Conferences in Europe
Save the date for European Gaming Q4 Meetup and the HIPTHER FESTIVAL XXI
- Join the world’s leading companies in Artificial Intelligence, Blockchain, Fintech, Climate, Virtual Reality, Marketing, Education Technology, FashionTech, Gaming, eSports, and more…
- One-stop agency gears up for a full week of panel discussions which will explore some of the most important trends
- The content will also be available in virtual reality
The #hipthers are gearing up to host the second edition of the HIPTHER FESTIVAL, a virtual-only event that was born in 2020 and attracts a plethora of industry representatives from all across the world.
HIPTHER FESTIVAL XXI will span over 5 days between 8-12 November, and the sessions can be joined via ZOOM, YouTube, or in NEOS Metaverse in collaboration with ViARsys.
The event will be joined by +6000 online participants, and over 200 experts speakers will share the virtual stages.
Here is a short breakdown of the conferences you can attend during the full week of knowledge sharing:
- TECH Conference Americas – 8 November
- TECH Conference Europe – 9 November
- PICANTE MARKETING Summit – 10 November
- European Gaming Q4 Meetup – 11 November
- Gaming Americas Q4 Meetup – 12 November
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“We are very excited about the second edition of HIPTHER FESTIVAL, a yearly virtual-only conference which gathers all our contacts from the multiple industries we cater news and quality content for. The festival also gives us the opportunity to introduce a new conference in our now global tech conference series, the TECH Conference Americas, an event that complements our European TECH conference and will pave the way for our strategy in 2022 and beyond. To add to the excitement we are happy to share all the content via virtual reality thanks to our friends at ViARsys. Make sure to mark your calendar for this awesome gathering of representatives from multiple jurisdictions and industries” stated Zoltán Tűndik, Co-Founder and Head of Business at Hipther Agency.
The HIPTHER FESTIVAL focuses on some of the most talked-about industries and is powered by the agency’s media outlets.
Here are some of the sessions that can be found in the draft agenda:
TECH CONFERENCE SERIES (8-9 NOVEMBER)
- ETHICALLY DESIGNED TECHNOLOGY & DEMYSTIFYING DECENTRALIZED FINANCE
- ESPORTS ON THE RISE, WHAT DOES THIS MEAN FOR TECH COMPANIES IN NORTH AMERICA
- INVESTMENT IN AI AND SPORTS
- IS THERE ANY BUSINESS VALUE FROM AI
- AI FOR HUMANS AND THE PLANET
- FIRESIDE CHAT CLIMATE CHANGE AND SUSTAINABILITY
- HOW IS GEN Z ADAPTING TO ONLINE LEARNING AND LESS IN-PERSON SOCIALIZING
- PLANNING FOR AN IMMERSIVE WORKPLACE
- PREPARING FOR A NEW REALITY (METAVERSE, EDTECH)
- FIRESIDE CHAT CYBERSECURITY: AFTERMATH OF A BREACH
- INSPIRING WOMEN IN TECH
- THE NFT REVOLUTION FOR FASHION, LUXURY & THE METAVERSE
- AUTONOMOUS VEHICLES / DRIVING INNOVATION
- AIOT FOR CLIMATE CHANGE
PICANTE MARKETING SUMMIT (10 NOVEMBER)
- THE AGE OF ON-DEMAND VIDEOS
- GEN Z MARKETING
- MARKETING IN AN ERA OF REMOTE WORKING
- WORKING WITH SOCIAL MEDIA INFLUENCERS TO GROW YOUR BUSINESS
- THE ROLE AI IS PLAYING FOR MARKETING
EUROPEAN GAMING Q4 MEETUP (11 NOVEMBER)
- REGULATION OUTLOOK IN EUROPE
- PLANNING FOR THE FUTURE: RESPONSIBLE GAMING AND SUSTAINABILITY
- FIRESIDE CHAT – EXPLORING THE WORLD: GAMING IN AFRICA
- LIVE CASINO ON THE EUROPEAN CONTINENT. WHERE ARE WE AT?
