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Galaxy Racer, The First Esports Organization To Get Into Gaming, Sponsors Rogue Jam, A Brand-New Indie Game Jam Competition With US$800K In Prizes

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Galaxy Racer (GXR), the largest esports, gaming and lifestyle organisation in the world, has announced its foray into gaming by sponsoring Rogue Jam, a brand-new indie game jam competition. This marks Galaxy Racer as the first esports organization to get into gaming. Galaxy Racer’s branding will be visible throughout Rogue Jam’s marketing campaigns including post-event coverage.

IGN and Rogue Games are partnering to produce Rogue Jam, a brand-new game jam that’s offering exclusive development deals along with US$800,000 in total prizes to competing indie game developers.

Galaxy Racer (GXR) was founded in 2019 and is the largest esports, gaming and lifestyle organizations in the world, with over 100 content creators across Middle East North Africa (MENA) and Southeast Asia (SEA), amassing over 500 million followers and generating over 2.5 billion monthly views.

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Founder and CEO of Galaxy Racer, Paul Roy, said: “We’re delighted to support Rogue Jam, an awesome initiative by Rogue Games to uncover the next generation of indie game developers. Galaxy Racer believes in supporting the gaming community and Rogue Games are certainly on point with this competition and are making waves in the industry, including their recent ground-breaking partnership developing games for Netflix.”

Founder and CEO of Rogue Games, Matt Casamassina, said: “We’re thrilled to have Galaxy Racer come onboard as our gold sponsor for Rogue Jam. They are the first esports organization to enter gaming by having skin in the game. With their growing presence in the esports and gaming ecosystem, we are confident their support will have a positive impact to our community.”

Submissions will be accepted between November 29 and December 31 at Rogue Jam’s homepage roguejam.com , with finalists being showcased in a show produced by IGN in early 2022. The grand prize winner will win US$500,000 to develop their game as well as an exclusive Rogue Games publishing deal.

The competition will feature several other categories, including a “WTF” prize for Rogue Jam’s weirdest and wildest game, and an “Eye-Poppingly Beautiful” award for the most attractive game of the competition.

Both categories will offer prizes of US$100,000 along with a publishing deal with Rogue. Smaller prizes of US$50,000 plus a Rogue right of first refusal deal will be offered for “Huge Potential” and “Audience Choice” winners.

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Judges for the event will include several well-known figures from across the games industry, including IGN Executive Vice President and Chief Content Officer Peer Schneider and former Nintendo of America President Reggie Fils-Aimé. Complete list of judges below:

  • Kimberly Pointer Corbett, Warner Bros. Games Senior Vice President of Digital Publishing
  • Reggie Fils-Aimé, former Nintendo of America President, Board Advisor at Rogue Games
  • Peer Schneider, IGN Executive Vice President and Chief Content Officer
  • Chris Lee, Netflix Head of Game Sourcing and Interactive Games
  • Matt Casamassina, Rogue Games CEO
  • Chris Archer, Rogue Games Chief Strategy Officer

Rogue Games was founded by Casamassina, who served at IGN until his departure in 2010. Earlier this year, Rogue Games raised US$2.5 million in funding to publish “batsh*t insane” indie games for PC, consoles, and mobile games.

The list of games Rogue currently has in development includes Super Impossible Road, a spiritual sequel to Impossible Road released on Nintendo Switch on December 9, to be followed by a first quarter launch on PS4, PS5, Xbox One, and Xbox Series X|S. Rogue is also publishing Arcanium, an “open-world single-player strategy card adventures,” and Sprawl, a retro FPS. In addition, Rogue Games recently announced that it is partnering with Bloober Team on an unannounced project.

The Rogue Jam submission portal opened November 29, and submissions will be accepted until December 31. Submissions must be playable in order to be considered.

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Emmy-Winning Director R.J. Cutler’s Docuseries Esports World Cup: Level Up Premieres June 6 on Prime Video

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Prime Video, one of the leading entertainment destinations, will premiere the five-part documentary Esports World Cup: Level Up on June 6, with new episodes released weekly. Directed by Emmy-winning filmmaker R.J. Cutler (Billie Eilish: The World’s a Little Blurry, Elton John: Never Too Late and Martha), the series goes behind-the-scenes of the inaugural Esports World Cup (EWC) in 2024 — a defining moment in global esports, where over $60 million in prize money ignited a high-stakes, multinational battle to crown the world’s top esports Club.

The series is produced by This Machine (a part of Sony Pictures Television), with R.J. Cutler directing, John Dorsey serving as showrunner, and Jane Cha Cutler, Trevor Smith, Elise Pearlstein and Mark Blatty executive producing. Level Up will premiere exclusively on Prime Video in more than 240 countries and territories worldwide.

Esports World Cup: Level Up offers a rare look inside a global competition that’s redefining what it means to be a champion for a new generation of athletes and fans. R.J. Cutler and his team of expert storytellers embedded themselves within the eight-week tournament – watched by over 500 million fans globally – to uncover the personal sacrifices, rivalries and stakes driving the action.

