Industry News
How do Germany and the Netherlands’ new gaming laws compare to other European countries?
Some European countries are ahead of others when it comes to gaming legislation. As Germany and the Netherlands prepare to introduce new gaming laws in 2021, here is a look at how their laws compare to other prominent European countries.
Germany’s New Gaming Legislation
As of 1st July 2021, sports betting, online poker, and online casino games will become legal in Germany. The states of Nordrhein-Westfalen and Berlin are currently finalising the legislation, which needs to be approved by all local state parliaments.
While that is good news for Germany’s online gaming industry, there will be significant restrictions placed on those gaming activities. For sports betting, bettors will only be able to wager on the final result or the next scorer of a game.
There are some fantastic online casinos, such as Casumo.com, that provide table games and slots. But under the new laws in Germany, online slot games will be subject to a limit of €1 per spin, and they must be offered separately to table games. Also, before the laws come into effect, states in Germany will have the option to veto table games at online casinos.
The Netherlands’ New Gaming Legislation
At the 2019 Gaming in Holland Conference, the chairman of the Netherlands’ gambling regulator Kansspelautoriteit, said a regulated online gambling market in the country would hopefully begin on 1st January 2021.
After many years of confusion and uncertainty in the Netherlands’ gaming sector, the new legislation will allow online casino operators to promote and provide real money games to Dutch people legally. Although online casinos are already available in the country, the majority are not specifically designed for a Dutch audience, which means they do not offer features like a Dutch language option.
The new regulations will enable online casinos with a valid Dutch audience to create their products for the local market. According to officials of the Dutch Gaming Authority, more than 100 candidates are expected to submit applications to obtain licenses.
How do Germany and the Netherlands’ new laws compare to the UK?
The Gambling Commission regulates the UK’s gambling laws under the Gambling Act of 2005. Brits can legally wager on a wide variety of games and sports. Online and traditional casino games are legal, as is sports betting, lotteries, gaming machines, and bingo.
There are no restrictions for betting limits and types of sports bets, such as with the new German legislation. And all counties operate under the same central governmental laws. And unlike the Netherlands’ current rules, there are lots of online casinos specifically designed for a British audience. The primary gaming restrictions in the UK refer to age. Other than lotteries and football pools, where the minimum legal age to partake is 16, other gambling activities in the country have a minimum legal age of 18. In Germany and Holland, you generally have to be 18 to gamble legally.
How do Germany and the Netherlands’ new laws compare to Sweden?
Whether it is brick-and-mortar businesses or online gaming platforms, all gambling in Sweden is controlled by Svenska Spel. The company operates the only legal and licensed gaming site in the country. However, bettors are under no obligation to limit themselves to that single option. It is not a criminal offence to gamble online, regardless of the site that Swedes are using. The minimum age for legal gambling in Sweden, for every type of gambling activity, is 18.
How do Germany and the Netherlands’ new laws compare to Denmark?
Like Sweden, the minimum age to gamble in Denmark is 18. Online and offline sports betting, bingo, lotteries, and online and offline casino games, are all legal in Denmark. The major gambling activities in Denmark are under the control of the largely-state-owned firm Danske Spil, which has operated in Denmark since 1948.
As of this year, licensed operators and other stakeholders in the gaming industries must comply with a new responsible gambling guide published by Spillemyndigheden. If the operators do not follow the rules, they face disciplinary action. The new guidelines include the requirement for online casinos to clearly advertise on their homepages that only players over the age of 18 are permitted to access their sites. Furthermore, online casinos must provide easy access for players to take an online test to see if they are addicted to gambling.
Industry News
Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024

The latest AskGamblers Complaint Service report for 2024 has officially been released. The comprehensive report highlights the most important accomplishments and records of the AskGamblers Complaint Service team for the previous year.
In 2024, The AGCS team (formerly known as AGCCS) managed to return $6,890,547.11 to players. Over 7259 players turn to AskGamblers, submitting complaints against 1114 casino brands. Out of all the accepted and processed complaints, the team had a 68% resolution success rate. One of the notable milestones that reached was returning a total of $70 million to the members.
Dijana Radunović, General Manager at AskGamblers, said: “It’s amazing to see the trust players put in us year after year, and we’re able to repay them by helping them recover their funds from operators or solve other related issues. We’ve had another successful year, with a few records broken and amazing milestones achieved and we can’t wait to see what lies in store in the years ahead.”
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Asia
DigiPlus Bags 7 Wins at the 2025 Asia-Pacific Stevie Awards

