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Counter-Strike 2 launches on FACEIT with new $100,000 FACEIT Pro League (FPL) Proving Grounds

Today, ESL FACEIT Group (EFG), the leading esports and video game entertainment company, reveals that Counter-Strike 2 (CS2) is now playable on FACEIT, the world’s leading online platform for competitive gaming. CS2 players looking to master the new iteration of Counter-Strike can now join the world’s largest community on FACEIT, with 22 million serious players, to hone their skills faster than anywhere else.
On FACEIT, players can join communities, gather tips and feedback for their path going pro and join or host matches on private servers. FACEIT provides its own ranking system in which players start at Level 1 and are able to reach Level 10. Players can participate in community tournaments or qualify for the FACEIT Pro League (FPL) and start their journey to become one of the best CS players in the world. To ensure a safe environment, FACEIT offers its renowned anti-cheat and chat moderation through its own AI called “Minerva”.
The new era of Counter-Strike begins on FACEIT with the launch of a new seasonal Elo system. FACEIT Season 1 is designed to create the ultimate competitive environment for CS2. FACEIT Season 1 will culminate with the first FPL Proving Grounds: The Ultimate Path to Pro, which will boast the highest prize pool ever awarded in a public matchmaking system – featuring $100,000 in prizes for top ‘Challenger’ rank players. Challenger is the new rank on FACEIT, introduced for the top 1,000 players in Europe, South America, and North America. Additionally, the top three players of FPL Proving Grounds will earn a direct invite to the FPL, and a monthly stipend to support them on their path to pro.
Designed to empower the highest Elo rated matchmaking players to break into the professional scene, FPL Proving Grounds will take place every four months and will act as a new way to qualify for FPL. Its first iteration will serve as the grand finale of FACEIT Season 1, replacing FPL-C Hubs and FPL-C Qualifiers. The path to FPL is now free and directly connects to the Elo leaderboards in Europe, North America and South America.
The FPL has already been launched in Counter-Strike 2 featuring top players, CS legends and truly top talents, optimizing the famous path to pro environment that supported stars such as Mathieu “ZywOo” Herbaut, Robin “ropz” Kool, and Ilya “m0NESY” Osipov. The goal is to recreate the look and feel of the early days of FPL with matches full of top pros and unique livestream content for the community. FACEIT is also making Elo and Skill Level adjustments to better reflect the current player base, which will reduce wait times for high-ranked players and offer better match balance, revitalizing the race to the #1 spot in Counter-Strike 2.
Further additions to CS2 on FACEIT include Super Match, a new innovative feature that empowers players to take control of their matching experience and 100% guarantee specific characteristics of their next match, ensuring the algorithm can adapt to player needs. Version 1.0 of Super Match will be available in all regions for all Plus and Premium subscribers.
In addition to North America, FACEIT has now rolled out a server selector feature for European players, offering an array of server locations to choose from, including Moscow, Germany, Finland, Sweden, Netherlands, UK, and France. CS2 players can now fine-tune their ping optimization by selecting server locations before they queue up. This is a game-changer for players in the CIS region, enhancing connectivity, while also minimizing language barriers at scale, by more effectively clustering Western and Eastern European players. To support this expansion without affecting queue times, FACEIT has raised the minimum map selection requirement for premium subscribers.
“Over the past decade, we have had the honor of collaborating with the CS community to build FACEIT, a platform capable of bolstering the entire CS ecosystem and its sporting scene. CS2 is an incredibly exciting new chapter that gives us the chance to reinforce our commitment to this mission on an even grander scale,” said Niccolo Maisto, co-CEO, ESL FACEIT Group. “We seize this moment to extend a warm welcome to all players, organizers, teams, and creators who, like us, have a profound passion for competitive Counter-Strike and want to contribute to grow this great scene even further.”
FACEIT users can play Counter-Strike 2 now at FACEIT .com.
Latest News
Online Casino Legalization in Illinois: Study Finds Two-Thirds of Voters in Favor

