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Evolution of the mechanics in the slot games world

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Sergey Logvynenko, Account Manager at Sigma Software

You know, I was not familiar with the world when slot machine games were only physical 3-reel mechanical machines. Actually to be honest, I do because I remember when I was a kid my father let me play one round on a one-armed bandit which was just installed in a shopping center nearby. But that was only a single case and I was not exposed to slot games until about 30 years later.

The next time I came into contact with the world of slot games was in 2008 when we started a Casino project with Boss Media company. The world of slots had changed a lot – there were mostly 5-reel games with 1, 3 or 5 fixed win lines and more importantly they were video slots for online casinos. Quite quickly they progressed to 20, 40 or more win lines and more possibilities for a player to change the number of win lines. This was rather an evolution and not a revolution.

When we started working with Play’n GO, I became aware of more evolutions in slot games such as “ways” instead of win lines (in the Sweet 27 game) and grid slots which are now called cascade slots (Reactoonz). For me it was a big step because it opened a lot of new possibilities to represent win combinations and to play slot games which originally were very simple in a nutshell.

In recent years it seems the most significant added mechanics were in Megaways from Big Time Gaming. They really affected slot production and a lot of companies created megaway games. Even whole casinos were created with only megaways slots. It really meant something. Big Time Gaming was trying to surprise the world with Megaclusters on the wave of Megaways success, but it did not have that success.

Were Megaways really so significant? I would say yes and here are at least a couple of reasons why:

  1. We know that in the past few days Evolution acquired Big Time Gaming for half a billion dollars. This is the first sign of recognition of BTG’s innovations which include Megaways.
  2. We can see that Megaways forced other suppliers to do their homework and come to the market with solutions with Megaways in mind. For example:
    1. Gigablox mechanic from Yggdrasil. They even wrapped it into a framework so other game studios were able to use it and they are currently doing so.
    2. HyperWays from GameART which adds an interesting mechanic to regular slots, has just been released.

I am sure there are many more examples of using the ideas of Megaways to bring something new to slot games which supports the evolution of the slot world. This, as well as personalized jackpots, help to evolve casinos. 

At the same time, all these recent evolutions only make small steps in changing slot games and do not bring something really significant, something that will change the game itself or the ways they are played. But the more interesting questions are: what will revolutionize slots? And what will change this world of slot machines?

If we talk about the world of casino games, there is a tendency to bring more attention to table games, especially with games in the newer markets of Asia, Africa and South America. And of course live-dealer games. But that is about table games and not about slots. 

In the slot world it is calm, like in the ocean before the storm and something must happen. Maybe SharedPlay with their “play-to-play” model will change the world. Maybe elements of social gaming will be added into slots or even create hyper casual slots. Maybe something else…

What do you think?

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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