DigiPlus Interactive Corp. (DigiPlus) has won seven honours – including five coveted gold awards – at the 2025 Asia-Pacific Stevie Awards. This milestone places DigiPlus among the most awarded companies in the region this year, spotlighting its strategic growth and transformative impact across digital entertainment, social development and investor relations.
The Asia-Pacific Stevie Awards are the only business awards Programme that recognises innovation across all 29 markets in the region. Widely regarded as the world’s premier business awards, the Stevie Awards represent a prestigious recognition of business excellence.
DigiPlus bagged five Gold Stevies for ‘Innovative Achievement in Growth’, ‘Innovation in Investor Relations’, ‘Excellence in Social Impact Companies’, ‘Innovation in Annual Reports’ and ‘Innovation in Corporate Websites’. The company also clinched Silver and Bronze Stevies for ‘Achievement in Product Innovation’ and ‘Innovation in Brand Renovation’ respectively.
At the core of these wins is DigiPlus’ commitment to innovation and digital transformation. From redefining the player experience through localised and immersive content, to launching a refreshed brand identity that resonates with a more connected and tech-savvy user base, DigiPlus has embraced a future-forward mindset. The company’s calculated investments in big data, cutting-edge technologies and stakeholder engagement have not only fueled business growth, but also opened inclusive pathways to digital participation through its social development arm, BingoPlus Foundation.
“This momentous victory at the Asia-Pacific Stevie Awards affirms DigiPlus’ emergence as a true powerhouse of innovation and progress, reshaping industry boundaries and redefining digital consumer engagement on a global scale. Through consistent growth and business performance, DigiPlus reaffirms its unwavering commitment to creating long-term value,” said DigiPlus Chairman Eusebio Tanco.
Winning entries in the Asia-Pacific Stevie Awards undergo a rigorous, multi-layered evaluation by an esteemed panel of judges composed of business and industry leaders across the region.
“The 12th Asia-Pacific Stevie Awards received an impressive array of outstanding entries. This year’s winners have clearly shown their dedication to innovation, and we commend their resilience and imaginative efforts,” said Maggie Miller, President of the Stevie Awards.
The post DigiPlus Bags 7 Wins at the 2025 Asia-Pacific Stevie Awards appeared first on European Gaming Industry News.
Industry News
Amusnet Introduces “Tournaments” to Elevate Online Gaming Engagement

Amusnet has introduced its latest promotional tool designed to enhance player engagement and boost operators’ performance. Tournaments reinforces Amusnet’s commitment to excellence, ensuring that its global network of partners can thrive in a competitive landscape and enjoy sustained success in the ever-evolving online gaming industry. With an intuitive interface, customisable tournament formats and seamless integration, this powerful tool is set to upgrade the online gaming experience and increase retention.
This versatile promotional tool enables operators to create highly engaging, dynamic tournaments that captivate players and encourage continuous participation. Whether it’s a time-limited challenge, a leaderboard-driven contest or an exclusive high-stakes competition, the tool offers complete flexibility to tailor rules, prizes and winning criteria to any gaming audience.
By implementing Tournaments, operators can enhance retention, increase activity and upscale revenue with its key features:
• Quick & Easy Setup – Create tournaments seamlessly with intuitive tools.
• Customisable Rewards – Offer cash, free spins or exclusive prizes.
• Diverse Win Criteria – Set different conditions for varied gameplay styles.
• Seamless Integration – Effortless integration into the Amusnet system for a smooth experience.
• Increased Retention & Revenue – Drive higher engagement and bets with Recurring tournaments.
Designed to boost engagement, the tool empowers operators of any scale to run dynamic, competitive events, providing endless possibilities for exciting gameplay experiences. Tournaments can be easily accessed through the newly upgraded Client Portal, where operators can request activation via the dedicated Request Form. With a seamless and efficient interface, the portal ensures partners have everything they need to optimise their gaming offerings and drive long-term success.
The post Amusnet Introduces “Tournaments” to Elevate Online Gaming Engagement appeared first on European Gaming Industry News.
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