Connect with us

eSports

EA Licensed Esports Platform Realm Launches in Apex Legends

Published

on

Reading Time: 2 minutes

 

A new competition has arrived in Apex Legends. Today, Realm, a new automated esports platform from Eric Faust (Co Founder of Realm) and, Laura Wilson (Co Founder of Realm), John Chase (Ex-Amazon, Abe Books) Carter Smith (Former Circus, acquired by Realm) and Ken McGaffey (Former owner of Third Impact Esports, Ex DARPA and Meta) is launching in Apex Legends, with over $150,000 in prize money offered in its first season. Realm will kick off its inaugural season in the EMEA region this month, expanding to North America in Season 2, which kicks off in February 2023. Realm is one of the first platforms where pro and semi-pro players alike can engage in a competitive experience. “Right now, esports is essentially focused on the top .01% of players. Players of lower skill levels don’t get a chance to experience competitive tournaments or places where they can compete to improve their skill. We want to change that,” says Eric Faust, CEO. The biggest prizes will still be awarded at the pro level, but there will be multiple other tiers for players of different skill levels to compete in. Aspiring players will also get the chance to continually level up to get to those upper echelons through Realms rating system. Imagine a ranked service where instead of earning badges, you’re competing for cash”

Realm empowers aspiring professional players to get discovered. Professional gamers are able to showcase their skills in hopes of getting signed to a professional esport team. Realm is built on the Hedera public distributed ledger, and leverages the Hedera Consensus Service (HCS) to keep immutable records of events. For professional esports players, this provides a verifiable profile full of deep data insights from every match they play in, enabling prospective teams and coaches to get a full picture of the players skill set. Realm makes this data queryable so teams, coaches, and fans can use it to create statistical models. Players have the option to make their esports data shown publicly on their profile, or hide it so it’s not publicly accessible.

Realm isn’t a tournament, but rather a platform where players can queue up at any time (outside of when ALGS is live) in private competitive matches. Modeled after similar systems in Counter Strike like ESEA. Players get a rating based on the matches they compete in. That rating is used for players to compete against players of similar skill level. At the end of each season, players are then seeded into a ranked division based on their rating where they compete in a tournament setting to earn prizing.

“Hedera makes it possible, for the first time, for players to demonstrate, verify, and share at their choosing their gaming accomplishments,” said Shayne Higdon, CEO of the HBAR Foundation, helping to drive the Hedera ecosystem. “Realm’s new offering for EA’s Apex Legends is the beginning of a transformation. Running on the Hedera public ledger will enable gamers to showcase, verify, and capitalize on their skills as never before.”

Continue Reading
Advertisement

GamingNewsRoom.com – The Pulse of the Global Gaming Industry

GamingNewsRoom.com cuts through the noise and delivers what the industry actually needs: fast, sharp, and relevant updates from across the gaming universe. Powered by HIPTHER, this platform brings clarity, insight, and a bit of edge to a world overflowing with press releases and recycled headlines.

Real News. Real Insights. Zero Fluff.

With a rapidly growing audience of industry professionals, operators, suppliers, regulators, and tech innovators, GamingNewsRoom.com serves up in-depth stories, analysis, and timely coverage that keeps the global gaming community in the loop. We follow the trends that matter:

  • iGaming & Land-Based Gaming
  • Sports Betting & Esports
  • Regulation, Compliance & Market Movements
  • Technology, AI, Web3 & Future-Ready Innovation

From rapid-fire news briefs to deeper investigative pieces, interviews, opinion columns, and event reporting, GamingNewsRoom.com brings a modern, dynamic perspective to every corner of the industry.

A Platform That Brings the Industry Together

GamingNewsRoom.com doesn’t stop at publishing. Through extensive coverage of HIPTHER’s conferences, virtual discussions, meetups, and global insights, we act as a bridge between leaders, innovators, regulators, and rising talent. It’s where the stories happen — and where the industry connects.

Why GamingNewsRoom.com?

Because the industry deserves a news hub that’s fresh, fast, and unfiltered. Backed by HIPTHER’s decade-long legacy of empowering communities through events, media, and knowledge, GamingNewsRoom.com is built to be your daily checkpoint for what’s shaping the future of gaming worldwide.

Get In Touch

Want to collaborate, submit news, or explore partnerships? We're here for it.

Sales & Partnerships: [email protected]
Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025
GamingNewsRoom.com is proudly part of HIPTHER. Registered in Estonia under HIPTHER OÜ, Registration no.: 17339889, EU VAT ID: EE102909106.

A decade of innovation — and yes, we’re just getting started. The future isn’t waiting, and neither are we.

Please turn AdBlock off