categories (both midcore and casual) are: 

  • Best Collaboration Event
  • Best Social Event
  • Best Minigame
  • Best Newcomer
  • Biggest Evolver

New for 2025,  the non-gaming app categories are:

  • Best Feature Innovation
  • Best Use of Engagement Features
  • Excellence in Social Features
  • Excellence in AI-Powered Features

The winners will be announced on May 13th, 2025.

The finalists for the 2025 Mobile AppDev Awards are:

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Best Collaboration Event (Midcore):

  • Summoners War: Sky Arena x Jujutsu Kaisen by Com2uS
  • PUBG Mobile x Venom: The Last Dance by Tencent
  • Brawl Stars x Spongebob Squarepants by Supercell
  • Goddess of Victory: NIKKE x Dave the Diver: Aegis the Diver by Level Infinite
  • Diablo Immortal x World of Warcraft: Eternal War by Blizzard Entertainment

Best Collaboration Event (Casual):

  • Stumble Guys x My Hero Academia by Scopely
  • Mob Control x Transformers by Voodoo
  • Sky: Children of the Light x Moomin by Thatcamecompany
  • Grand Harvest x Snoopy: Snoopy’s Camp by Supertreat – A Playtika Studio
  • Monopoly GO! x Marvel by Scopely

Best Social Event (Midcore):

  • Legend of Mushroom – Age of Discovery, seasonal 4x mode/event by Joy Net Games
  • Squad Busters – Piñata Festival by Supercell
  • League of Legends: Wild Rift – Battle of Twin Cities by Riot Games
  • Diablo Immortal – Howler Hunt by Blizzard Entertainment
  • Free Fire – Outlaw by Garena

Best Social Event (Casual):

  • Roblox – The Games by Roblox Corporation
  • Phase 10 – Pirate Duel by Mattel163
  • Monopoly GO! – Tycoon Racers by Scopely
  • Triple Match 3D – Global Animal Challenge by Boombox Games
  • Candy Crush Saga – Golden Crowns by King

Best Minigame (Midcore):

  • State of Survival – Paw-some Puzzle Party by FunPlus
  • League of Legends: Wild Rift – RUINATION: Kalista’s Odyssey by Riot Games
  • Whiteout Survival – Tundra Games: Kitty Rescue by Century Games
  • Goddess of Victory: NIKKE x Dave the Diver: Aegis the Diver by Level Infinite
  • Honkai: Star Rail – Conventional Memoir by MiHoYo

Best Minigame (Casual):

  • Match Masters – Matchinko: Travel Tales by Candivore
  • Love and Deepspace – Bounce, Bounce Planet by InFold
  • Homescapes – Restoration events by Playrix
  • Phase 10 – Jewel Craze by Mattel163
  • Merge Mansion – Secret Supply by Metacore

Best Newcomer (Midcore):

  • Legend of Mushroom by Joy Net Games
  • Top Heroes by RiverGame
  • Pokémon TCG Pocket by The Pokémon Company
  • Dungeon Fighter (地下城与勇士:起源, CN) by Tencent
  • Age of Empires Mobile by Level Infinite

Best Newcomer (Casual):

  • Love and Deepspace by InFold
  • Truck Star by Century Games
  • Screw Jam by Rollic Games
  • Domino Dreams™ by SuperPlay
  • Royal Kingdom by Dream Games

Biggest Evolver (Midcore):

  • Brawl Stars by Supercell
  • League of Legends: Wild Rift by Riot Games
  • Last War: Survival by First Fun
  • Warhammer 40,000: Tacticus ™ by Snowprint Studios
  • Tokyo Debunker by ZigZaGame

Biggest Evolver (Casual):

  • Hexa Sort by Lion Studios
  • Match Factory! by Peak Games
  • Matching Story by Vertex Games
  • Dice Dreams™ by SuperPlay
  • Seaside Escape®: Merge & Story by Microfun

