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Redemption day for Veloce Racing: Chadwick and Sarrazin back in business to claim second place at Ocean X Prix
Veloce Racing prove their worth with comeback success in Extreme E series
It was a story of redemption for Veloce Racing at the Ocean X Prix (29/30 May) as the sensational pairing of Jamie Chadwick and Stéphane Sarrazin came home to finish second overall, re-igniting their championship challenge in fine fashion.
With the heartbreak of the Saudi Arabian season-opener still fresh in everyone’s minds, the team set out a strategy coming into the weekend: build confidence session by session, get faster as the weekend unfolded, and put as many points on the board as possible. The plan was executed to perfection. As other teams fell by the wayside, Veloce climbed up the order and brought home their maiden podium in the series.
Team Manager, Ian Davies labelled the qualifying stages as ‘a war of attrition’, and that it most certainly was. Whilst other teams battled mechanical issues, Chadwick and Sarrazin were clocking up mileage in the car and setting consistent lap times. A fifth place in the overnight standings, and a grid slot in Semi-Final 2 was the well-earned reward.
Then, on Sunday morning, it was time for the drivers to turn their attention to the racing. As 2019 W Series Champion and two-time Le Mans Series Champion, the Veloce drivers boast impeccable wheel-to-wheel skills, that not all drivers on the Extreme E grid possess.
They deployed their racecraft masterfully in Semi-Final 2 to fend off the advances of XITE ENERGY RACING powered by myenergi duo Oliver Bennett and Christine Gutierrez. Chadwick defended her position from Bennett until the last, only conceding the position late in the lap as a result of a faulty pit limiter, just prior to a dive into the switch zone.
Now it was Sarrazin’s turn to go on the offensive. The Frenchman, overhauled a two-second deficit – all the while battling the pit limiter problem – closing the gap to under half a second before the challenging ‘Moguls’ section of the course.
Sarrazin produced a sensational switchback manoeuvre to artfully pull alongside his opponent, as the pairing ran side by side between the 24th and 25th course markers. With that, he emerged the eventual winner of the tussle and went on to finish second, securing Veloce’s place in the all-important final.
Clearly a hit with both audiences and their fellow Extreme E teams, Veloce Racing – with a little help from the other drivers, who could gift their votes if they weren’t in the final – came out on top in the series’ fan voting platform, GridPlay. This enabled the team to select their optimum grid position for the grand final which they determined to be the third slot.
From there, Sarrazin made a good getaway but was eventually squeezed out at the first gate. As he refocussed and set his sights on hunting down the pack, the JBXE car ran into trouble and retired at Turn One with just three wheels in working order. X44 meanwhile came to blows with Rosberg X Racing with the former also pulling off to the side of the course.
That left Sarrazin to hunt down Molly Taylor, which he did in due course. Catching the Australian was one thing, but passing her was another. Try as he might, he was unable to replicate his fantastic Semi-Final overtake and headed for the switch zone.
As the drivers prepared to swap positions, a red flag halted proceedings as the stricken X44 and JBXE cars were recovered. That meant a restart from their original grid positions for Chadwick and Johan Kristoffersson. The 23-year-old held her own in the ensuing drag race down to the first gate, but as the course tightened, light contact was made and Chadwick was forced to back out of the fight.
From then on, she kept Kristoffersson in check but brought the car home in second place to secure a substantial haul of points and the team’s first-ever podium.
Veloce Racing bounced back from their disastrous start to the season with a strong showing in Senegal, the team walks away from the Ocean X Prix with their heads held high and plenty to build on in the remaining rounds.
Jamie Chadwick, Driver, Veloce Racing, commented: “Honestly I’ve just really enjoyed the weekend. We came here with a bit of a plan, we needed the track time, the car wasn’t where we needed it to be at the beginning and I think we lacked a bit of seat time so our pace wasn’t quickest outright, so we just focussed on our plan.
“This is very different to driving single-seaters and I’m constantly learning and I can’t really underestimate that but I think everyone is, it’s new for everyone. I’m really enjoying the challenge and I think the coolest thing for me this weekend was I nearly had the chance to be racing wheel to wheel with the likes of Sébastien Loeb and Johan Kristoffersson. I’d never have imagined that was going to happen!
“I think Extreme E’s such a crazy crazy championship that to take P2 with the alternate strategy was great. A massive, massive thanks to the team, I’m so grateful we’ve managed to get through the weekend and get a podium.
“Over the next three months we will be pushing hard to train, and Greenland will present a new challenge. I want to be able to jump in and be quick.”
Stéphane Sarrazin, Driver, Veloce Racing, said: “This weekend the plan was to really not make any mistakes. We’ve improved the set-up of the car run-by-run and we need mileage, we need to learn the car, and the team do also. We are happy, it’s just amazing.”
“To improve during the weekend we had to look at the various lines and improve the car and in the end we found a really good line. This stage was really good as we found a different line to overtake.”
