Gaming
Global Gambling Machines Market to Reach $107 Billion by 2030

Reportlinker .com announces the release of the report “Global Gambling Machines Industry”
Food and fuel inflation will remain a persistent economic problem. Higher retail inflation will impact consumer confidence and spending. As governments combat inflation by raising interest rates, new job creation will slowdown and impact economic activity and growth. Lower capital expenditure is in the offing as companies go slow on investments, held back by inflation worries and weaker demand. With slower growth and high inflation, developed markets seem primed to enter into a recession. Fears of new COVID outbreaks and China’s already uncertain post-pandemic path poses a real risk of the world experiencing more acute supply chain pain and manufacturing disruptions this year. Volatile financial markets, growing trade tensions, stricter regulatory environment and pressure to mainstream climate change into economic decisions will compound the complexity of challenges faced. Year 2023 is expected to be tough year for most markets, investors and consumers. Nevertheless, there is always opportunity for businesses and their leaders who can chart a path forward with resilience and adaptability.
Global Gambling Machines Market to Reach $107 Billion by 2030
In the changed post COVID-19 business landscape, the global market for Gambling Machines estimated at US$62.1 Billion in the year 2022, is projected to reach a revised size of US$107 Billion by 2030, growing at aCAGR of 7% over the period 2022-2030. Online, one of the segments analyzed in the report, is projected to record 6.8% CAGR and reach US$67.6 Billion by the end of the analysis period. Taking into account the ongoing post pandemic recovery, growth in the Offline segment is readjusted to a revised 7.4% CAGR for the next 8-year period.
The U.S. Market is Estimated at $16.9 Billion, While China is Forecast to Grow at 11% CAGR
The Gambling Machines market in the U.S. is estimated at US$16.9 Billion in the year 2022. China, the world`s second largest economy, is forecast to reach a projected market size of US$24 Billion by the year 2030 trailing a CAGR of 11% over the analysis period 2022 to 2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 4.2% and 5.6% respectively over the 2022-2030 period. Within Europe, Germany is forecast to grow at approximately 5.1% CAGR.
Select Competitors (Total 36 Featured)
– Ainsworth Game Technology
– Aristocrat Leisure
– ASTRO Gaming
– Everi Holdings
– Galaxy Entertainment Group
– Gaming Partners International
– IGT
– Konami Gaming
– NOVOMATIC Group
– Scientific Games
– Universal Entertainment
Read the full report: https://www.reportlinker .com/p06031660/?utm_source=GNW
I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
World Market Trajectories
Impact of Covid-19 and a Looming Global Recession
Gambling Machines – Global Key Competitors Percentage Market
Share in 2022 (E)
Competitive Market Presence – Strong/Active/Niche/Trivial for
Players Worldwide in 2022 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
4. GLOBAL MARKET PERSPECTIVE
Table 1: World Recent Past, Current & Future Analysis for
Gambling Machines by Geographic Region – USA, Canada, Japan,
China, Europe, Asia-Pacific, Latin America, Middle East and
Africa Markets – Independent Analysis of Annual Sales in US$
Million for Years 2022 through 2030 and % CAGR
Table 2: World Historic Review for Gambling Machines by
Geographic Region – USA, Canada, Japan, China, Europe,
Asia-Pacific, Latin America, Middle East and Africa Markets –
Independent Analysis of Annual Sales in US$ Million for Years
2014 through 2021 and % CAGR
Table 3: World 16-Year Perspective for Gambling Machines by
Geographic Region – Percentage Breakdown of Value Sales for
USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America,
Middle East and Africa Markets for Years 2014, 2023 & 2030
Table 4: World Recent Past, Current & Future Analysis for
Online by Geographic Region – USA, Canada, Japan, China,
Europe, Asia-Pacific, Latin America, Middle East and Africa
Markets – Independent Analysis of Annual Sales in US$ Million
for Years 2022 through 2030 and % CAGR
Table 5: World Historic Review for Online by Geographic Region –
USA, Canada, Japan, China, Europe, Asia-Pacific, Latin
America, Middle East and Africa Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 6: World 16-Year Perspective for Online by Geographic
Region – Percentage Breakdown of Value Sales for USA, Canada,
Japan, China, Europe, Asia-Pacific, Latin America, Middle East
and Africa for Years 2014, 2023 & 2030
Table 7: World Recent Past, Current & Future Analysis for
Offline by Geographic Region – USA, Canada, Japan, China,
Europe, Asia-Pacific, Latin America, Middle East and Africa
Markets – Independent Analysis of Annual Sales in US$ Million
for Years 2022 through 2030 and % CAGR
Table 8: World Historic Review for Offline by Geographic Region –
USA, Canada, Japan, China, Europe, Asia-Pacific, Latin
America, Middle East and Africa Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 9: World 16-Year Perspective for Offline by Geographic