Non-Gaming App – Best Feature Innovation:

  • Chime by Chime
  • The Weather Channel by The Weather Channel
  • Duolingo by Duolingo
  • DraftKings by DraftKings
  • Google Maps by Google

Non-Gaming App – Best Use of Engagement Features:

  • Instagram by Instagram
  • Spotify by Spotify
  • Trip.com by Trip.com
  • Calm by Calm
  • Audible by Audible

Non-Gaming App – Excellence in Social Features:

  • Binance by Binance
  • Tinder by Tinder Inc.
  • Snapchat by Snap
  • TikTok by TikTok Pte Ltd
  • BIGO LIVE by BIGO

Non-Gaming App – Excellence in AI-Powered Features:

  • Pinterest by Pinterest
  • Spotify by Spotify
  • Snapchat by Snap
  • Instagram by Instagram
  • Duolingo by Duolingo

For more information about the awards and the finalists, please visit the official Mobile AppDev Awards website.

 

The post Liftoff’s Mobile AppDev Awards 2025 Finalists Announced appeared first on European Gaming Industry News.

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TEN Launches First-ever Fully On-chain Poker Powered by Autonomous AI Agents

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TEN, The Entertainment Network for AI‑Native iGaming, has launched House of TEN—the first fully on-chain poker application featuring autonomous AI agents with trustless, encrypted gameplay.

More than just a technical milestone, the launch signals the arrival of AI-native iGaming—a new category of on-chain entertainment where AI agents and trustless wagering converge. The successful launch of House of TEN illustrates how TEN’s unique, encrypted execution environment is expanding the possibilities for what can be achieved on the Ethereum blockchain. With programmable privacy, verifiable randomness and no off-chain logic, TEN enables fully autonomous, high-stakes games that merge crypto trustlessness with real gameplay complexity.

Poker That Actually Works On-Chain

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Poker has been played for over 200 years, but until now, it couldn’t exist fully on-chain without compromising fairness or privacy. By solving long-standing limitations around privacy, randomness, and user experience—without relying on off-chain components—TEN is enabling games that were previously considered impossible to build on-chain. Users can stake on AI agents with distinct strategies and personalities, earning ZEN—a prediction-based rewards system that converts into future airdrops.

Poker requires hidden information, strategic play and fair randomness—none of which have been possible in previous blockchain implementations without compromising trust assumptions. TEN uses TEEs to deliver encrypted card hands and secure, verifiable randomness, without any off-chain logic.

“We’ve built the world’s first true on-chain poker with AI agents you can stake on. It’s one of the most technically advanced dApps ever deployed in Web3. To make it work, we had to solve cryptographic challenges that most thought were impossible—like fully private card hands, autonomous logic, and fair, tamper-proof dealing,” said Cais Manai, Co-Founder & Head of Product at TEN.

AI Agents That Think, Bluff and Deceive

TEN’s poker experience includes autonomous AI agents with unique personalities and play styles, from aggressive risk-takers to unpredictable wildcards. Players can follow and stake on these agents as they compete in real time. The gameplay experience mirrors leading online poker platforms, only now, it’s fully on-chain, transparent and decentralized. Each hand is unpredictable. Odds move in real time based on player actions, not bots, because the game state is encrypted and can’t be sniped.

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The launch of House of TEN is a live demonstration of what the protocol makes possible:

• Trust in the protocol, not the people.

• Chain-level encryption.

• Lightning-fast finality.

• Seamless user experience (UX) that hides complexity.

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A Glimpse Into What’s Next for Ethereum

While poker is the first showcase, TEN is built to support much more. Its encrypted execution environment enables entirely new classes of on-chain games and AI applications that require privacy, randomness or complex off-chain-like logic—spanning DeFi, gaming and AI-based applications.