Rupert Svendsen-Cook, Team Principal, Veloce Racing, added: “After Saudi, the team has moved mountains to get back on the grid for Senegal and be able to achieve such a result. The car rebuild only took place last week in Dakar itself and from there on in we’ve done a clinical job to follow through on our plan, which after learning the harsh lessons from our debut, was to finish the weekend whilst increasing exposure to risk with every session.
“This podium really is a team result, everyone at Veloce deserves to enjoy the taste of the podium but we still have a lot of work to do to ensure we build upon this incredibly special moment! Viva Veloce!”
Now, the St. Helena – Extreme E’s floating paddock – heads north to Kangerlussuaq, Greenland (28-29 August) followed by Pará, Brazil (23-24 October) and finally Tierra Del Fuego, Argentina (11-12 December).
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Movers and Shakers – Beyond integration: Why system interoperability is the real game changer

“Movers and Shakers” is a dynamic monthly column dedicated to exploring the latest trends, developments, and influential voices in the iGaming industry. Powered by GameOn and supported by HIPTHER, this op-ed series delves into the key players, emerging technologies, and regulatory changes shaping the future of online gaming. Each month, industry experts offer their insights and perspectives, providing readers with in-depth analysis and thought-provoking commentary on what’s driving the iGaming world forward. Whether you’re a seasoned professional or new to the scene, “Movers and Shakers” is your go-to source for staying ahead in the rapidly evolving iGaming landscape.
Dominic Le Garsmeur (CPO) at Fincore, says integrations without a clear interoperability strategy add technical and operational debt, hampering future growth.
System integrations are hugely important for any online sportsbook or casino, adding capabilities and features to drive growth. But integrating without considering and optimising interoperability can do more harm than good by adding technical and operational debt to the business and ultimately hitting growth.
Integrating without interoperability pushes information from one system to another, but the connection itself has no intelligence. It’s a mechanical link, and the systems remain fundamentally separate, each operating with its own distinct rules. Any real understanding, like why that data was sent or what other processes it should trigger, is lost, creating data silos that are technically connected but strategically disconnected.
System interoperability provides the intelligence the connection lacks, establishing a shared operational model for the platform so all systems can act in concert. Most importantly, it creates a future-proof foundation, allowing new capabilities and features to be added with agility and confidence, turning the platform into an engine for innovation rather than a source of technical debt.
Before looking at why interoperability is more powerful than integration, and how companies can solve it, it’s important to understand how disconnects between platforms and systems occur in the first place.
Why does disconnection happen?
Operators acquire their tech stacks in different ways, but usually through a combination of building, inheriting legacy tech, acquisition and third-party providers. This often leads to platform and system silos with little to no compatibility between them.
Ultimately, disconnected systems drag down delivery and without interoperability, companies waste time reconciling platforms and tech rather than advancing forward.
Interoperability is more powerful than integration
Integration often means linking systems at a basic level, but interoperability ensures that data, logic and workflows are aligned and extensible.
It’s critical to have a strategic data layer and shared data structures that enables standardising of data representations, aligning systems at the logic level, not just the interface, and building an architecture designed to unify and extend across platforms.
In complex industries such as gaming, where tech plays such an important role in the user experience and the trust consumers have in brands, system interoperability is the only way to scale with control. In short, integration links, interoperability empowers.
Why interoperability is such a challenge in the gaming industry
Each integration is unique. Why? Because the combination of legacy systems, niche vendors and varying regulations in markets across the world means there is no blueprint for operators to follow.
Remember, most operator platforms are now decades old and were not built with modularity or openness in mind. And even those developing new platforms and systems from scratch often lack the in-house capability to design for interoperability from the get-go.
The risk of not achieving interoperability
When systems don’t interoperate, things start to fall apart. For example, delivery can grind to a halt, with every new feature launch or market entry becoming a grind. There are compliance risks, too, especially when it comes to fractured data and an increased risk of errors and audit gaps.
Then, of course, there is the poor player experience that will be provided. This could be anything from glitchy games to failed deposits and even the wrong marketing communications being sent to the wrong player cohorts.
It also impacts an operator’s ability to develop and innovate, as IT and tech become reactive rather than proactive. And in such a competitive market, this can see a brand quickly fall behind the curve.
How to solve the interoperability conundrum
Ensuring interoperability is a complex and comprehensive undertaking, but there are some high-level things operators can do.
This starts with standardising critical data flows and logic, not just the interface. Remember, a single view of data is what ensures all the platforms, systems and networks communicate with each other in the same language.
Operators should also design for change, as architecture must support long-term growth and plug-and-play modularity. In most cases, it’s best to invest in strategic partners, not just tools.
How strategic partners can help
Partners such as Fincore can provide the strategic clarity operators need, defining what interoperability looks like for them and based on their business goals. We also bring execution muscle – we don’t just design it, we build it.
The right partner also brings compliance confidence. Companies such as Fincore are highly experienced when it comes to interoperability, and everything we do stands up to regulatory scrutiny.