Region – Percentage Breakdown of Value Sales for USA, Canada,
Japan, China, Europe, Asia-Pacific, Latin America, Middle East
and Africa for Years 2014, 2023 & 2030
Table 10: World Gambling Machines Market Analysis of Annual
Sales in US$ Million for Years 2014 through 2030
III. MARKET ANALYSIS
UNITED STATES
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in the United States for 2023 (E)
Table 11: USA Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 12: USA Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 13: USA 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
CANADA
Table 14: Canada Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 15: Canada Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 16: Canada 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
JAPAN
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in Japan for 2023 (E)
Table 17: Japan Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 18: Japan Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 19: Japan 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
CHINA
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in China for 2023 (E)
Table 20: China Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 21: China Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 22: China 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
EUROPE
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in Europe for 2023 (E)
Table 23: Europe Recent Past, Current & Future Analysis for
Gambling Machines by Geographic Region – France, Germany,
Italy, UK, Spain, Russia and Rest of Europe Markets –
Independent Analysis of Annual Sales in US$ Million for Years
2022 through 2030 and % CAGR
Table 24: Europe Historic Review for Gambling Machines by
Geographic Region – France, Germany, Italy, UK, Spain, Russia
and Rest of Europe Markets – Independent Analysis of Annual
Sales in US$ Million for Years 2014 through 2021 and % CAGR
Table 25: Europe 16-Year Perspective for Gambling Machines by
Geographic Region – Percentage Breakdown of Value Sales for
France, Germany, Italy, UK, Spain, Russia and Rest of Europe
Markets for Years 2014, 2023 & 2030
Table 26: Europe Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 27: Europe Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 28: Europe 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
FRANCE
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in France for 2023 (E)
Table 29: France Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 30: France Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 31: France 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
GERMANY
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in Germany for 2023 (E)
Table 32: Germany Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 33: Germany Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 34: Germany 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
ITALY
Table 35: Italy Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 36: Italy Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 37: Italy 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
UNITED KINGDOM
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in the United Kingdom for 2023 (E)
Table 38: UK Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 39: UK Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 40: UK 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
SPAIN
Table 41: Spain Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 42: Spain Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 43: Spain 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
RUSSIA
Table 44: Russia Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 45: Russia Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 46: Russia 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
REST OF EUROPE
Table 47: Rest of Europe Recent Past, Current & Future Analysis
for Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 48: Rest of Europe Historic Review for Gambling Machines
by Application – Online and Offline Markets – Independent
Analysis of Annual Sales in US$ Million for Years 2014 through
2021 and % CAGR
Table 49: Rest of Europe 16-Year Perspective for Gambling
Machines by Application – Percentage Breakdown of Value Sales
for Online and Offline for the Years 2014, 2023 & 2030
ASIA-PACIFIC
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in Asia-Pacific for 2023 (E)
Table 50: Asia-Pacific Recent Past, Current & Future Analysis
for Gambling Machines by Geographic Region – Australia, India,
South Korea and Rest of Asia-Pacific Markets – Independent
Analysis of Annual Sales in US$ Million for Years 2022 through
2030 and % CAGR
Table 51: Asia-Pacific Historic Review for Gambling Machines by
Geographic Region – Australia, India, South Korea and Rest of
Asia-Pacific Markets – Independent Analysis of Annual Sales in
US$ Million for Years 2014 through 2021 and % CAGR
Table 52: Asia-Pacific 16-Year Perspective for Gambling
Machines by Geographic Region – Percentage Breakdown of Value
