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Popular games, VR in esports, top technologies, and prominent markets: Slotegrator presents a report on iGaming trends in 2024
In the iGaming world, it’s essential to predict industry trends. Each year, Slotegrator, one of the iGaming industry’s leading software and business solution providers for online casino and sportsbook operators, traditionally shares its vision of trends with its audience. This year, Slotegrator released a new report on iGaming trends in 2024 to help gambling operators and B2B service providers strategize for the next year.
The new report is based on the company’s survey of online casino operators and gaming content developers, some of whom preferred to stay confidential, and some of whom shared their comments with Slotegrator to create useful material. Among them are Caleta Gaming, Macaw Gaming, SKILROCK, Turbo Games, Amigo Gaming, 3 Oaks Gaming, Gamzix, etc.
The report covers all the major iGaming trends of 2024 and predictions about future gambling market developments.
To look at them in detail, let’s break them down into several blocks:
- What games will be popular?
Today’s players (especially younger ones) look for formats with rapid-fire gameplay and interesting mechanics, so game developers will continue to create new crash games and increase the number of these games in their portfolio.
According to Slotegrator’s report, there are two key insights:
- The demand for crash games is growing among players 25-34 years old.
- 75% of game developers surveyed either currently offer crash games or are planning to do so in the future.
- Will the popularity of sports betting rise?
According to Statista, the online sports betting market is expected to reach $43.55 billion in 2023 and show an annual growth rate of 9.94%, reaching $63.62 billion by 2027. It’s been estimated that 35.4% of people placed a bet at least once a year worldwide.
- VR integration in esports.
VR is increasingly penetrating into all spheres, including esports. The immersive experience that VR creates allows players to become not just spectators but active participants, dropping them right in the middle of the action.
With VR tech making esports more and more exciting, you can safely assume that the esports betting market will continue to grow. The esports betting market revenue is projected to reach $2.1 billion in 2023. The market is estimated to show an annual growth rate of 10.45% and reach $3.2 billion by 2027.
- What technologies will be on top?
Online casinos continue to use AI to enhance security, personalize player experiences, and promote responsible gaming. AI also provides market insights, SEO improvement, and affiliate traffic analysis. Game and software providers already use AI in their products and solutions.
Another one is the blockchain technology trend. It has produced a range of tools and mechanics that are growing in popularity, facilitating operators’ work, and making a huge impact on the iGaming industry. One of the most widespread and commonly used applications of blockchain, cryptocurrency, has become a fixture in the iGaming landscape. A quarter of our clients, online casino operators, say that up to 40%
of their players use cryptocurrency; another quarter says this number reaches 80 to 100%.
- What about the gambling markets with the most potential?
According to Slotegrator’s report, most of the company’s partner providers responded that they already operate in or are planning to expand into Latin America (and its top markets Brazil, Mexico, Colombia, Argentina, Chile, and Peru), Asia (India, Georgia, Turkey), and regulated African markets (like Kenya and Nigeria). 73% of respondents already operate in Latin America or are planning to expand there in the near future. A similar indicator applies to the Asian market.
Some additional key findings:
- Responsible gaming is essential for the future of the online gaming industry. Young players are concerned about the quality of their gaming experience. Responsible gaming is more than a buzzword, and developed, regulated jurisdictions are fostering growth in this direction.
- According to 75% of respondents among Slotegrator partners, adding new types of games helps to attract new players. This process is much quicker in cooperation with gaming content aggregators.
- Every casino needs an effective bonus policy, which is more of a mainstay than a trend. Bonuses have always been the number one way to acquire and retain players, and this won’t change in 2024.
- Mobile-first gameplay has gone from trend to standard, and in the near future will only solidify its position on top. Convenient, portable, and affordable, mobile devices are increasingly players’ first choice — and often the only one, in areas where laptops are expensive and broadband unavailable.
“This report will be useful for beginning operators doing research before launching their first project, platform operators planning to expand into new markets or add new offers to their established online casinos, B2B service providers working on their business development strategy, and gambling community members who want to stay on top of current trends”, emphasizes Ayvar Gabidullin, business development manager at Slotegrator.
You can download the report on iGaming trends in 2024 here or watch the video review at Slotegrator Academy.
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TEN Launches First-ever Fully On-chain Poker Powered by Autonomous AI Agents