- NORDIC UPDATES
- DISRUPTING SPORTS BETTING AND CASINO MARKETING, BARRIERS, AND RESULTS
GAMING AMERICAS Q4 MEETUP (12 NOVEMBER)
- RECENT UPDATES FROM LATIN AMERICA
- REGULATION OUTLOOK IN LATAM
- US LEGISLATION ROUND-UP
- THE CANADIAN GAMING INDUSTRY UPDATES WITH CHANTAL CIPRIANO
- INVESTOR TALKS: ENDING 2021 WITH A BANG AND PREPARING FOR 2022
The event is sponsored by Altenar, All-In Global, nanocosmos, Play’n GO, PLANZER LAW, and Nordic Gambling.
Hipther Agency has been among the first conference organizers that have shifted to just virtual events back in March 2020 and the team keeps growing its portfolio of conferences and content distribution network.
In other news, the team would like to let you know that they are happy to unveil a new platform, HIPTHER TV.
HIPTHER TV is a collection of videos from several industries, which are fetched from the leading conferences hosted by the team and future updates are already planned in order to facilitate video uploading and sharing by registered users.
The platform complements the offering of HIPTHER Agency, who are also heavily engaged in populating their very own social media platform, WireUp.Zone.
“We are excited to launch a new platform dedicated for content sharing and even if we are not the first ones to do so, we hope that it will be helpful for professionals from multiple industries to view and hear quality content. In time, the platform’s features will be enriched in order to allow controlled third party content sharing”, stated Zoltán Tűndik, Co-Founder and Head of Business at Hipther Agency.
Make sure to browse their collection of videos and relive the moments offered by leading experts.
Hipther Agency is the parent brand of European Gaming, PICANTE, WireUp Zone, and Gaming Americas and the team is excited to invite interested parties to review their android news app on the Play Store.
To receive constant updates from Hipther Agency and conference agenda updates, subscribe here: http://eepurl.com/hfyZxf
For sponsorship/speaking inquiries, make sure to reach out to Andrada Marginean (B2B Sales Executive at Hipther Agency) on [email protected]
For media-related inquiries, please contact Alexandru Marginean (Marketing Specialist at Hipther Agency) on [email protected]
Conferences in Europe
Speaking the Player’s Language: Promatic Group’s Take on Game Localization in CEE

The Prague Gaming & TECH Summit 2025 brought together some of the brightest minds in the iGaming and tech industries – and the conversation didn’t stop when the curtains closed. As this year’s General Sponsor through its Promatic Games brand, Promatic Group made a powerful impact on-stage and behind the scenes. In a dynamic keynote presentation titled “Localizing Slot Games: Does the Central European Player Need Localized Content?”, Maciej Makuszewski, iGaming Director, and Luka Oblak, Head of Product Design, explored how cultural nuances shape player engagement and game performance across regional markets.
Now, post-event, we caught up with Maciej Makuszewski to delve deeper into the topic of localization, player behavior, and what makes content truly resonate in Central and Eastern Europe.
Maciej, your keynote at the Summit offered compelling insights into how culture and language affect game engagement. What do you believe is the biggest misconception about localization in the iGaming industry today?
It is that it is enough to hire a translator of a game to deliver localized content. This is not the end of the road – on the contrary – this is just the beginning. This may sound like saying the sun rises in the east, but I still would say there can be a lot more attention paid to giving games a local touch.
But coming back to translations, nowadays, even at this basic level, we can observe so many pitfalls and mistakes that could have been avoided if people really had the player at the core of their strategy. I guess we are past this time in history of globalization that unified products and content simply entered new markets with no tailoring whatsoever and there was demand for them, because there hadn’t been much of a choice of anything else. We’d like to see companies try harder when they enter new markets. I hope we will become one that actually gets the hyperlocalization just right.