Shot in verité style, the series combines intimate home visits from around the world and on-the-ground coverage from Riyadh, Saudi Arabia. It follows a wide cast of characters – from Club CEOs orchestrating million-dollar strategies to rising stars chasing life-changing wins – while capturing the pulse of elite esports competition.

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“What drew me to the Esports World Cup was the compelling human stories unfolding within this high-stakes arena. Level Up isn’t just about the incredible competition and prize money; it’s about the dedication, the passion, and the sheer will of these athletes and teams pushing the boundaries of what’s possible. Under high pressure, we discover the true character of the competitors who vie for $60 million, but who also expose their humanity in the process,” said Cutler.

At the heart of Level Up is the “EWC Club Championship,” an unprecedented, multi-title tournament format where Clubs compete across more than 20 games, earning points toward a single leaderboard. Every match, every point, reshapes the race for global dominance. With the highest prize pool in esports history on the line, the EWC is not just a tournament – it’s a proving ground for the next generation of sports icons.

“A win might make the headlines — but the real story is the people behind it. Level Up dives into the human side of esports: the pressure, the ambition, the sacrifices. It’s about what it really takes to compete at the highest level — and why it matters. R.J. is the best at bringing those stories to life, and this one captures the heart of what we’re building,” said Ralf Reichert, CEO of the Esports World Cup Foundation.

The post Emmy-Winning Director R.J. Cutler’s Docuseries Esports World Cup: Level Up Premieres June 6 on Prime Video appeared first on Gaming and Gambling Industry in the Americas.

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Daily Fantasy Sports

PandaScore launches game-changing Daily Fantasy eSports product

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Esports betting pioneer adds daily fantasy esports offering to its growing range of products, with its sights set on the US market

PandaScore, the award-winning provider of esports odds, data and betting products, has continued to push boundaries with the launch of Daily Fantasy eSports, a truly groundbreaking product for operators and players.

Daily Fantasy eSports has been developed for the US market but will have global appeal with players drawn in by the chance to create virtual teams of real-life players and earn points based on their actual game performances.

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Contests range from daily matchups to season-long leagues, with plenty of prizes up for grabs.

PandaScore’s Daily Fantasy eSports is backed by an expert-led esports trading team to deliver fast, accurate settlement data across unique, player-focused markets driven by the provider’s established and proven betting models.

An Interactive Player Widget serves up rich player stats and profiles, with PandaScore’s powerful BetBuilder enabling same-game parlays.

But that’s not all. PandaScore has more than 17,000 players in its esports player age and info database, the largest in the market.

It also offers dedicated helper codes and documentation to ensure smooth and seamless operator integration. It really is as easy as 1-2-3.

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1 – There is a kick-off call to align on goals, timelines and fantasy formats.

2 – The operator accesses PandaScore’s dedicated fantasy-focused API to accelerate the build

3 – The dedicated integration manager ensures effortless onboarding and a successful launch

By leveraging PandaScore’s odds and data, alongside its team of experts and specialists, online sportsbook and daily fantasy sports operators can launch faster, ensure accuracy and scale their Daily Fantasy eSports offering with confidence.

Oliver Niner, Head of B2B at PandaScore, said: “Daily Fantasy eSports is a pioneering product from PandaScore that will really hit the mark with operators across North America, as well as other global markets.

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“It allows operators to engage esports fans and bettors with a compelling product and proposition, but without the degree of risk that comes with standard betting as the payouts are controlled.

“Daily Fantasy eSports is already live with Dabble and is performing incredibly well, so we look forward to going live with more operators in the coming months.

“This really is a game-changing product, and we can’t wait to see it become available at some of the biggest betting brands in North America and beyond.”

The launch of Daily Fantasy eSports complements PandaScore’s growing esports betting offering, which includes odds and data for a huge number of disciplines, plus betting products like its BetBuilder, MicroMarkets and StoryBuilder.

The post PandaScore launches game-changing Daily Fantasy eSports product appeared first on European Gaming Industry News.

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Artyom Odintsov

Esports Charts Wins “Esports Innovation Award” at the EsportsNext Industry Awards

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Esports Charts, a Ukraine-born analytics company that aggregates real-time viewership insights about esports, has won the Esports Innovation Award at the EsportsNext Industry Awards, hosted by the Esports Trade Association (ESTA) in Dallas, US.

The Esports Innovation Award recognizes an organization or individual that has introduced groundbreaking technology, services, or strategies significantly advancing the esports industry.

Esports Charts was honored for its scalable analytics platform, which provides comprehensive tournament and viewership statistics across more than 25 livestreaming services — helping stakeholders from publishers and teams to fans make smarter, data-driven decisions.

“Winning the Innovation Award from ESTA is an important milestone for us as a leading esports analytics service in the world. Also, we’re especially proud to represent Ukraine-born innovation on an international stage.

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“From day one, our mission has been to bring clarity and transparency to the world of esports data. And this recognition from the industry is both an honor and a motivation to keep raising the bar.

“Thank you to our incredible team and partners, who believed in us from the start. This award is a shared success — and we’re just getting started,” Artyom Odintsov, co-founder and CEO of Esports Charts.

The post Esports Charts Wins “Esports Innovation Award” at the EsportsNext Industry Awards appeared first on Gaming and Gambling Industry in the Americas.

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