Sales for Australia, India, South Korea and Rest of
Asia-Pacific Markets for Years 2014, 2023 & 2030
Table 53: Asia-Pacific Recent Past, Current & Future Analysis
for Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 54: Asia-Pacific Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 55: Asia-Pacific 16-Year Perspective for Gambling
Machines by Application – Percentage Breakdown of Value Sales
for Online and Offline for the Years 2014, 2023 & 2030
AUSTRALIA
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in Australia for 2023 (E)
Table 56: Australia Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 57: Australia Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 58: Australia 16-Year Perspective for Gambling Machines
by Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
INDIA
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in India for 2023 (E)
Table 59: India Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 60: India Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 61: India 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
SOUTH KOREA
Table 62: South Korea Recent Past, Current & Future Analysis
for Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 63: South Korea Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 64: South Korea 16-Year Perspective for Gambling Machines
by Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
REST OF ASIA-PACIFIC
Table 65: Rest of Asia-Pacific Recent Past, Current & Future
Analysis for Gambling Machines by Application – Online and
Offline – Independent Analysis of Annual Sales in US$ Million
for the Years 2022 through 2030 and % CAGR
Table 66: Rest of Asia-Pacific Historic Review for Gambling
Machines by Application – Online and Offline Markets –
Independent Analysis of Annual Sales in US$ Million for Years
2014 through 2021 and % CAGR
Table 67: Rest of Asia-Pacific 16-Year Perspective for Gambling
Machines by Application – Percentage Breakdown of Value Sales
for Online and Offline for the Years 2014, 2023 & 2030
LATIN AMERICA
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in Latin America for 2023 (E)
Table 68: Latin America Recent Past, Current & Future Analysis
for Gambling Machines by Geographic Region – Argentina, Brazil,
Mexico and Rest of Latin America Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2022 through 2030 and
% CAGR
Table 69: Latin America Historic Review for Gambling Machines
by Geographic Region – Argentina, Brazil, Mexico and Rest of
Latin America Markets – Independent Analysis of Annual Sales in
US$ Million for Years 2014 through 2021 and % CAGR
Table 70: Latin America 16-Year Perspective for Gambling
Machines by Geographic Region – Percentage Breakdown of Value
Sales for Argentina, Brazil, Mexico and Rest of Latin America
Markets for Years 2014, 2023 & 2030
Table 71: Latin America Recent Past, Current & Future Analysis
for Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 72: Latin America Historic Review for Gambling Machines
by Application – Online and Offline Markets – Independent
Analysis of Annual Sales in US$ Million for Years 2014 through
2021 and % CAGR
Table 73: Latin America 16-Year Perspective for Gambling
Machines by Application – Percentage Breakdown of Value Sales
for Online and Offline for the Years 2014, 2023 & 2030
ARGENTINA
Table 74: Argentina Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 75: Argentina Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 76: Argentina 16-Year Perspective for Gambling Machines
by Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
BRAZIL
Table 77: Brazil Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 78: Brazil Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 79: Brazil 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
MEXICO
Table 80: Mexico Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 81: Mexico Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 82: Mexico 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
REST OF LATIN AMERICA
Table 83: Rest of Latin America Recent Past, Current & Future
Analysis for Gambling Machines by Application – Online and
Offline – Independent Analysis of Annual Sales in US$ Million
for the Years 2022 through 2030 and % CAGR
Table 84: Rest of Latin America Historic Review for Gambling
Machines by Application – Online and Offline Markets –
Independent Analysis of Annual Sales in US$ Million for Years
2014 through 2021 and % CAGR
Table 85: Rest of Latin America 16-Year Perspective for
Gambling Machines by Application – Percentage Breakdown of
Value Sales for Online and Offline for the Years 2014, 2023 &
2030
MIDDLE EAST
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in Middle East for 2023 (E)
Table 86: Middle East Recent Past, Current & Future Analysis
for Gambling Machines by Geographic Region – Iran, Israel,
Saudi Arabia, UAE and Rest of Middle East Markets – Independent
Analysis of Annual Sales in US$ Million for Years 2022 through
2030 and % CAGR
Table 87: Middle East Historic Review for Gambling Machines by
Geographic Region – Iran, Israel, Saudi Arabia, UAE and Rest of
