eSports
Global Esports Betting Monitor: Q4 & FY24

The Global Esports Betting Monitor is a quarterly report developed in partnership with Abios, providing our readers with a holistic snapshot of esports betting trends and activity.
All data is captured from the Kambi network, spanning more than 40 operators in regulated markets across the globe.1
Abios delivers an odds feed with engaging features such as same-game bet builders, player props, and flash markets.
Valorant betting up year-on-year in FY24
- Valorant’s share of esports betting handle nearly doubled on a full-year basis, growing from 3% to 5% between 2023-2024.
- Counter-Strike reached a new apex in the fourth quarter, courting 64% of total betting handle.
- On a full-year basis, Dota 2 handle dropped 4% from FY23; meanwhile, League of Legends’ share grew by 2%, accounting for 26% in FY24.
Gen Z esports bettors outpace Millennials in FY24
- While the average esports fan has continued to age up over the years, Gen Z-aged bettors are entering the betting pipeline in droves.
- Gen Z bettors outpaced Millennials in FY24–making up 44% of betting compared to 36% the year prior.
- Together, customers between 18-43 made up 87% of esports betting last year, while Gen X continued to float between 11-13%.
Prop bets gain traction among Counter-Strike bettors
- Breakout insights show the average age of a Counter-Strike bettor in Q4 was 31-years old; League of Legends, on the other hand, attracted a slightly younger customer (possibly by way of its World Championship event), averaging out at 29-years old.
- Player prop bets, including ‘total kills by player,’ made up 13% of all Counter-Strike wagers in the fourth quarter.
- Live betting accounted for 46% of Counter-Strike betting in Q4; meanwhile only 28% of Valorant wagers were placed in-play.
Shanghai Major, World Championship net close to half of Q4 betting action
- Between the main event and its international qualifiers, Counter-Strike’s Shanghai Major captured 28% of fourth quarter betting handle.
- One of the most-watched esports events globally, the League of Legends World Championship, accounted for 19% of handle in Q4, up from 15% in 4Q23.
- Dota 2 tournaments DreamLeague and PGL Wallachia landed in the top-ten most-bet on events in Q4, collectively drawing 5% of wagering volume.
Trendspotting
Trending up: Riot Games’ temperature to gambling
Riot Games–the publisher behind top games including League of Legends and Valorant–is warming up to gambling.
While other publishers such as Valve and Activision have flirted with betting plenty in the past, Riot Games has long maintained keeping itself at arm’s length.
That changed in Q4 when the publisher revealed it would allow partnered teams to strike deals with Riot-approved betting brands in 2025. There are plenty of stipulations attached, but it’s a signal that Riot’s outlook on gambling is starting to soften up.
There are mutual incentives to do so, though. Esports teams will unlock much-needed sponsorship revenue, while betting operators will have access to what many would consider prime advertising real estate. And of course, there’s the impossible-to-prove-yet-widely-understood belief that betting drives viewership, interest, and engagement back to the rights holders.
League of Legends and Valorant combined made up nearly one-third (31%) of betting handle in FY24 (up from 27% in FY23), and this change in policy may very well drive that figure further up in the coming years as more betting awareness is created.
Trending down: Dota 2
Interest in Dota 2 is waning, and operators are potentially feeling it too.
I was surprised to see that the game’s marquee tournament The International (think: Super Bowl of Dota 2) drew just 3% of wagers last quarter. The downtick was pronounced on a full-year basis as well; Dota 2’s total share of handle dropped to 10% in FY24 compared to 14% the year prior.
The dip could be explained by other additive volume–a boom in new customers or increased betting on other esports–but broader audience trends suggest to me that’s not the case.
The International is a good barometer for interest in competitive Dota 2, and results from last year’s headline event show which direction things seem to be moving in. After setting a viewership record in 2021 with 107M hours watched, ratings have continued to slide. Last year’s tournament viewership was down nearly 50% from the 2021 event, while the 2022 and 2023 editions both came below 70M hours watched each (-38%).
The International’s prize winnings are crowdfunded by players through in-game transactions–in 2021, the event secured a record $40M to be distributed to winners. Since then however, the tournament has seen a 53% average month-over-month decrease in its prize pool–last year’s purse was just $2.5M.
Whatever ground Dota 2 is losing, Valorant seems to be picking up, though. If things continue to trend in this direction, we may see the first-person shooter overtake Dota 2’s position as one of the top-three most-bet on esports next year.
The post Global Esports Betting Monitor: Q4 & FY24 appeared first on European Gaming Industry News.
eSports
Emmy-Winning Director R.J. Cutler’s Docuseries Esports World Cup: Level Up Premieres June 6 on Prime Video
Prime Video, one of the leading entertainment destinations, will premiere the five-part documentary Esports World Cup: Level Up on June 6, with new episodes released weekly. Directed by Emmy-winning filmmaker R.J. Cutler (Billie Eilish: The World’s a Little Blurry, Elton John: Never Too Late and Martha), the series goes behind-the-scenes of the inaugural Esports World Cup (EWC) in 2024 — a defining moment in global esports, where over $60 million in prize money ignited a high-stakes, multinational battle to crown the world’s top esports Club.
The series is produced by This Machine (a part of Sony Pictures Television), with R.J. Cutler directing, John Dorsey serving as showrunner, and Jane Cha Cutler, Trevor Smith, Elise Pearlstein and Mark Blatty executive producing. Level Up will premiere exclusively on Prime Video in more than 240 countries and territories worldwide.
Esports World Cup: Level Up offers a rare look inside a global competition that’s redefining what it means to be a champion for a new generation of athletes and fans. R.J. Cutler and his team of expert storytellers embedded themselves within the eight-week tournament – watched by over 500 million fans globally – to uncover the personal sacrifices, rivalries and stakes driving the action.
Shot in verité style, the series combines intimate home visits from around the world and on-the-ground coverage from Riyadh, Saudi Arabia. It follows a wide cast of characters – from Club CEOs orchestrating million-dollar strategies to rising stars chasing life-changing wins – while capturing the pulse of elite esports competition.
“What drew me to the Esports World Cup was the compelling human stories unfolding within this high-stakes arena. Level Up isn’t just about the incredible competition and prize money; it’s about the dedication, the passion, and the sheer will of these athletes and teams pushing the boundaries of what’s possible. Under high pressure, we discover the true character of the competitors who vie for $60 million, but who also expose their humanity in the process,” said Cutler.
At the heart of Level Up is the “EWC Club Championship,” an unprecedented, multi-title tournament format where Clubs compete across more than 20 games, earning points toward a single leaderboard. Every match, every point, reshapes the race for global dominance. With the highest prize pool in esports history on the line, the EWC is not just a tournament – it’s a proving ground for the next generation of sports icons.
“A win might make the headlines — but the real story is the people behind it. Level Up dives into the human side of esports: the pressure, the ambition, the sacrifices. It’s about what it really takes to compete at the highest level — and why it matters. R.J. is the best at bringing those stories to life, and this one captures the heart of what we’re building,” said Ralf Reichert, CEO of the Esports World Cup Foundation.
The post Emmy-Winning Director R.J. Cutler’s Docuseries Esports World Cup: Level Up Premieres June 6 on Prime Video appeared first on Gaming and Gambling Industry in the Americas.
Daily Fantasy Sports
PandaScore launches game-changing Daily Fantasy eSports product