You and Luka presented some standout cases on localized content. Could you share one example that truly surprised your team – either by outperforming expectations or revealing a cultural insight you hadn’t anticipated?
I guess that would be the transformation of a simple fruit game launched as Red Hot Jackpot in Poland, into a rich animations theme game it became in Nigeria. The nigerian version of Red Hot Jackpot is called Naija Wheels and it is the exact the same math model and game logic as Red Hot Jackpot, but what makes it appealing to the local customers of slot halls in Nigeria is its hyperlocal theme. Naija Wheels is a funny story of things you see in Lagos traffic. So instead of a Cherry symbol you have a symbol of a police officer. Instead of a plum symbol, you have an okada driver from Lagos etc.
Very different game themes, same logics, same business effects – the game is a great performing slot in Poland and a superb hit in Nigeria.
In your view, what are the non-negotiables when designing localized slot content for Central and Eastern European markets? Are there elements developers often overlook?
There are so many local markets in the CEE that it is really hard to unify this. But in a nutshell – we know in our region, highly volatile fruit themed games are very popular. Having said that, it is not a surfire way to success. You may want to localize the content even further through cultural and humor references.
The ROI of local-branded slots is often debated. Based on Promatic Group’s experience, when does it make strategic and commercial sense to invest in hyper-local content – and when is it better to focus on broader appeal?
It all depends why you do this and how you measure the ROI. If you measure a single game ROI this might be a trap. It will very much depend on the math model and features of the particular game. Apart from revenue stream, there are also costs to be considered. If we’re talking about a “game reskin” then certification will be something you can optimize and so on. There are numerous ways to tackle this issue. Sometimes you can come up with a hyper local game and just launch it somewhere else to test if it works, which will boost your revenue stream and the total ROI. All in all we are very happy with our local approach and we intend to stick to it.
Let’s talk about the future. With shifting player expectations and tech advancements like AI personalization, how do you see the localization strategy evolving over the next 2–3 years at Promatic Group?
I would expect this hyperlocalization becomes a commodity in the industry. This will also require a lot of human factor so that it is done the right way. AI will speed things up, but I believe that the human touch will be key. We already have amazing tools, but using them the right way is what will make a great difference.
The post Speaking the Player’s Language: Promatic Group’s Take on Game Localization in CEE appeared first on European Gaming Industry News.
Compliance Updates
Navigating Legal Frontiers: Nordic Legal’s Vision for the Finnish Gambling Market

The Prague Gaming & TECH Summit 2025 brought together top experts across the iGaming and tech landscape, and Nordic Legal stood out as the event’s Scandinavian Legal Expertise Sponsor. A renowned legal advisory firm in the Nordic region, Nordic Legal continues to shape the future of gambling legislation and compliance in Europe.
In this post-event interview, we caught up with Pekka Ilmivalta, Head of the Finnish Office at Nordic Legal, to dive deeper into the firm’s insights on the upcoming Finnish gambling reform, the legal challenges it poses, and the opportunities it presents for operators preparing to enter the market.
Finland is preparing to launch its regulated gambling sector in January 2026. As an expert with over 20 years of experience in the gambling industry, how do you view its draft legislation and the current state of the Finnish gambling market?
Finns are used to gambling online, and the size of the market is close to 2 billion euros in GGR. As the market share of the national monopoly operator, Veikkaus, has declined to around 50 percent, nearly half of the gambling spending already takes place outside the Finnish regulation. Therefore, the gambling legislation reform is really needed.
The Government Proposal now being dealt with in the Finnish Parliament is generally a comprehensive and a good package. As the political parties are quite unanimous about the need for the reform, I expect the parliamentary discussion to concentrate on the balance between responsibility measures and the features making the market interesting enough for the operators to enter the regulated market. Especially marketing, use of affiliates and bonusing will, and should, be discussed.
I believe that the Parliament will approve the new legislation early next autumn and that the B2C license application process will be able to begin already in January next year.