TEN, The Entertainment Network for AI‑Native iGaming, has launched House of TEN—the first fully on-chain poker application featuring autonomous AI agents with trustless, encrypted gameplay.
More than just a technical milestone, the launch signals the arrival of AI-native iGaming—a new category of on-chain entertainment where AI agents and trustless wagering converge. The successful launch of House of TEN illustrates how TEN’s unique, encrypted execution environment is expanding the possibilities for what can be achieved on the Ethereum blockchain. With programmable privacy, verifiable randomness and no off-chain logic, TEN enables fully autonomous, high-stakes games that merge crypto trustlessness with real gameplay complexity.
Poker That Actually Works On-Chain
Poker has been played for over 200 years, but until now, it couldn’t exist fully on-chain without compromising fairness or privacy. By solving long-standing limitations around privacy, randomness, and user experience—without relying on off-chain components—TEN is enabling games that were previously considered impossible to build on-chain. Users can stake on AI agents with distinct strategies and personalities, earning ZEN—a prediction-based rewards system that converts into future airdrops.
Poker requires hidden information, strategic play and fair randomness—none of which have been possible in previous blockchain implementations without compromising trust assumptions. TEN uses TEEs to deliver encrypted card hands and secure, verifiable randomness, without any off-chain logic.
“We’ve built the world’s first true on-chain poker with AI agents you can stake on. It’s one of the most technically advanced dApps ever deployed in Web3. To make it work, we had to solve cryptographic challenges that most thought were impossible—like fully private card hands, autonomous logic, and fair, tamper-proof dealing,” said Cais Manai, Co-Founder & Head of Product at TEN.
AI Agents That Think, Bluff and Deceive
TEN’s poker experience includes autonomous AI agents with unique personalities and play styles, from aggressive risk-takers to unpredictable wildcards. Players can follow and stake on these agents as they compete in real time. The gameplay experience mirrors leading online poker platforms, only now, it’s fully on-chain, transparent and decentralized. Each hand is unpredictable. Odds move in real time based on player actions, not bots, because the game state is encrypted and can’t be sniped.
The launch of House of TEN is a live demonstration of what the protocol makes possible:
• Trust in the protocol, not the people.
• Chain-level encryption.
• Lightning-fast finality.
• Seamless user experience (UX) that hides complexity.
A Glimpse Into What’s Next for Ethereum
While poker is the first showcase, TEN is built to support much more. Its encrypted execution environment enables entirely new classes of on-chain games and AI applications that require privacy, randomness or complex off-chain-like logic—spanning DeFi, gaming and AI-based applications.
“TEN isn’t just another L2—we’ve built what we believe is the most sophisticated infrastructure in the space. This launch proves that real utility, strong user experience (UX), and cryptographic privacy can all coexist on Ethereum. We’re building for the future of institutions, enterprises, and autonomous systems entering Web3,” said Gavin Thomas, CEO of TEN Protocol.
The post TEN Launches First-ever Fully On-chain Poker Powered by Autonomous AI Agents appeared first on European Gaming Industry News.
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Ygam Welcomes Two New Trustees

Ygam has strengthened its board of trustees with two appointments bringing combined expertise in governance, policy, public affairs and safeguarding.
Judy White joins the Ygam board with over 20 years of experience in governance and operational leadership across the not-for-profit sector. A Chartered Secretary, Judy has a proven track record in governance, risk management, data protection, transformation and stakeholder engagement. She most recently served as Head of Governance at the British Association for Counselling and Psychotherapy (BACP), where she oversaw governance, assurance and risk across the organisation.
Previously, Judy spent seven years at the Gambling Commission as a Senior Manager in Licensing, where she played a key role in assessing complex licensing applications. Judy’s deep understanding of governance frameworks and regulatory environments will provide crucial oversight and support as Ygam continues to grow and evolve.
Iain Corby joins alongside Judy as an experienced leader with a diverse career spanning consultancy, government policy, and the third sector. His early career included 12 years as a programme management consultant at Deloitte before transitioning into policy work.
Iain has experience working in gambling harms prevention sector, previously serving as Deputy Chief Executive of GambleAware. He is currently the founding Executive Director of the Age Verification Providers Association which prioritises child protection in the digital space. With an MBA from UCLA and a reputation for delivering performance improvements, Ian brings strategic insight, commercial acumen and a wealth of knowledge in public affairs and communications.
Mike Wocik, Chair of Ygam, said: “We are delighted to welcome Judy and Iain to the Ygam Board. Their wealth of experience and expertise will further strengthen our governance and strategic leadership, ensuring we continue to operate at the highest standards. Strong governance is the foundation of our success, and their insights will be invaluable as we grow our impact and evolve as a leader in our field. I look forward to working with them to drive our mission forward and make a lasting difference.”
Judy White said: “I’m excited to join the fantastic team at Ygam. I’m passionate about supporting children and young people, and I’ve been hugely impressed by Ygam’s position as a leader in their field, with a clear commitment to high standards of governance and impact. I look forward to engaging and collaborating with the board and staff to advance Ygam’s vision and mission, ultimately supporting children and young people in safely navigating our increasingly digital world.”
Iain Corby said: “Although it has been six years since I was at GambleAware, I have followed developments in the field from a distance and recognise this is a time of great change and opportunity with the introduction of the new levy. The growing focus on prevention has never been more important, and I look forward to supporting the board, the whole leadership team, and the impressive team that is delivering such a formidable impact for young people across the country and beyond.”
The post Ygam Welcomes Two New Trustees appeared first on European Gaming Industry News.
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Narva Communications Becomes Svenska Spel’s New Agency for Corporate Communications

Narva Communications has become Svenska Spel’s new agency for corporate communications.
“We received high-quality bids from some of Sweden’s leading agencies in Corporate Communication. After a thorough evaluation process, Narva was the agency that received the highest score. They have demonstrated great strategic acumen, strong analytical skills and a very good understanding of Svenska Spel’s mission and communication needs,” Andreas Jerat, Head of Corporate Communication at Svenska Spel, said.
Narva’s assignment includes strategic communication support within Corporate Communication, Public Affairs and financial communication. The assignment also includes the production of annual and sustainability reports. The agreement is valid for two years starting in May 2025, with the possibility of extension 1 + 1 year.
“We are extremely proud that Svenska Spel has chosen Narva as a partner for its group communications. Svenska Spel is one of Sweden’s most well-known brands with an important social mission. We look forward to working with them to develop communications and help further strengthen the image of Svenska Spel as a role model for games that are offered in a safe and responsible manner,” said Frida Dahlgren, CEO of Narva Communications and account manager for Svenska Spel.
The post Narva Communications Becomes Svenska Spel’s New Agency for Corporate Communications appeared first on European Gaming Industry News.
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