Middle East Markets – Independent Analysis of Annual Sales in
US$ Million for Years 2014 through 2021 and % CAGR
Table 88: Middle East 16-Year Perspective for Gambling Machines
by Geographic Region – Percentage Breakdown of Value Sales for
Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets
for Years 2014, 2023 & 2030
Table 89: Middle East Recent Past, Current & Future Analysis
for Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 90: Middle East Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 91: Middle East 16-Year Perspective for Gambling Machines
by Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
IRAN
Table 92: Iran Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 93: Iran Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 94: Iran 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
ISRAEL
Table 95: Israel Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 96: Israel Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 97: Israel 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
SAUDI ARABIA
Table 98: Saudi Arabia Recent Past, Current & Future Analysis
for Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 99: Saudi Arabia Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 100: Saudi Arabia 16-Year Perspective for Gambling
Machines by Application – Percentage Breakdown of Value Sales
for Online and Offline for the Years 2014, 2023 & 2030
UNITED ARAB EMIRATES
Table 101: UAE Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 102: UAE Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 103: UAE 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
REST OF MIDDLE EAST
Table 104: Rest of Middle East Recent Past, Current & Future
Analysis for Gambling Machines by Application – Online and
Offline – Independent Analysis of Annual Sales in US$ Million
for the Years 2022 through 2030 and % CAGR
Table 105: Rest of Middle East Historic Review for Gambling
Machines by Application – Online and Offline Markets –
Independent Analysis of Annual Sales in US$ Million for Years
2014 through 2021 and % CAGR
Table 106: Rest of Middle East 16-Year Perspective for Gambling
Machines by Application – Percentage Breakdown of Value Sales
for Online and Offline for the Years 2014, 2023 & 2030
AFRICA
Gambling Machines Market Presence – Strong/Active/Niche/Trivial –
Key Competitors in Africa for 2023 (E)
Table 107: Africa Recent Past, Current & Future Analysis for
Gambling Machines by Application – Online and Offline –
Independent Analysis of Annual Sales in US$ Million for the
Years 2022 through 2030 and % CAGR
Table 108: Africa Historic Review for Gambling Machines by
Application – Online and Offline Markets – Independent Analysis
of Annual Sales in US$ Million for Years 2014 through 2021 and
% CAGR
Table 109: Africa 16-Year Perspective for Gambling Machines by
Application – Percentage Breakdown of Value Sales for Online
and Offline for the Years 2014, 2023 & 2030
IV. COMPETITION
Read the full report: https://www.reportlinker .com/p06031660/?utm_source=GNW
Gaming
Phantum Introduces High-End Mousepads with Collectible Packaging and Parisian Design Roots

Bridging the gap between functional hardware and considered design, Phantum debuts its first line of high-performance mousepads. The collection is built for users who demand precision but won’t compromise on aesthetics. Developed in Paris by founders Amine G. and Victor B., the mousepads combine minimalist design with carefully selected materials and collectible elements, positioning the product as a functional tool and a design object.
Created for gamers and digital creatives, Phantum’s mousepads emphasize tactile performance while remaining visually restrained. The surfaces are crafted using Japanese Poron and advanced fabrics chosen for their durability, responsiveness, and sensory qualities. Each product is designed to enhance, not distract from, the overall composition of a desk setup.
The company’s visual language draws on space, transparency, and disappearance themes, an intentional move to create objects that integrate flawlessly into a work or play environment. “Every detail reflects our DNA: clean, sharp, and futuristic,” said co-founder Amine G., whose tech-focused YouTube channel, MRG TECH, has built a following of over 200,000 subscribers. “We create tools that disappear under the hand but leave a lasting impression through design, feel, and finish.”
Phantum’s founders launched the brand after finding few products that met their standards for both performance and design integrity. The debut line is only the beginning: the team is developing glass mousepads and matching performance sleeves, with plans to expand into a broader ecosystem of desk essentials. Each new release will continue to feature collectible packaging designed to add narrative value rather than act as decoration.
Though recently launched, Phantum is already drawing attention beyond France, particularly in Latin America, where design-conscious gamers have begun to integrate the mousepads into their setups. The first collection is now available on phantum.co, with new formats and accessories to follow.