Esports betting pioneer adds daily fantasy esports offering to its growing range of products, with its sights set on the US market
PandaScore, the award-winning provider of esports odds, data and betting products, has continued to push boundaries with the launch of Daily Fantasy eSports, a truly groundbreaking product for operators and players.
Daily Fantasy eSports has been developed for the US market but will have global appeal with players drawn in by the chance to create virtual teams of real-life players and earn points based on their actual game performances.
Contests range from daily matchups to season-long leagues, with plenty of prizes up for grabs.
PandaScore’s Daily Fantasy eSports is backed by an expert-led esports trading team to deliver fast, accurate settlement data across unique, player-focused markets driven by the provider’s established and proven betting models.
An Interactive Player Widget serves up rich player stats and profiles, with PandaScore’s powerful BetBuilder enabling same-game parlays.
But that’s not all. PandaScore has more than 17,000 players in its esports player age and info database, the largest in the market.
It also offers dedicated helper codes and documentation to ensure smooth and seamless operator integration. It really is as easy as 1-2-3.
1 – There is a kick-off call to align on goals, timelines and fantasy formats.
2 – The operator accesses PandaScore’s dedicated fantasy-focused API to accelerate the build
3 – The dedicated integration manager ensures effortless onboarding and a successful launch
By leveraging PandaScore’s odds and data, alongside its team of experts and specialists, online sportsbook and daily fantasy sports operators can launch faster, ensure accuracy and scale their Daily Fantasy eSports offering with confidence.
Oliver Niner, Head of B2B at PandaScore, said: “Daily Fantasy eSports is a pioneering product from PandaScore that will really hit the mark with operators across North America, as well as other global markets.
“It allows operators to engage esports fans and bettors with a compelling product and proposition, but without the degree of risk that comes with standard betting as the payouts are controlled.
“Daily Fantasy eSports is already live with Dabble and is performing incredibly well, so we look forward to going live with more operators in the coming months.
“This really is a game-changing product, and we can’t wait to see it become available at some of the biggest betting brands in North America and beyond.”
The launch of Daily Fantasy eSports complements PandaScore’s growing esports betting offering, which includes odds and data for a huge number of disciplines, plus betting products like its BetBuilder, MicroMarkets and StoryBuilder.
The post PandaScore launches game-changing Daily Fantasy eSports product appeared first on European Gaming Industry News.
Artyom Odintsov
Esports Charts Wins “Esports Innovation Award” at the EsportsNext Industry Awards

Esports Charts, a Ukraine-born analytics company that aggregates real-time viewership insights about esports, has won the Esports Innovation Award at the EsportsNext Industry Awards, hosted by the Esports Trade Association (ESTA) in Dallas, US.
The Esports Innovation Award recognizes an organization or individual that has introduced groundbreaking technology, services, or strategies significantly advancing the esports industry.
Esports Charts was honored for its scalable analytics platform, which provides comprehensive tournament and viewership statistics across more than 25 livestreaming services — helping stakeholders from publishers and teams to fans make smarter, data-driven decisions.
“Winning the Innovation Award from ESTA is an important milestone for us as a leading esports analytics service in the world. Also, we’re especially proud to represent Ukraine-born innovation on an international stage.
“From day one, our mission has been to bring clarity and transparency to the world of esports data. And this recognition from the industry is both an honor and a motivation to keep raising the bar.
“Thank you to our incredible team and partners, who believed in us from the start. This award is a shared success — and we’re just getting started,” Artyom Odintsov, co-founder and CEO of Esports Charts.
The post Esports Charts Wins “Esports Innovation Award” at the EsportsNext Industry Awards appeared first on Gaming and Gambling Industry in the Americas.
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