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MELON Releases Jump Kingdoms, the Studio’s First Original Game

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MELON, the creative studio for the metaverse, is launching its very first original game. The creator of interactive experiences for major pop stars (Ava Max, KSI, Why Don’t We), shows (Bakugan), and brands (PacSun) that have racked up millions of visits is bringing Jump Kingdoms to Roblox.

The fun parkour-based fantasy game is designed to be easy to jump into and play, but with several ingenious behind-the-scenes twists. The premise will feel pleasantly familiar to Roblox fans: Fun, sweet characters, a.k.a. PALS, take on massive parkour challenges, leaping lava and springing through castles. The game is constantly generating new ways to keep players on their toes as they compete with others in randomly generated races.

Jump Kingdoms combines MELON’s love of crafting engaging interaction and gameplay with a desire to show more of what the studio’s team can do in metaverse environments like Roblox. The game’s features reflect years of experience gleaned from watching how players get hooked on a game and what makes a game fun for the long haul.

“For our first original game, we felt it was extremely important for us to try something brand new for the Roblox community, but ultimately, still remain familiar,” explains MELON founder and CEO Devon Thome. “Parkour and obstacle-style games have been popular on Roblox for over a decade, and we feel like the competitive randomly generated races in Jump Kingdoms truly do this style of game justice.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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