The post Phantum Introduces High-End Mousepads with Collectible Packaging and Parisian Design Roots appeared first on European Gaming Industry News.
Asia
CyberPowerPC India launches ‘Play Guarantee’ campaign for a transparent and gamer-first experience

In a market where gamers often make high-investment purchases without knowing exactly how their machine will perform until they bring it home and install a game, CyberPowerPC India is changing the game. With the Play Guarantee, CyberPowerPC India reinforces its confidence in the performance and reliability of its systems, offering buyers added assurance that what they receive will meet or exceed expectations. This is a first-of-its-kind offer in India’s custom PC market.
Every system sold under the Play Guarantee will be built using 100% brand-new parts sourced from authorized manufacturers. Each PC will come pre-installed with a genuine and activated version of Microsoft Windows at the BIOS level, ensuring users avoid post-purchase license issues or hidden software costs.
Additionally, customers will receive one year of on-site support, with certified technicians dispatched to their location for repairs or replacements, eliminating the need for long shipping delays or third-party service centers. Before dispatch, all the PCs undergo rigorous stress testing using global industry benchmarks to ensure performance integrity across GPU, CPU, thermals, and memory.
Vishal Parekh, Chief Operating Officer, CyberPowerPC India commented,“As more Indian gamers upgrade to high-performance PCs, trust becomes a critical factor. Gamers shouldn’t have to take a leap of faith when buying a PC. They should know what they’re getting and know it works right out of the box. We at CyberPowerPC India always believed in transparency, may it be sharing FPS benchmarks before purchase or building with only brand-new components. The ‘Play Guarantee’ campaign aligns perfectly with our commitment to building a credible, consumer-first ecosystem in Indian PC gaming, especially as the community becomes more competitive and discerning.”
According to a NeoGrowth study, 54% of Indian consumers prefer offline shopping due to the assurance of authenticity and product quality, underscoring a strong demand for transparency in purchase decisions. CyberPowerPC India’s ‘Play Ready’ campaign aims to replicate this confidence in the online custom PC market.
This campaign follows the company’s recent efforts to strengthen grassroots esports infrastructure, including its partnership with Indian esports organization Orangutan to power ApeCity, a dedicated esports arena in Navi Mumbai, with high-performance systems.
As part of its ongoing investment in the growth of India’s PC gaming market, CyberPowerPC India is also working to make high-performance gaming setups more accessible to a wider range of gamers. With the launch of its ‘Play Ready’ campaign, the company aims to foster a gaming culture built on transparency, trust, and a seamless user experience.
The post CyberPowerPC India launches ‘Play Guarantee’ campaign for a transparent and gamer-first experience appeared first on European Gaming Industry News.
Gaming
Gamecity Hamburg Supports six new Digital Games with Prototype Funding

In the latest round of Prototype Funding, Gamecity Hamburg, part of Hamburg Kreativ Gesellschaft, supports six promising digital games with up to 80,000 euros each as a non-repayable grant. This funding enables start-ups in Hamburg and supports companies in developing marketable prototypes. In addition, start-ups and developers can apply for Gamecity Hamburg’s Games Lift Incubator until June 10: https://www.gamecity-hamburg.de/de/inkubator/
The awarding committee selected projects with the greatest market potential from the many applications. Including this seventh round of funding, the development of 37 prototypes has been supported as part of Prototype Funding since 2020. The application phase for the next Prototype Funding round will start in spring 2026.
“The high quality of the projects submitted to this funding round led to an intensive decision process within the awarding committee. The funded projects show a wide variety of genres, ideas, and teams. With the Prototype Funding, we are supporting established companies and up-and-coming start-ups in Hamburg as a games location,” commented Dennis Schoubye, Head of Gamecity Hamburg and member of the awarding committee.
The 2025 funding recipients were selected by the awarding committee, consisting of Hamburg industry experts Nina Müller (VP Publishing & Development Services, Goodgame Studios), Jonas Hüsges (Publishing Director, Daedalic Entertainment), Valentina Birke (Director Indie Arena Booth / Super Crowd Entertainment), Michael Schade (CEO & Co-Founder ROCKFISH Games) and Dennis Schoubye (Head of Gamecity Hamburg).
