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Global Gambling Market to Reach $1 Trillion by 2030 – New Table Games Expand the Consumer Base at Casinos

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The “Gambling – Global Strategic Business Report” has been added to ResearchAndMarkets.com’s offering.

The global market for Gambling estimated at US$773.7 Billion in the year 2023, is projected to reach a revised size of US$1 Trillion by 2030, growing at a CAGR of 3.7% over the analysis period 2023-2030.

Lottery, one of the segments analyzed in the report, is projected to record 2.8% CAGR and reach US$411.5 Billion by the end of the analysis period. Growth in the Betting segment is estimated at 4.6% CAGR for the next 8-year period.

Key Market Trends & Drivers

  • Mobile Gambling Takes Center Stage
  • Gambling Apps Contribute to the Rising Popularity of Online Casinos
  • Online Casinos Attract Broader Demographics
  • Cyberattacks Emerge as a Key Concern for Online Casinos
  • Use of Smartwatches for Placing Bets and Improve iGaming Experience Gains Traction
  • New Table Games Expand the Consumer Base at Casinos
  • Blockchain Emerges to Change the Tide of Fortune for Gambling
  • Big Data & IoT to Transform the Gambling Industry
  • VR Based Gambling, A Game Changer for the Gambling Sport
  • 5G to Revolutionize the Gambling Industry
  • 5G Emerges With the Promise to Transform the Gaming Experience
  • Crypto Currency Based Gambling Rises in Popularity
  • Stricter Gambling Regulations Around the Globe Encourages Legal Gambling

The report features profiles of 220+ featured companies. A selection of companies in the report includes:

  • ABembli Restaurant Corporation
  • 888 Holdings
  • 32Red Plc
  • AB Svenska Spel
  • 11.lv
  • Acrismatic S.L.
  • 10Bet Limited
  • 888casino
  • Abios
  • 8 Bit Development Inc.
  • AbZorba Games
  • 21 Casino
  • 12BET
  • 8win.com
  • 32Red

Key Attributes:

Report Attribute Details
No. of Pages 438
Forecast Period 2023 – 2030
Estimated Market Value (USD) in 2023 $773.7 Billion
Forecasted Market Value (USD) by 2030 $1000 Billion
Compound Annual Growth Rate 3.7%
Regions Covered Global

Key Topics Covered:

I. METHODOLOGY

II. EXECUTIVE SUMMARY

1. MARKET OVERVIEW

  • Influencer Market Insights
  • Gambling – Global Key Competitors Percentage Market Share in 2023 (E)
  • Competitive Market Presence – Strong/Active/Niche/Trivial for Players Worldwide in 2023 (E)
  • Gambling: An Accepted & Fundamental Part of Human Culture
  • % Share of Top Destinations for Gambling Based on Visitor Influx
  • How the Gaming & Gambling Industries Are Impacted by the Pandemic & What’s the New Normal?
  • The Gaming Industry Finds Opportunity in Crisis
  • Global Gaming Market Reset & Trajectory – Growth Outlook (In %) For Years 2019 Through 2025
  • Gambling is One Segment of the Gaming Industry That is Experiencing Negative Impact of the COVID-19 Crisis. Here’s Why
  • The Close Relation Between Casinos & Tourism Sharpens the COVID-19 Blow on the Gambling Industry
  • Gambling: Definition, Scope & Types
  • Recent Market Activity
  • World Brands

2. FOCUS ON SELECT PLAYERS

3. MARKET TRENDS & DRIVERS

  • % Share Gross Gambling Yields (GGY) by Type of Gambling
  • 5G Emerges With the Promise to Transform the Gaming Experience: 5G’s Contribution to Global GDP (In US$ Trillion) for Years 2020, 2025 & 2030

4. GLOBAL MARKET PERSPECTIVE

III. MARKET ANALYSIS

  • United States
  • Canada
  • Japan
  • China
  • Europe
  • France
  • Germany
  • Italy
  • United Kingdom
  • Spain
  • Russia
  • Rest of Europe
  • Asia-Pacific
  • Australia
  • India
  • South Korea
  • Rest of Asia-Pacific
  • Latin America
  • Argentina
  • Brazil
  • Mexico
  • Rest of Latin America
  • Middle East
  • Iran
  • Israel
  • Saudi Arabia
  • United Arab Emirates
  • Rest of Middle East
  • Africa

IV. COMPETITION

For more information about this report visit researchandmarkets.com

 

The post Global Gambling Market to Reach $1 Trillion by 2030 – New Table Games Expand the Consumer Base at Casinos appeared first on European Gaming Industry News.

Peter Tolan, a rising talent in the dynamic world of igaming content, serves as the Junior Content Editor at European Gaming. At European Gaming, Peter has quickly become an integral part of the editorial team. His keen understanding of the igaming landscape across Europe, combined with his skill in digital media, allows him to produce engaging and informative content. He specializes in analyzing trends in online gaming, esports, and emerging technologies in the igaming sector.

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