This can be seen in our proven track record for delivering interoperability for everything from complex migrations to global-scale game roll-outs.
A real-world example of interoperability
Fincore worked with a US-based gaming services provider whose legacy systems across its land-based venues had created silos in payments, loyalty and in-resort experiences.
The solution we proposed saw us design and deliver a digital wallet that became the unified digital layer across the physical properties. We also integrated deeply with multiple rigid legacy systems to provide secure and compliant interoperability at scale.
The result? We delivered on time, unlocked a new digital product line and created a long-term tech foundation for the company to continue to build on.
When it comes to integrations, you can always wire systems together, but if you don’t do it in the right way, you get chaos. Interoperability is about creating order within platforms and systems, which in turn allows for unlimited scaling and growth.
And that’s why interoperability is the real game-changer.
The post Movers and Shakers – Beyond integration: Why system interoperability is the real game changer appeared first on European Gaming Industry News.
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Yaspa and VIALET partner to bolster pan-European payments for iGaming clients

London fintech Yaspa, an award-winning provider of real-time payment, account verification and intelligence solutions for the iGaming industry, has announced its partnership with VIALET, the European-licensed electronic money institution. The collaboration significantly enhances Yaspa’s payment ecosystem, providing iGaming operators and platforms across the UK and Europe with expanded access to instant, multi-currency payment solutions.
The partnership builds on VIALET’s deep experience as a European fintech, offering specialised business accounts and a full suite of payment services designed for digital businesses. For Yaspa’s customers – particularly in the high-growth iGaming sector – these accounts provide a secure, compliant way to hold and manage funds, including those deposited and withdrawn through Yaspa’s instant bank payment solutions.
The result is a powerful, integrated offering that is quickly becoming a preferred choice for operators seeking seamless, multi-currency support for real-time transactions. By combining instant pay-ins and payouts with robust business banking infrastructure, the collaboration delivers a streamlined, scalable solution for managing money across the UK and Europe.
‘A single, powerful platform’
Yaspa CEO James Neville said: “Our mission at Yaspa is to provide iGaming businesses with a single, powerful platform to manage their payments intelligently.
“Partnering with VIALET not only expands our instant payment capabilities across Europe, but also reinforces our commitment to building a resilient, multi-partner ecosystem that offers our clients unparalleled choice and reliability.”
Ioannis Chatziathanasiou, Chief Business Development Officer from VIALET, said: “At VIALET, we are committed to delivering secure, fast, and scalable payment solutions tailored to the needs of digital-first industries. Partnering with Yaspa allows us to extend our reach and offer even greater value to merchants across Europe who demand flexibility, intelligence, and speed in their payment infrastructure.”
Yaspa’s instant bank payments are available across the UK and Europe, ready to integrate seamlessly into the payment systems of both current and future VIALET account holders who want to provide a real-time payment option that is quick to implement and simple for players to use.
The post Yaspa and VIALET partner to bolster pan-European payments for iGaming clients appeared first on European Gaming Industry News.
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Amusnet Sponsors the Most Traded NFT Collection at the Ortak x B.F.T.H. Arena Awards 2025

Amusnet has been announced as the official sponsor of the Most Traded NFT Collection at the Ortak x B.F.T.H. Arena Awards 2025. Renowned for its commitment to immersive gaming experiences, Amusnet is supporting this distinctive category with a 10,000 FTN prize pool, further reinforcing its dedication to creativity and innovation in the iGaming sector.
Honouring Excellence in NFT Marketplace
The Most Traded NFT Collection category celebrates the collections that have made the biggest impact in the NFT marketplace. From eye-catching designs to real-world utility, these standout projects have captured the attention of traders and collectors alike. With Amusnet’s support, the awards will recognise the visionaries behind the most traded collections shaping the future of digital ownership.
Yerevan at the Centre of Innovation
From 8–11 July 2025, Yerevan will become the focal point of the iGaming world as it hosts Harmony Meetup 7 featuring Fasttoken alongside the Ortak x B.F.T.H. Arena Awards. This four-day event will bring together global leaders, creatives, and innovators to celebrate excellence, share insights, and explore the technologies shaping the next chapter of digital entertainment.
Amusnet and BetConstruct: A Vision-Aligned Partnership
The partnership between Amusnet and BetConstruct is rooted in a shared vision of driving innovation and delivering world-class player experiences. Together, the two companies are redefining the boundaries of the iGaming industry, transforming ambitious ideas into impactful, forward-thinking solutions. Their collaboration is more than a strategic alliance, it is a joint commitment to shaping the future of iGaming.
With a focus on innovation, collaboration and industry recognition, the event promises to deliver an unforgettable experience in the heart of Armenia.
The post Amusnet Sponsors the Most Traded NFT Collection at the Ortak x B.F.T.H. Arena Awards 2025 appeared first on European Gaming Industry News.
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