The Finnish legislative review council has raised concerns about potential increases in gambling harms under the new regulatory framework. What measures do you believe are necessary to mitigate these risks, and how could Finland balance market liberalization with responsible gambling practices?
Personally, I think that gambling harms must be taken seriously. However, as almost half of the Finnish gambling now happens outside the regulated market, I am convinced that succeeding in channelization is a crucial starting point to really mitigate gambling harms. Therefore, attractiveness of the market and measures against the black market are extremely important. Furthermore, self-exclusion and responsible gambling tools are, of course, needed for the players. Generally, I believe that AI assisted monitoring could and will have an important role in preventing harmful gambling in the future. To really work, responsible gambling tools need to be both pragmatic and relevant for each individual player.
Considering Finland’s upcoming gambling reform, what legal and operational challenges should gambling operators be prepared for, particularly regarding compliance and player protection? Which key trends do you see shaping the market’s future?
As it seems now that affiliates and welcome bonuses will be banned, operators will have to find other means to build their brand and acquire customers. Even though traditional marketing and sponsoring are widely acceptable, I would expect to see innovative solutions to stand out from the probable marketing avalanche during the first months after the market opening. Perhaps new kinds of sponsorships or retail activities? Or even enhanced player protection measures to gain a competitive edge?
Overall, I would advise operators to start their market entry preparations early enough. The licensing procedure could take several (6 to 9) months. Also, adjusting to the local technical and player protection requirements might not happen overnight.
What insights could help Finland create a balanced and effective gambling market?
I believe that the new legislation will provide a good enough framework for a functional gambling market. However, based on experiences from Sweden and Denmark, I would point out two practical aspects crucial to making the new legislation effective: First, there needs to be collaboration between licensed operators and the new regulator. Dialogue and a mutual will to find solutions should be the common mindset. Secondly, the regulator hopefully has enough resources (tools, persons and persistence) to interfere with the black-market operations, which will evidently still exist also after the reform.
Nordic Legal has extensive experience advising European governments on regulatory best practices. How can your firm assist operators looking to enter the Finnish market and navigate the evolving legal landscape?
With our deep knowledge of Finnish legislation, extensive experience from regulatory developments in other jurisdictions, and strong industry relationships, we are well-positioned to support operators and B2B suppliers entering the Finnish market. We can offer comprehensive guidance not only on compliance and licensing, but also on navigating strategic challenges, ensuring our clients are well-prepared for a dynamic and shifting legal landscape. Our proactive approach enables us to identify regulatory changes early and help clients stay ahead of industry developments.
The post Navigating Legal Frontiers: Nordic Legal’s Vision for the Finnish Gambling Market appeared first on European Gaming Industry News.
Conferences in Europe
ELA Games’ Yaroslav Soloshenko to Speak at the SBC Digital Conference 2025

Yaroslav Soloshenko, ELA Games’ Business Development Team Lead, will participate in the panel discussion titled “Boosting the appeal of live casino to next-gen players” at the upcoming SBC Digital Conference 2025 on April 17, 2025.
The online full-day conference will gather the iGaming industry’s influential leaders to host in-depth conversations on the most relevant and talked-about topics in the online casino and slots space.
Yaroslav will be part of a three-person panel to discuss the future of online gaming and how live casino features can capture a modern audience. He will highlight how ELA Games’ titles, such as Cash Crab, have a crucial role in inspiring business success for operators with social gamification mechanics while providing a fresh gaming experience for players.
Yaroslav Soloshenko commented, “It’s a pleasure to represent ELA Games at the upcoming SBC Digital Conference, where I’ll join influential panelists to explore how live casino features can evolve to accommodate the next generation of gamers. Our studio has witnessed firsthand how games like Cash Crab, with real-time social and gamification mechanics, can help operators drive engagement and acquire new players in a competitive market. I’m excited to discuss this topic further and provide relevant insights for all attendees.”
The post ELA Games’ Yaroslav Soloshenko to Speak at the SBC Digital Conference 2025 appeared first on European Gaming Industry News.
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