“TEN isn’t just another L2—we’ve built what we believe is the most sophisticated infrastructure in the space. This launch proves that real utility, strong user experience (UX), and cryptographic privacy can all coexist on Ethereum. We’re building for the future of institutions, enterprises, and autonomous systems entering Web3,” said Gavin Thomas, CEO of TEN Protocol.

The post TEN Launches First-ever Fully On-chain Poker Powered by Autonomous AI Agents appeared first on European Gaming Industry News.

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Ygam Welcomes Two New Trustees

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Ygam has strengthened its board of trustees with two appointments bringing combined expertise in governance, policy, public affairs and safeguarding.

Judy White joins the Ygam board with over 20 years of experience in governance and operational leadership across the not-for-profit sector. A Chartered Secretary, Judy has a proven track record in governance, risk management, data protection, transformation and stakeholder engagement. She most recently served as Head of Governance at the British Association for Counselling and Psychotherapy (BACP), where she oversaw governance, assurance and risk across the organisation.

Previously, Judy spent seven years at the Gambling Commission as a Senior Manager in Licensing, where she played a key role in assessing complex licensing applications. Judy’s deep understanding of governance frameworks and regulatory environments will provide crucial oversight and support as Ygam continues to grow and evolve.

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Iain Corby joins alongside Judy as an experienced leader with a diverse career spanning consultancy, government policy, and the third sector. His early career included 12 years as a programme management consultant at Deloitte before transitioning into policy work.

Iain has experience working in gambling harms prevention sector, previously serving as Deputy Chief Executive of GambleAware. He is currently the founding Executive Director of the Age Verification Providers Association which prioritises child protection in the digital space. With an MBA from UCLA and a reputation for delivering performance improvements, Ian brings strategic insight, commercial acumen and a wealth of knowledge in public affairs and communications.

Mike Wocik, Chair of Ygam, said: “We are delighted to welcome Judy and Iain to the Ygam Board. Their wealth of experience and expertise will further strengthen our governance and strategic leadership, ensuring we continue to operate at the highest standards. Strong governance is the foundation of our success, and their insights will be invaluable as we grow our impact and evolve as a leader in our field. I look forward to working with them to drive our mission forward and make a lasting difference.”

Judy White said: “I’m excited to join the fantastic team at Ygam. I’m passionate about supporting children and young people, and I’ve been hugely impressed by Ygam’s position as a leader in their field, with a clear commitment to high standards of governance and impact. I look forward to engaging and collaborating with the board and staff to advance Ygam’s vision and mission, ultimately supporting children and young people in safely navigating our increasingly digital world.”

Iain Corby said: “Although it has been six years since I was at GambleAware, I have followed developments in the field from a distance and recognise this is a time of great change and opportunity with the introduction of the new levy. The growing focus on prevention has never been more important, and I look forward to supporting the board, the whole leadership team, and the impressive team that is delivering such a formidable impact for young people across the country and beyond.”

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Narva Communications Becomes Svenska Spel’s New Agency for Corporate Communications

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Narva Communications has become Svenska Spel’s new agency for corporate communications.

“We received high-quality bids from some of Sweden’s leading agencies in Corporate Communication. After a thorough evaluation process, Narva was the agency that received the highest score. They have demonstrated great strategic acumen, strong analytical skills and a very good understanding of Svenska Spel’s mission and communication needs,” Andreas Jerat, Head of Corporate Communication at Svenska Spel, said.

Narva’s assignment includes strategic communication support within Corporate Communication, Public Affairs and financial communication. The assignment also includes the production of annual and sustainability reports. The agreement is valid for two years starting in May 2025, with the possibility of extension 1 + 1 year.

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“We are extremely proud that Svenska Spel has chosen Narva as a partner for its group communications. Svenska Spel is one of Sweden’s most well-known brands with an important social mission. We look forward to working with them to develop communications and help further strengthen the image of Svenska Spel as a role model for games that are offered in a safe and responsible manner,” said Frida Dahlgren, CEO of Narva Communications and account manager for Svenska Spel.

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