The Funded Projects 2025
- NeverLight by Nightless Games – € 80,000
- Pet Universe by Tivola Games – € 80,000
- Space Station Manager by gameXcite – € 80,000
- Unbreachable by Buckfish – € 72,000
- Deep Fog Signals by Symmetry Break Studio – € 32,000
- Cosmic Run by Zinktank Labs – € 30,000
NeverLight by Nightless Games
NeverLight is a dark, cooperative role-playing game with fantasy and extraction elements, in which up to three players act as hunters in an endless night in search of terrifying monsters and collect valuable loot. The game combines monster hunting with the excitement of having to bring each reward to safety with the team to receive it.
Pet Universe by Tivola Games
In the 3D animal shelter simulation “Pet Universe”, players build their animal shelter from the ground up, organize animal care, collect donations, and design the shelter grounds according to their own ideas. The aim is to care for the animals with their individual needs and to find them a loving home.
Space Station Manager by gameXcite
In this strategy building game with real-time space battles, players manage a space station that serves as a base for spaceships, battles, recruitment, and a strategy hub for missions. In addition to organizing the base, players manage their limited resources and various upgrades, improve crew morals, and explore the galaxy with their individual fleets.
Unbreachable by Buckfish
In the multiplayer strategy game “Unbreachable”, players build a fortress in each run that competes with ten castles of rival players. Players strategically construct the different fortress buildings to increase attack power or minimize weaknesses to climb the leaderboard in competition with other players.
Deep Fog Signals by Symmetry Break Studio
In this sci-fi horror game with puzzle mechanics, players are trapped in the communication room of a remote research station during a toxic storm. To escape, they must coordinate the various crew members, decipher cryptic transmissions, and complete the research as the threatening situation escalates over several days.
Cosmic Run by Zinktank Labs
In this humorous and fast-paced roguelite, players fight their way through space with their ship in order to escape from a capitalist alien dictatorship. Weapons, shields, upgrades for the engine, and customization of the ship determine the narrative of the game. Depending on the character chosen, the course of the game and the story told vary in several runs.
All detailed information on the teams and games can be found at: https://gamecity-hamburg.de/funding/#Funded_Projects_2025
Developers, start-ups, and companies from Hamburg were able to apply for Gamecity Hamburg’s prototype funding from March 3 to April 7. In 2024, Gamecity Hamburg introduced a diversity checklist when applying for prototype funding, the answers to which can optionally be used by the awarding committee in the evaluation process.
The next application phase for prototype funding will start in spring 2026.
Further funding opportunities through Gamecity Hamburg
Each year, the Games Lift Incubator supports five teams, developers, and start-ups in the development of digital games. In addition to € 15,000 in start-up funding, the recipients receive a comprehensive coaching and mentoring program with international experts as well as workshops and follow-up individual support. Since 2024, the program has also included a visit to an international industry event.
Teams and developers can currently apply for the Games Lift Incubator until June 10.
All information can be found at: https://gamecity-hamburg.de/incubator/apply-now/
The post Gamecity Hamburg Supports six new Digital Games with Prototype Funding appeared first on European Gaming Industry News.
-
Africa4 weeks ago
Association of Gaming Operators in Kenya Announces New Regulations
-
Press Releases4 weeks ago
Swintt stacks up a pyramid of wins in Egypt King Pearl Upgrade
-
Compliance Updates4 weeks ago
MGCB Targets 11 Illegal Online Casinos Operating Without Licenses
-
Cancún4 weeks ago
CONCEPT AND NEW GAMES REVOLUTIONIZE PALACE BINGO & SPORTS BETS IN CANCÚN
-
Australia4 weeks ago
WATERHOUSE VC SECURES OPTION IN MAINCARD, THE “SHOPIFY OF ONLINE BETTING”
-
Balkans4 weeks ago
Evoplay partners with Hrvatska Lutrija to expand reach in Croatia
-
Balkans3 weeks ago
SYNOT Games Signs Strategic Partnership with Star Bet
-
GAT Expo Cartagena 20254 weeks ago
Kiron Returns to GAT Colombia with Updated Virtual Sports Favourites