A recent survey has confirmed that almost two out of three (63%) of Illinois residents support legalizing online casinos.
The survey, created by casino bonus and online casino review site BonusFinder.com, asked 1,000 Illinois residents their take regarding legalizing online casinos. The focus group covered voters across a variety of political backgrounds, age groups, and different geos.
Despite online casinos currently being illegal in Illinois, and the only way to access them is illegally, the survey found that one in four residents (26%) admitted to having played at an online casino.
According to a separate analysis, which delved into how much US States could be missing out on in online casino tax revenue, it revealed that Illinois could be missing out on up to $788m. Instead of going to the State, this potential tax money is being funneled to unregulated offshore gambling platforms.
When questioned, hypothetically, how residents would prefer the tax revenue to be spent they prioritized: public education (61.4%), mental health and addiction services (54.8%) and improvements in infrastructure (44%).
Other services that were still important, but less of a priority, to those questioned in the survey were: affordable housing (38%), crime prevention (33.1%), community programs (26.2%) and environmental initiatives (22.7%).
“These findings show that Illinoisans are ready for online casinos, as long as it’s done responsibly,” commented Luciano Passavanti, Vice President at BonusFinder.com.
“The message from voters is clear – they want safe, transparent platforms and strict oversight.
“They also want to know that tax revenue from online casinos will directly benefit their communities; whether that’s through education, healthcare, or local infrastructure.
“Illinois is already a major gaming market. Legalizing online casinos is the next logical step.”
While the majority of voters were in favor (63%), 19% were against legalization and 17.5% remained unsure.
The largest age group supporters of legalizing online casinos was the 45-54 age group, with 68.8% being in favor. However, the age group whose least in favor of legalization remained to be those aged 65 and over – with 51.2% being in favor of legalizing online casinos in Illinois.
The second-largest age group in favor of legalizing iCasinos are those aged 35-44 (64.1%), the third-largest group stood to be those in the 18-34 age bracket with 63.7% of voters supporting legalization.
When it comes to the battle of the sexes, men were found to be significantly more open to the idea of legalization, with 70.5% of men in support. However, in comparison, just 58.3% of women were found to be in support of legalizing online casinos in the State.
Furthermore, a variety of correspondents across different political views were also questioned; with findings revealing that Republican voters were slightly more in favor (65.4%) of legalization compared to Democrat voters (63.3%).
The post Online Casino Legalization in Illinois: Study Finds Two-Thirds of Voters in Favor appeared first on European Gaming Industry News.
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Use of Safer Gambling Tools Increases 22% During Safer Gambling Week 2024

The number of people using safer gambling tools increased during the Safer Gambling Week 2024, according to the new figures released by the Betting and Gaming Council (BGC).
Analysis of last year’s successful campaign confirmed over 1.5m unique accounts used a safer gambling tool during Safer Gambling Week, a massive 22% year-on-year increase.
Meanwhile, the number of deposit limits set during the campaign increased by 14% compared to the previous year’s Safer Gambling Week, with 47% of players setting deposit limits for the first time.
Safer Gambling Week 2024 – which ran from November 18 to 24 – also delivered an astonishing 7.2m safer gambling messages to punters across the week, a 10% rise on 2023.
New records were set on social media too, with the campaign generating over 60 million impressions across major platforms X, Facebook, LinkedIn and Instagram, a huge 21% increase on Safer Gambling Week 2023.
BGC CEO Grainne Hurst said: “Safer Gambling Week has proved its worth once again by making a real impact encouraging even more punters to make the most of the broad range of safer gambling tools only available in the regulated sector.
“These new figures are a testament to its ongoing success, and this industry’s commitment to raising standards and ensuring the millions of customers who enjoy a regular flutter, do so in a safe and responsible environment.
“Our members promote safer gambling every day of the year, but a single dedicated week, bringing together the whole sector with support from MPs, peers, the regulator and other stakeholders, promotes that work in a uniquely powerful way.”
The aim of Safer Gambling Week is to kickstart a national conversation between staff, customers and their friends and family, about safer gambling, as well as highlight the range of tools that are available to help people stay in control of their betting.
The campaign also generated over half a million visits to the Safer Gambling Week website, which signposts help and advice for those who may be struggling, as well as offering advice on safer gambling tools like deposit limits and time outs.
The post Use of Safer Gambling Tools Increases 22% During Safer Gambling Week 2024 appeared first on European Gaming Industry News.
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Danish Gambling Authority Publishes the Annual Report “The Gambling Market in Numbers 2024”

The Danish Gambling Authority has published the annual report “The Gambling Market in Numbers 2024”, which summarises the year that has passed on the gambling market in Denmark.
The report shows that Denmark’s total gambling spend in 2024 amounted to DKK 11.0 billion. This is an increase of 5.6% compared to 2023. At the same time, “The Gambling Market in Numbers” shows that an increasing share of online gambling takes place at operators with a licence to offer gambling in Denmark. Thus, the channelisation rate in 2024 rose to 91.5% from 90.8% in 2023, placing Denmark in fifth place over the countries, with the largest share of online gambling taking place on the regulated gambling market.
Tables and figures also describe the development of all gambling categories: charity lotteries, land-based casinos, monopoly lotteries, online casinos, gaming machines and betting. The overall trend remains that the share of gambling spend that comes from online gambling is increasing while the share of land-based gambling is decreasing accordingly.
One theme in this year’s edition of “The Gambling Market in Numbers” is the Men’s Euro, which took place in the summer of 2024. The betting activity during the period clearly showed that the Danes play when Denmark plays.
In addition to statistics for the gambling market, the report also delves into key figures for ROFUS (Register of Self-Excluded Players) and StopSpillet, the Gambling Authority’s helpline on gambling addiction and responsible gambling.
The post Danish Gambling Authority Publishes the Annual Report “The Gambling Market in Numbers 2024” appeared first on European Gaming Industry News.
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